updated tilesets
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95
scenes/configurator.tscn
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95
scenes/configurator.tscn
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[gd_scene load_steps=8 format=3 uid="uid://dcmols5aypluv"]
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[sub_resource type="ButtonGroup" id="ButtonGroup_ylb3j"]
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resource_name = "hair"
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[sub_resource type="ButtonGroup" id="ButtonGroup_rtd4j"]
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[sub_resource type="ButtonGroup" id="ButtonGroup_5ii1a"]
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[sub_resource type="ButtonGroup" id="ButtonGroup_cm8wx"]
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[sub_resource type="ButtonGroup" id="ButtonGroup_yjpjs"]
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[sub_resource type="ButtonGroup" id="ButtonGroup_5h61r"]
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[sub_resource type="ButtonGroup" id="ButtonGroup_8lpdf"]
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[node name="Configurator" type="Control"]
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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[node name="Panel" type="Panel" parent="."]
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layout_mode = 0
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offset_right = 571.0
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offset_bottom = 314.0
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[node name="Loadout" type="BoxContainer" parent="Panel"]
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layout_mode = 1
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anchors_preset = -1
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anchor_left = 0.002
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anchor_right = 1.0
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anchor_bottom = 1.0
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offset_left = -2.142
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offset_top = 87.0
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offset_right = -310.0
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offset_bottom = -50.0
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grow_horizontal = 2
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grow_vertical = 2
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vertical = true
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[node name="Hair" type="BoxContainer" parent="Panel/Loadout"]
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layout_mode = 2
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[node name="LongRadio" type="CheckBox" parent="Panel/Loadout/Hair"]
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layout_mode = 2
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button_group = SubResource("ButtonGroup_ylb3j")
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text = "long"
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[node name="ShortRadio" type="CheckBox" parent="Panel/Loadout/Hair"]
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layout_mode = 2
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button_group = SubResource("ButtonGroup_ylb3j")
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text = "short"
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[node name="Tits" type="BoxContainer" parent="Panel/Loadout"]
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layout_mode = 2
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[node name="BigTitsRadio" type="CheckBox" parent="Panel/Loadout/Tits"]
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layout_mode = 2
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button_group = SubResource("ButtonGroup_rtd4j")
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text = "big chest"
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[node name="SmallTitsRadio" type="CheckBox" parent="Panel/Loadout/Tits"]
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layout_mode = 2
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button_group = SubResource("ButtonGroup_5ii1a")
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text = "small chest"
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[node name="Hips" type="BoxContainer" parent="Panel/Loadout"]
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layout_mode = 2
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[node name="HipsRadio" type="CheckBox" parent="Panel/Loadout/Hips"]
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layout_mode = 2
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button_group = SubResource("ButtonGroup_cm8wx")
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text = "curves"
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[node name="CheckBox" type="CheckBox" parent="Panel/Loadout/Hips"]
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layout_mode = 2
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button_group = SubResource("ButtonGroup_yjpjs")
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text = "straight lines"
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[node name="Bits" type="BoxContainer" parent="Panel/Loadout"]
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layout_mode = 2
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[node name="DickRadio" type="CheckBox" parent="Panel/Loadout/Bits"]
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layout_mode = 2
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button_group = SubResource("ButtonGroup_5h61r")
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text = "dick"
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[node name="VaginaRadio" type="CheckBox" parent="Panel/Loadout/Bits"]
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layout_mode = 2
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button_group = SubResource("ButtonGroup_8lpdf")
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text = "vagoot"
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@ -9,59 +9,41 @@ func _ready() -> void:
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func _process(_delta: float) -> void:
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func _process(_delta: float) -> void:
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pass
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pass
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var female_tiles_y_offset = \
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[0, # girl on
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8, # boy on
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-8, # girl off
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0, # boy off
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0, # city
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0, # disco
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16, # boy pillow on
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0, # girl pillow on
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0, # neutral pillow
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-8, # girl pillow off
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0] # boy pillow off
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var male_tiles_y_offset = \
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[8, # girl on
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0, # boy on
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0, # girl off
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-8, # boy off
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0, # city
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0, # disco
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0, # boy pillow on
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8, # girl pillow on
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0, # neutral pillow
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0, # girl pillow off
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-16] # boy pillow off
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func _on_main_character_gender_changed(new_gender: String) -> void:
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func _on_main_character_gender_changed(new_gender: String) -> void:
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for coord in get_used_cells():
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for coord in get_used_cells():
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var tile_data = get_cell_tile_data(coord)
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if get_cell_source_id(coord) != 0:
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if not tile_data:
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continue
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continue
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var tile_type = tile_data.get_custom_data("gender")
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var atlas_coord = get_cell_atlas_coords(coord)
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var arr = tile_type.split(".")
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var index = floor(atlas_coord.y / 4)
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if arr.size() != 3:
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continue
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var tile_gender = arr[0]
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var tile_party = arr[1]
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var tile_on = arr[2]
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var atlas_coords = get_cell_atlas_coords(coord)
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if new_gender == "female":
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if new_gender == "female":
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if tile_gender == "girl" and tile_on == "off":
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atlas_coord.y += female_tiles_y_offset[index]
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if tile_party == "pillow":
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atlas_coords.y -= 4 + 4 + 4
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set_cell(coord, 6, atlas_coords)
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if tile_party == "disco":
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atlas_coords.y -= 4
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set_cell(coord, 6, atlas_coords)
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if tile_gender == "boy" and tile_on == "on":
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if tile_party == "pillow":
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atlas_coords.y += 4
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set_cell(coord, 6, atlas_coords)
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if tile_party == "disco":
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atlas_coords.y += 4
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set_cell(coord, 6, atlas_coords)
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if new_gender == "male":
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if new_gender == "male":
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if tile_gender == "girl" and tile_on == "on":
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atlas_coord.y += male_tiles_y_offset[index]
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if tile_party == "pillow":
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atlas_coords.y += 4 + 4 + 4
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set_cell(coord, 6, atlas_coords)
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if tile_party == "disco":
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atlas_coords.y += 4
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set_cell(coord, 6, atlas_coords)
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if tile_gender == "boy" and tile_on == "off":
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if tile_party == "pillow":
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atlas_coords.y -= 4
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set_cell(coord, 6, atlas_coords)
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if tile_party == "disco":
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atlas_coords.y -= 4
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set_cell(coord, 6, atlas_coords)
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var female_active_cells = get_used_cells_by_id(-1, Vector2i(0,0))
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var female_inactive_cells = get_used_cells_by_id(-1, Vector2i(0,3))
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var male_active_cells = get_used_cells_by_id(-1, Vector2i(0,1))
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var male_inactive_cells = get_used_cells_by_id(-1, Vector2i(0,4))
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if new_gender == "female":
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for coord in female_inactive_cells: set_cell(coord, 2, Vector2i(0,0))
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for coord in male_active_cells: set_cell(coord, 2, Vector2i(0,4))
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if new_gender == "male":
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for coord in female_active_cells: set_cell(coord, 2, Vector2i(0,3))
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for coord in male_inactive_cells: set_cell(coord, 2, Vector2i(0,1))
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set_cell(coord, 0, atlas_coord)
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3
scenes/new_button_group.tres
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3
scenes/new_button_group.tres
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[gd_resource type="ButtonGroup" format=3 uid="uid://crjco1s73xepm"]
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[resource]
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Binary file not shown.
Before Width: | Height: | Size: 17 KiB After Width: | Height: | Size: 12 KiB |
BIN
tilesets/Objects.png
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BIN
tilesets/Objects.png
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After Width: | Height: | Size: 396 B |
34
tilesets/Objects.png.import
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34
tilesets/Objects.png.import
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://dk1akvov8xwgk"
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path="res://.godot/imported/Objects.png-6a2e1506e49313562c3c09041245a506.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://tilesets/Objects.png"
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dest_files=["res://.godot/imported/Objects.png-6a2e1506e49313562c3c09041245a506.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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