2024-10-26 11:23:49 -04:00
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[gd_resource type="TileSet" load_steps=6 format=3 uid="uid://b6ackwhvcjoee"]
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2024-10-26 10:31:17 -04:00
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2024-10-26 11:23:49 -04:00
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[ext_resource type="Texture2D" uid="uid://blxkgsr4hwb4r" path="res://tilesets/15 Street Reduced.png" id="1_u7yxu"]
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2024-11-08 09:28:28 -05:00
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[ext_resource type="Texture2D" uid="uid://dk1akvov8xwgk" path="res://tilesets/Objects.png" id="2_4wnop"]
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2024-10-26 10:31:17 -04:00
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[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_bgue1"]
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2024-10-26 11:23:49 -04:00
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[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_kwa4e"]
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texture = ExtResource("1_u7yxu")
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0:0/animation_columns = 4
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0:0/animation_separation = Vector2i(3, 0)
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0:0/animation_speed = 2.083
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0:0/animation_frame_0/duration = 1.0
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0:0/animation_frame_1/duration = 1.0
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0:0/animation_frame_2/duration = 1.0
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0:0/animation_frame_3/duration = 1.0
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0:0/0 = 0
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2024-10-29 14:06:02 -04:00
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0:0/0/terrain_set = 0
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0:0/0/terrain = 7
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2024-10-26 11:23:49 -04:00
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0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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2024-10-29 14:06:02 -04:00
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0:0/0/terrains_peering_bit/bottom_side = 7
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0:0/0/custom_data_0 = "girl.on"
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2024-10-26 11:23:49 -04:00
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1:0/animation_columns = 4
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1:0/animation_separation = Vector2i(3, 0)
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1:0/animation_speed = 2.083
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1:0/animation_frame_0/duration = 1.0
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1:0/animation_frame_1/duration = 1.0
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1:0/animation_frame_2/duration = 1.0
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1:0/animation_frame_3/duration = 1.0
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1:0/0 = 0
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2024-10-29 14:06:02 -04:00
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1:0/0/terrain_set = 0
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1:0/0/terrain = 7
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2024-10-26 11:23:49 -04:00
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1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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2024-10-29 14:06:02 -04:00
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1:0/0/terrains_peering_bit/right_side = 7
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1:0/0/terrains_peering_bit/bottom_side = 7
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1:0/0/custom_data_0 = "girl.on"
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2024-10-26 11:23:49 -04:00
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2:0/animation_columns = 4
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2:0/animation_separation = Vector2i(3, 0)
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2:0/animation_speed = 2.083
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2:0/animation_frame_0/duration = 1.0
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2:0/animation_frame_1/duration = 1.0
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2:0/animation_frame_2/duration = 1.0
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2:0/animation_frame_3/duration = 1.0
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2:0/0 = 0
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2024-10-29 14:06:02 -04:00
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2:0/0/terrain_set = 0
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2:0/0/terrain = 7
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2024-10-26 11:23:49 -04:00
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2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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2024-10-29 14:06:02 -04:00
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2:0/0/terrains_peering_bit/right_side = 7
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2:0/0/terrains_peering_bit/bottom_side = 7
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2:0/0/terrains_peering_bit/left_side = 7
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2:0/0/custom_data_0 = "girl.on"
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2024-10-26 11:23:49 -04:00
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3:0/animation_columns = 4
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3:0/animation_separation = Vector2i(3, 0)
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3:0/animation_speed = 2.083
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3:0/animation_frame_0/duration = 1.0
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3:0/animation_frame_1/duration = 1.0
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3:0/animation_frame_2/duration = 1.0
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3:0/animation_frame_3/duration = 1.0
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3:0/0 = 0
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2024-10-29 14:06:02 -04:00
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3:0/0/terrain_set = 0
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3:0/0/terrain = 7
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2024-10-26 11:23:49 -04:00
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3:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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2024-10-29 14:06:02 -04:00
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3:0/0/terrains_peering_bit/bottom_side = 7
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3:0/0/terrains_peering_bit/left_side = 7
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3:0/0/custom_data_0 = "girl.on"
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2024-10-26 11:23:49 -04:00
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0:1/animation_columns = 4
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0:1/animation_separation = Vector2i(3, 0)
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0:1/animation_speed = 2.083
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0:1/animation_frame_0/duration = 1.0
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0:1/animation_frame_1/duration = 1.0
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0:1/animation_frame_2/duration = 1.0
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0:1/animation_frame_3/duration = 1.0
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0:1/0 = 0
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2024-10-29 14:06:02 -04:00
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0:1/0/terrain_set = 0
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0:1/0/terrain = 7
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2024-10-26 11:23:49 -04:00
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0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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2024-10-29 14:06:02 -04:00
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0:1/0/terrains_peering_bit/bottom_side = 7
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0:1/0/terrains_peering_bit/top_side = 7
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0:1/0/custom_data_0 = "girl.on"
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2024-10-26 11:23:49 -04:00
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1:1/animation_columns = 4
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1:1/animation_separation = Vector2i(3, 0)
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1:1/animation_speed = 2.083
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1:1/animation_frame_0/duration = 1.0
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1:1/animation_frame_1/duration = 1.0
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1:1/animation_frame_2/duration = 1.0
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1:1/animation_frame_3/duration = 1.0
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1:1/0 = 0
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2024-10-29 14:06:02 -04:00
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1:1/0/terrain_set = 0
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1:1/0/terrain = 7
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2024-10-26 11:23:49 -04:00
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1:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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2024-10-29 14:06:02 -04:00
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1:1/0/terrains_peering_bit/right_side = 7
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1:1/0/terrains_peering_bit/bottom_side = 7
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1:1/0/terrains_peering_bit/top_side = 7
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1:1/0/custom_data_0 = "girl.on"
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2024-10-26 11:23:49 -04:00
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2:1/animation_columns = 4
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2:1/animation_separation = Vector2i(3, 0)
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2:1/animation_speed = 2.083
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2:1/animation_frame_0/duration = 1.0
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2:1/animation_frame_1/duration = 1.0
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2:1/animation_frame_2/duration = 1.0
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2:1/animation_frame_3/duration = 1.0
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2:1/0 = 0
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2024-10-29 14:06:02 -04:00
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2:1/0/terrain_set = 0
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2:1/0/terrain = 7
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2024-10-26 11:23:49 -04:00
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2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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2024-10-29 14:06:02 -04:00
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2:1/0/terrains_peering_bit/right_side = 7
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2:1/0/terrains_peering_bit/bottom_side = 7
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2:1/0/terrains_peering_bit/left_side = 7
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2:1/0/terrains_peering_bit/top_side = 7
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2:1/0/custom_data_0 = "girl.on"
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2024-10-26 11:23:49 -04:00
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3:1/animation_columns = 4
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3:1/animation_separation = Vector2i(3, 0)
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3:1/animation_speed = 2.083
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3:1/animation_frame_0/duration = 1.0
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3:1/animation_frame_1/duration = 1.0
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3:1/animation_frame_2/duration = 1.0
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3:1/animation_frame_3/duration = 1.0
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3:1/0 = 0
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2024-10-29 14:06:02 -04:00
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3:1/0/terrain_set = 0
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3:1/0/terrain = 7
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2024-10-26 11:23:49 -04:00
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3:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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2024-10-29 14:06:02 -04:00
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3:1/0/terrains_peering_bit/bottom_side = 7
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3:1/0/terrains_peering_bit/left_side = 7
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3:1/0/terrains_peering_bit/top_side = 7
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3:1/0/custom_data_0 = "girl.on"
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2024-10-26 11:23:49 -04:00
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0:2/animation_columns = 4
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0:2/animation_separation = Vector2i(3, 0)
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0:2/animation_speed = 2.083
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0:2/animation_frame_0/duration = 1.0
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0:2/animation_frame_1/duration = 1.0
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0:2/animation_frame_2/duration = 1.0
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0:2/animation_frame_3/duration = 1.0
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0:2/0 = 0
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2024-10-29 14:06:02 -04:00
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0:2/0/terrain_set = 0
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0:2/0/terrain = 7
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2024-10-26 11:23:49 -04:00
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0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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2024-10-29 14:06:02 -04:00
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0:2/0/terrains_peering_bit/top_side = 7
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0:2/0/custom_data_0 = "girl.on"
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2024-10-26 11:23:49 -04:00
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1:2/animation_columns = 4
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1:2/animation_separation = Vector2i(3, 0)
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1:2/animation_speed = 2.083
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1:2/animation_frame_0/duration = 1.0
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1:2/animation_frame_1/duration = 1.0
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1:2/animation_frame_2/duration = 1.0
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1:2/animation_frame_3/duration = 1.0
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1:2/0 = 0
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2024-10-29 14:06:02 -04:00
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1:2/0/terrain_set = 0
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1:2/0/terrain = 7
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2024-10-26 11:23:49 -04:00
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1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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2024-10-29 14:06:02 -04:00
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1:2/0/terrains_peering_bit/right_side = 7
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1:2/0/terrains_peering_bit/top_side = 7
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1:2/0/custom_data_0 = "girl.on"
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2024-10-26 11:23:49 -04:00
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2:2/animation_columns = 4
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2:2/animation_separation = Vector2i(3, 0)
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2:2/animation_speed = 2.083
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2:2/animation_frame_0/duration = 1.0
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2:2/animation_frame_1/duration = 1.0
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2:2/animation_frame_2/duration = 1.0
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2:2/animation_frame_3/duration = 1.0
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2:2/0 = 0
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2024-10-29 14:06:02 -04:00
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2:2/0/terrain_set = 0
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2:2/0/terrain = 7
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2024-10-26 11:23:49 -04:00
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2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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2024-10-29 14:06:02 -04:00
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2:2/0/terrains_peering_bit/right_side = 7
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2:2/0/terrains_peering_bit/left_side = 7
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2:2/0/terrains_peering_bit/top_side = 7
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2:2/0/custom_data_0 = "girl.on"
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2024-10-26 11:23:49 -04:00
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3:2/animation_columns = 4
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3:2/animation_separation = Vector2i(3, 0)
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3:2/animation_speed = 2.083
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3:2/animation_frame_0/duration = 1.0
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3:2/animation_frame_1/duration = 1.0
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3:2/animation_frame_2/duration = 1.0
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3:2/animation_frame_3/duration = 1.0
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3:2/0 = 0
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2024-10-29 14:06:02 -04:00
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3:2/0/terrain_set = 0
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3:2/0/terrain = 7
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2024-10-26 11:23:49 -04:00
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3:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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2024-10-29 14:06:02 -04:00
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3:2/0/terrains_peering_bit/left_side = 7
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3:2/0/terrains_peering_bit/top_side = 7
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3:2/0/custom_data_0 = "girl.on"
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2024-10-26 11:23:49 -04:00
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0:3/animation_columns = 4
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0:3/animation_separation = Vector2i(3, 0)
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0:3/animation_speed = 2.083
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0:3/animation_frame_0/duration = 1.0
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0:3/animation_frame_1/duration = 1.0
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0:3/animation_frame_2/duration = 1.0
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0:3/animation_frame_3/duration = 1.0
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0:3/0 = 0
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2024-10-29 14:06:02 -04:00
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0:3/0/terrain_set = 0
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0:3/0/terrain = 7
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2024-10-26 11:23:49 -04:00
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0:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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2024-10-29 14:06:02 -04:00
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0:3/0/custom_data_0 = "girl.on"
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2024-10-26 11:23:49 -04:00
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1:3/animation_columns = 4
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|
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1:3/animation_separation = Vector2i(3, 0)
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|
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1:3/animation_speed = 2.083
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|
|
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1:3/animation_frame_0/duration = 1.0
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1:3/animation_frame_1/duration = 1.0
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1:3/animation_frame_2/duration = 1.0
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1:3/animation_frame_3/duration = 1.0
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1:3/0 = 0
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2024-10-29 14:06:02 -04:00
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1:3/0/terrain_set = 0
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1:3/0/terrain = 7
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2024-10-26 11:23:49 -04:00
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1:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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2024-10-29 14:06:02 -04:00
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1:3/0/terrains_peering_bit/right_side = 7
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1:3/0/custom_data_0 = "girl.on"
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2024-10-26 11:23:49 -04:00
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2:3/animation_columns = 4
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2:3/animation_separation = Vector2i(3, 0)
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|
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2:3/animation_speed = 2.083
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|
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2:3/animation_frame_0/duration = 1.0
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2:3/animation_frame_1/duration = 1.0
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2:3/animation_frame_2/duration = 1.0
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2:3/animation_frame_3/duration = 1.0
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2:3/0 = 0
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2024-10-29 14:06:02 -04:00
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2:3/0/terrain_set = 0
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2:3/0/terrain = 7
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2024-10-26 11:23:49 -04:00
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2:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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2024-10-29 14:06:02 -04:00
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2:3/0/terrains_peering_bit/right_side = 7
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2:3/0/terrains_peering_bit/left_side = 7
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2:3/0/custom_data_0 = "girl.on"
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2024-10-26 11:23:49 -04:00
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3:3/animation_columns = 4
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3:3/animation_separation = Vector2i(3, 0)
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3:3/animation_speed = 2.083
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3:3/animation_frame_0/duration = 1.0
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3:3/animation_frame_1/duration = 1.0
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3:3/animation_frame_2/duration = 1.0
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3:3/animation_frame_3/duration = 1.0
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3:3/0 = 0
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2024-10-29 14:06:02 -04:00
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3:3/0/terrain_set = 0
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3:3/0/terrain = 7
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2024-10-26 11:23:49 -04:00
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3:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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2024-10-29 14:06:02 -04:00
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3:3/0/terrains_peering_bit/left_side = 7
|
|
|
|
3:3/0/custom_data_0 = "girl.on"
|
|
|
|
3:4/animation_columns = 4
|
|
|
|
3:4/animation_separation = Vector2i(3, 0)
|
|
|
|
3:4/animation_frame_0/duration = 1.0
|
|
|
|
3:4/animation_frame_1/duration = 1.0
|
|
|
|
3:4/animation_frame_2/duration = 1.0
|
|
|
|
3:4/animation_frame_3/duration = 1.0
|
|
|
|
3:4/0 = 0
|
|
|
|
3:4/0/terrain_set = 0
|
|
|
|
3:4/0/terrain = 10
|
|
|
|
3:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
3:4/0/terrains_peering_bit/bottom_side = 10
|
|
|
|
3:4/0/terrains_peering_bit/left_side = 10
|
|
|
|
3:4/0/custom_data_0 = "boy.on"
|
|
|
|
3:5/animation_columns = 4
|
|
|
|
3:5/animation_separation = Vector2i(3, 0)
|
|
|
|
3:5/animation_frame_0/duration = 1.0
|
|
|
|
3:5/animation_frame_1/duration = 1.0
|
|
|
|
3:5/animation_frame_2/duration = 1.0
|
|
|
|
3:5/animation_frame_3/duration = 1.0
|
|
|
|
3:5/0 = 0
|
|
|
|
3:5/0/terrain_set = 0
|
|
|
|
3:5/0/terrain = 10
|
|
|
|
3:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
3:5/0/terrains_peering_bit/bottom_side = 10
|
|
|
|
3:5/0/terrains_peering_bit/left_side = 10
|
|
|
|
3:5/0/terrains_peering_bit/top_side = 10
|
|
|
|
3:5/0/custom_data_0 = "boy.on"
|
|
|
|
0:5/animation_columns = 4
|
|
|
|
0:5/animation_separation = Vector2i(3, 0)
|
|
|
|
0:5/animation_frame_0/duration = 1.0
|
|
|
|
0:5/animation_frame_1/duration = 1.0
|
|
|
|
0:5/animation_frame_2/duration = 1.0
|
|
|
|
0:5/animation_frame_3/duration = 1.0
|
|
|
|
0:5/0 = 0
|
|
|
|
0:5/0/terrain_set = 0
|
|
|
|
0:5/0/terrain = 10
|
|
|
|
0:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
0:5/0/terrains_peering_bit/bottom_side = 10
|
|
|
|
0:5/0/terrains_peering_bit/top_side = 10
|
|
|
|
0:5/0/custom_data_0 = "boy.on"
|
|
|
|
0:6/animation_columns = 4
|
|
|
|
0:6/animation_separation = Vector2i(3, 0)
|
|
|
|
0:6/animation_frame_0/duration = 1.0
|
|
|
|
0:6/animation_frame_1/duration = 1.0
|
|
|
|
0:6/animation_frame_2/duration = 1.0
|
|
|
|
0:6/animation_frame_3/duration = 1.0
|
|
|
|
0:6/0 = 0
|
|
|
|
0:6/0/terrain_set = 0
|
|
|
|
0:6/0/terrain = 10
|
|
|
|
0:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
0:6/0/terrains_peering_bit/top_side = 10
|
|
|
|
0:6/0/custom_data_0 = "boy.on"
|
|
|
|
0:7/animation_columns = 4
|
|
|
|
0:7/animation_separation = Vector2i(3, 0)
|
|
|
|
0:7/animation_frame_0/duration = 1.0
|
|
|
|
0:7/animation_frame_1/duration = 1.0
|
|
|
|
0:7/animation_frame_2/duration = 1.0
|
|
|
|
0:7/animation_frame_3/duration = 1.0
|
|
|
|
0:7/0 = 0
|
|
|
|
0:7/0/terrain_set = 0
|
|
|
|
0:7/0/terrain = 10
|
|
|
|
0:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
0:7/0/custom_data_0 = "boy.on"
|
|
|
|
0:8/animation_columns = 4
|
|
|
|
0:8/animation_separation = Vector2i(3, 0)
|
|
|
|
0:8/animation_frame_0/duration = 1.0
|
|
|
|
0:8/animation_frame_1/duration = 1.0
|
|
|
|
0:8/animation_frame_2/duration = 1.0
|
|
|
|
0:8/animation_frame_3/duration = 1.0
|
|
|
|
0:8/0 = 0
|
|
|
|
0:8/0/terrain_set = 0
|
|
|
|
0:8/0/terrain = 8
|
|
|
|
0:8/0/terrains_peering_bit/bottom_side = 8
|
|
|
|
0:8/0/custom_data_0 = "girl.off"
|
|
|
|
0:9/animation_columns = 4
|
|
|
|
0:9/animation_separation = Vector2i(3, 0)
|
|
|
|
0:9/animation_frame_0/duration = 1.0
|
|
|
|
0:9/animation_frame_1/duration = 1.0
|
|
|
|
0:9/animation_frame_2/duration = 1.0
|
|
|
|
0:9/animation_frame_3/duration = 1.0
|
|
|
|
0:9/0 = 0
|
|
|
|
0:9/0/terrain_set = 0
|
|
|
|
0:9/0/terrain = 8
|
|
|
|
0:9/0/terrains_peering_bit/bottom_side = 8
|
|
|
|
0:9/0/terrains_peering_bit/top_side = 8
|
|
|
|
0:9/0/custom_data_0 = "girl.off"
|
|
|
|
0:10/animation_columns = 4
|
|
|
|
0:10/animation_separation = Vector2i(3, 0)
|
|
|
|
0:10/animation_frame_0/duration = 1.0
|
|
|
|
0:10/animation_frame_1/duration = 1.0
|
|
|
|
0:10/animation_frame_2/duration = 1.0
|
|
|
|
0:10/animation_frame_3/duration = 1.0
|
|
|
|
0:10/0 = 0
|
|
|
|
0:10/0/terrain_set = 0
|
|
|
|
0:10/0/terrain = 8
|
|
|
|
0:10/0/terrains_peering_bit/top_side = 8
|
|
|
|
0:10/0/custom_data_0 = "girl.off"
|
|
|
|
0:11/animation_columns = 4
|
|
|
|
0:11/animation_separation = Vector2i(3, 0)
|
|
|
|
0:11/animation_frame_0/duration = 1.0
|
|
|
|
0:11/animation_frame_1/duration = 1.0
|
|
|
|
0:11/animation_frame_2/duration = 1.0
|
|
|
|
0:11/animation_frame_3/duration = 1.0
|
|
|
|
0:11/0 = 0
|
|
|
|
0:11/0/terrain_set = 0
|
|
|
|
0:11/0/terrain = 8
|
|
|
|
0:11/0/custom_data_0 = "girl.off"
|
|
|
|
0:12/animation_columns = 4
|
|
|
|
0:12/animation_separation = Vector2i(3, 0)
|
|
|
|
0:12/animation_frame_0/duration = 1.0
|
|
|
|
0:12/animation_frame_1/duration = 1.0
|
|
|
|
0:12/animation_frame_2/duration = 1.0
|
|
|
|
0:12/animation_frame_3/duration = 1.0
|
|
|
|
0:12/0 = 0
|
|
|
|
0:12/0/terrain_set = 0
|
|
|
|
0:12/0/terrain = 9
|
|
|
|
0:12/0/terrains_peering_bit/bottom_side = 9
|
|
|
|
0:12/0/custom_data_0 = "boy.off"
|
|
|
|
0:13/animation_columns = 4
|
|
|
|
0:13/animation_separation = Vector2i(3, 0)
|
|
|
|
0:13/animation_frame_0/duration = 1.0
|
|
|
|
0:13/animation_frame_1/duration = 1.0
|
|
|
|
0:13/animation_frame_2/duration = 1.0
|
|
|
|
0:13/animation_frame_3/duration = 1.0
|
|
|
|
0:13/0 = 0
|
|
|
|
0:13/0/terrain_set = 0
|
|
|
|
0:13/0/terrain = 9
|
|
|
|
0:13/0/terrains_peering_bit/bottom_side = 9
|
|
|
|
0:13/0/terrains_peering_bit/top_side = 9
|
|
|
|
0:13/0/custom_data_0 = "boy.off"
|
|
|
|
0:14/animation_columns = 4
|
|
|
|
0:14/animation_separation = Vector2i(3, 0)
|
|
|
|
0:14/animation_frame_0/duration = 1.0
|
|
|
|
0:14/animation_frame_1/duration = 1.0
|
|
|
|
0:14/animation_frame_2/duration = 1.0
|
|
|
|
0:14/animation_frame_3/duration = 1.0
|
|
|
|
0:14/0 = 0
|
|
|
|
0:14/0/terrain_set = 0
|
|
|
|
0:14/0/terrain = 9
|
|
|
|
0:14/0/terrains_peering_bit/top_side = 9
|
|
|
|
0:14/0/custom_data_0 = "boy.off"
|
|
|
|
0:15/animation_columns = 4
|
|
|
|
0:15/animation_separation = Vector2i(3, 0)
|
|
|
|
0:15/animation_frame_0/duration = 1.0
|
|
|
|
0:15/animation_frame_1/duration = 1.0
|
|
|
|
0:15/animation_frame_2/duration = 1.0
|
|
|
|
0:15/animation_frame_3/duration = 1.0
|
|
|
|
0:15/0 = 0
|
|
|
|
0:15/0/terrain_set = 0
|
|
|
|
0:15/0/terrain = 9
|
|
|
|
0:15/0/custom_data_0 = "boy.off"
|
|
|
|
0:16/animation_columns = 4
|
|
|
|
0:16/animation_separation = Vector2i(3, 0)
|
|
|
|
0:16/0 = 0
|
|
|
|
0:16/0/terrain_set = 0
|
|
|
|
0:16/0/terrain = 0
|
|
|
|
0:16/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
0:16/0/terrains_peering_bit/bottom_side = 0
|
|
|
|
0:17/animation_columns = 4
|
|
|
|
0:17/animation_separation = Vector2i(3, 0)
|
|
|
|
0:17/0 = 0
|
|
|
|
0:17/0/terrain_set = 0
|
|
|
|
0:17/0/terrain = 0
|
|
|
|
0:17/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
0:17/0/terrains_peering_bit/bottom_side = 0
|
|
|
|
0:17/0/terrains_peering_bit/top_side = 0
|
|
|
|
0:18/animation_columns = 4
|
|
|
|
0:18/animation_separation = Vector2i(3, 0)
|
|
|
|
0:18/0 = 0
|
|
|
|
0:18/0/terrain_set = 0
|
|
|
|
0:18/0/terrain = 0
|
|
|
|
0:18/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
0:18/0/terrains_peering_bit/top_side = 0
|
|
|
|
0:19/animation_columns = 4
|
|
|
|
0:19/animation_separation = Vector2i(3, 0)
|
|
|
|
0:19/0 = 0
|
|
|
|
0:19/0/terrain_set = 0
|
|
|
|
0:19/0/terrain = 0
|
|
|
|
0:19/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
0:20/animation_columns = 4
|
|
|
|
0:20/animation_separation = Vector2i(3, 0)
|
|
|
|
0:20/animation_frame_0/duration = 1.0
|
|
|
|
0:20/animation_frame_1/duration = 1.0
|
|
|
|
0:20/animation_frame_2/duration = 1.0
|
|
|
|
0:20/animation_frame_3/duration = 1.0
|
|
|
|
0:20/0 = 0
|
|
|
|
0:20/0/terrain_set = 0
|
|
|
|
0:20/0/terrain = 1
|
|
|
|
0:20/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
0:20/0/terrains_peering_bit/bottom_side = 1
|
|
|
|
0:21/animation_columns = 4
|
|
|
|
0:21/animation_separation = Vector2i(3, 0)
|
|
|
|
0:21/animation_frame_0/duration = 1.0
|
|
|
|
0:21/animation_frame_1/duration = 1.0
|
|
|
|
0:21/animation_frame_2/duration = 1.0
|
|
|
|
0:21/animation_frame_3/duration = 1.0
|
|
|
|
0:21/0 = 0
|
|
|
|
0:21/0/terrain_set = 0
|
|
|
|
0:21/0/terrain = 1
|
|
|
|
0:21/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
0:21/0/terrains_peering_bit/bottom_side = 1
|
|
|
|
0:21/0/terrains_peering_bit/top_side = 1
|
|
|
|
0:22/animation_columns = 4
|
|
|
|
0:22/animation_separation = Vector2i(3, 0)
|
|
|
|
0:22/animation_frame_0/duration = 1.0
|
|
|
|
0:22/animation_frame_1/duration = 1.0
|
|
|
|
0:22/animation_frame_2/duration = 1.0
|
|
|
|
0:22/animation_frame_3/duration = 1.0
|
|
|
|
0:22/0 = 0
|
|
|
|
0:22/0/terrain_set = 0
|
|
|
|
0:22/0/terrain = 1
|
|
|
|
0:22/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
0:22/0/terrains_peering_bit/top_side = 1
|
|
|
|
0:23/animation_columns = 4
|
|
|
|
0:23/animation_separation = Vector2i(3, 0)
|
|
|
|
0:23/animation_frame_0/duration = 1.0
|
|
|
|
0:23/animation_frame_1/duration = 1.0
|
|
|
|
0:23/animation_frame_2/duration = 1.0
|
|
|
|
0:23/animation_frame_3/duration = 1.0
|
|
|
|
0:23/0 = 0
|
|
|
|
0:23/0/terrain_set = 0
|
|
|
|
0:23/0/terrain = 1
|
|
|
|
0:23/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
0:24/animation_columns = 4
|
|
|
|
0:24/animation_separation = Vector2i(3, 0)
|
|
|
|
0:24/animation_frame_0/duration = 1.0
|
|
|
|
0:24/animation_frame_1/duration = 1.0
|
|
|
|
0:24/animation_frame_2/duration = 1.0
|
|
|
|
0:24/animation_frame_3/duration = 1.0
|
|
|
|
0:24/0 = 0
|
|
|
|
0:24/0/terrain_set = 0
|
|
|
|
0:24/0/terrain = 4
|
|
|
|
0:24/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
0:24/0/terrains_peering_bit/bottom_side = 4
|
|
|
|
0:24/0/custom_data_0 = "boy.on"
|
|
|
|
0:25/animation_columns = 4
|
|
|
|
0:25/animation_separation = Vector2i(3, 0)
|
|
|
|
0:25/animation_frame_0/duration = 1.0
|
|
|
|
0:25/animation_frame_1/duration = 1.0
|
|
|
|
0:25/animation_frame_2/duration = 1.0
|
|
|
|
0:25/animation_frame_3/duration = 1.0
|
|
|
|
0:25/0 = 0
|
|
|
|
0:25/0/terrain_set = 0
|
|
|
|
0:25/0/terrain = 4
|
|
|
|
0:25/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
0:25/0/terrains_peering_bit/bottom_side = 4
|
|
|
|
0:25/0/terrains_peering_bit/top_side = 4
|
|
|
|
0:25/0/custom_data_0 = "boy.on"
|
|
|
|
0:26/animation_columns = 4
|
|
|
|
0:26/animation_separation = Vector2i(3, 0)
|
|
|
|
0:26/animation_frame_0/duration = 1.0
|
|
|
|
0:26/animation_frame_1/duration = 1.0
|
|
|
|
0:26/animation_frame_2/duration = 1.0
|
|
|
|
0:26/animation_frame_3/duration = 1.0
|
|
|
|
0:26/0 = 0
|
|
|
|
0:26/0/terrain_set = 0
|
|
|
|
0:26/0/terrain = 4
|
|
|
|
0:26/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
0:26/0/terrains_peering_bit/top_side = 4
|
|
|
|
0:26/0/custom_data_0 = "boy.on"
|
|
|
|
0:27/animation_columns = 4
|
|
|
|
0:27/animation_separation = Vector2i(3, 0)
|
|
|
|
0:27/animation_frame_0/duration = 1.0
|
|
|
|
0:27/animation_frame_1/duration = 1.0
|
|
|
|
0:27/animation_frame_2/duration = 1.0
|
|
|
|
0:27/animation_frame_3/duration = 1.0
|
|
|
|
0:27/0 = 0
|
|
|
|
0:27/0/terrain_set = 0
|
|
|
|
0:27/0/terrain = 4
|
|
|
|
0:27/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
0:27/0/custom_data_0 = "boy.on"
|
|
|
|
0:28/animation_columns = 4
|
|
|
|
0:28/animation_separation = Vector2i(3, 0)
|
|
|
|
0:28/animation_frame_0/duration = 1.0
|
|
|
|
0:28/animation_frame_1/duration = 1.0
|
|
|
|
0:28/animation_frame_2/duration = 1.0
|
|
|
|
0:28/animation_frame_3/duration = 1.0
|
|
|
|
0:28/0 = 0
|
|
|
|
0:28/0/terrain_set = 0
|
|
|
|
0:28/0/terrain = 3
|
|
|
|
0:28/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
0:28/0/terrains_peering_bit/bottom_side = 3
|
|
|
|
0:28/0/custom_data_0 = "girl.on"
|
|
|
|
0:29/animation_columns = 4
|
|
|
|
0:29/animation_separation = Vector2i(3, 0)
|
|
|
|
0:29/animation_frame_0/duration = 1.0
|
|
|
|
0:29/animation_frame_1/duration = 1.0
|
|
|
|
0:29/animation_frame_2/duration = 1.0
|
|
|
|
0:29/animation_frame_3/duration = 1.0
|
|
|
|
0:29/0 = 0
|
|
|
|
0:29/0/terrain_set = 0
|
|
|
|
0:29/0/terrain = 3
|
|
|
|
0:29/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
0:29/0/terrains_peering_bit/bottom_side = 3
|
|
|
|
0:29/0/terrains_peering_bit/top_side = 3
|
|
|
|
0:29/0/custom_data_0 = "girl.on"
|
|
|
|
0:30/animation_columns = 4
|
|
|
|
0:30/animation_separation = Vector2i(3, 0)
|
|
|
|
0:30/animation_frame_0/duration = 1.0
|
|
|
|
0:30/animation_frame_1/duration = 1.0
|
|
|
|
0:30/animation_frame_2/duration = 1.0
|
|
|
|
0:30/animation_frame_3/duration = 1.0
|
|
|
|
0:30/0 = 0
|
|
|
|
0:30/0/terrain_set = 0
|
|
|
|
0:30/0/terrain = 3
|
|
|
|
0:30/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
0:30/0/terrains_peering_bit/top_side = 3
|
|
|
|
0:30/0/custom_data_0 = "girl.on"
|
|
|
|
0:31/animation_columns = 4
|
|
|
|
0:31/animation_separation = Vector2i(3, 0)
|
|
|
|
0:31/animation_frame_0/duration = 1.0
|
|
|
|
0:31/animation_frame_1/duration = 1.0
|
|
|
|
0:31/animation_frame_2/duration = 1.0
|
|
|
|
0:31/animation_frame_3/duration = 1.0
|
|
|
|
0:31/0 = 0
|
|
|
|
0:31/0/terrain_set = 0
|
|
|
|
0:31/0/terrain = 3
|
|
|
|
0:31/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
0:31/0/custom_data_0 = "girl.on"
|
|
|
|
0:32/animation_columns = 4
|
|
|
|
0:32/animation_separation = Vector2i(3, 0)
|
|
|
|
0:32/animation_frame_0/duration = 1.0
|
|
|
|
0:32/animation_frame_1/duration = 1.0
|
|
|
|
0:32/animation_frame_2/duration = 1.0
|
|
|
|
0:32/animation_frame_3/duration = 1.0
|
|
|
|
0:32/0 = 0
|
|
|
|
0:32/0/terrain_set = 0
|
|
|
|
0:32/0/terrain = 2
|
|
|
|
0:32/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
0:32/0/terrains_peering_bit/bottom_side = 2
|
|
|
|
0:33/animation_columns = 4
|
|
|
|
0:33/animation_separation = Vector2i(3, 0)
|
|
|
|
0:33/animation_frame_0/duration = 1.0
|
|
|
|
0:33/animation_frame_1/duration = 1.0
|
|
|
|
0:33/animation_frame_2/duration = 1.0
|
|
|
|
0:33/animation_frame_3/duration = 1.0
|
|
|
|
0:33/0 = 0
|
|
|
|
0:33/0/terrain_set = 0
|
|
|
|
0:33/0/terrain = 2
|
|
|
|
0:33/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
0:33/0/terrains_peering_bit/bottom_side = 2
|
|
|
|
0:33/0/terrains_peering_bit/top_side = 2
|
|
|
|
0:34/animation_columns = 4
|
|
|
|
0:34/animation_separation = Vector2i(3, 0)
|
|
|
|
0:34/animation_frame_0/duration = 1.0
|
|
|
|
0:34/animation_frame_1/duration = 1.0
|
|
|
|
0:34/animation_frame_2/duration = 1.0
|
|
|
|
0:34/animation_frame_3/duration = 1.0
|
|
|
|
0:34/0 = 0
|
|
|
|
0:34/0/terrain_set = 0
|
|
|
|
0:34/0/terrain = 2
|
|
|
|
0:34/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
0:34/0/terrains_peering_bit/top_side = 2
|
|
|
|
0:35/animation_columns = 4
|
|
|
|
0:35/animation_separation = Vector2i(3, 0)
|
|
|
|
0:35/animation_frame_0/duration = 1.0
|
|
|
|
0:35/animation_frame_1/duration = 1.0
|
|
|
|
0:35/animation_frame_2/duration = 1.0
|
|
|
|
0:35/animation_frame_3/duration = 1.0
|
|
|
|
0:35/0 = 0
|
|
|
|
0:35/0/terrain_set = 0
|
|
|
|
0:35/0/terrain = 2
|
|
|
|
0:35/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
0:36/animation_columns = 4
|
|
|
|
0:36/animation_separation = Vector2i(3, 0)
|
|
|
|
0:36/animation_frame_0/duration = 1.0
|
|
|
|
0:36/animation_frame_1/duration = 1.0
|
|
|
|
0:36/animation_frame_2/duration = 1.0
|
|
|
|
0:36/animation_frame_3/duration = 1.0
|
|
|
|
0:36/0 = 0
|
|
|
|
0:36/0/terrain_set = 0
|
|
|
|
0:36/0/terrain = 6
|
|
|
|
0:36/0/terrains_peering_bit/bottom_side = 6
|
|
|
|
0:36/0/custom_data_0 = "girl.off"
|
|
|
|
0:37/animation_columns = 4
|
|
|
|
0:37/animation_separation = Vector2i(3, 0)
|
|
|
|
0:37/animation_frame_0/duration = 1.0
|
|
|
|
0:37/animation_frame_1/duration = 1.0
|
|
|
|
0:37/animation_frame_2/duration = 1.0
|
|
|
|
0:37/animation_frame_3/duration = 1.0
|
|
|
|
0:37/0 = 0
|
|
|
|
0:37/0/terrain_set = 0
|
|
|
|
0:37/0/terrain = 6
|
|
|
|
0:37/0/terrains_peering_bit/bottom_side = 6
|
|
|
|
0:37/0/terrains_peering_bit/top_side = 6
|
|
|
|
0:37/0/custom_data_0 = "girl.off"
|
|
|
|
0:38/animation_columns = 4
|
|
|
|
0:38/animation_separation = Vector2i(3, 0)
|
|
|
|
0:38/animation_frame_0/duration = 1.0
|
|
|
|
0:38/animation_frame_1/duration = 1.0
|
|
|
|
0:38/animation_frame_2/duration = 1.0
|
|
|
|
0:38/animation_frame_3/duration = 1.0
|
|
|
|
0:38/0 = 0
|
|
|
|
0:38/0/terrain_set = 0
|
|
|
|
0:38/0/terrain = 6
|
|
|
|
0:38/0/terrains_peering_bit/top_side = 6
|
|
|
|
0:38/0/custom_data_0 = "girl.off"
|
|
|
|
0:39/animation_columns = 4
|
|
|
|
0:39/animation_separation = Vector2i(3, 0)
|
|
|
|
0:39/animation_frame_0/duration = 1.0
|
|
|
|
0:39/animation_frame_1/duration = 1.0
|
|
|
|
0:39/animation_frame_2/duration = 1.0
|
|
|
|
0:39/animation_frame_3/duration = 1.0
|
|
|
|
0:39/0 = 0
|
|
|
|
0:39/0/terrain_set = 0
|
|
|
|
0:39/0/terrain = 6
|
|
|
|
0:39/0/custom_data_0 = "girl.off"
|
|
|
|
0:40/animation_columns = 4
|
|
|
|
0:40/animation_separation = Vector2i(3, 0)
|
|
|
|
0:40/animation_frame_0/duration = 1.0
|
|
|
|
0:40/animation_frame_1/duration = 1.0
|
|
|
|
0:40/animation_frame_2/duration = 1.0
|
|
|
|
0:40/animation_frame_3/duration = 1.0
|
|
|
|
0:40/0 = 0
|
|
|
|
0:40/0/terrain_set = 0
|
|
|
|
0:40/0/terrain = 5
|
|
|
|
0:40/0/terrains_peering_bit/bottom_side = 5
|
|
|
|
0:40/0/custom_data_0 = "boy.off"
|
|
|
|
0:41/animation_columns = 4
|
|
|
|
0:41/animation_separation = Vector2i(3, 0)
|
|
|
|
0:41/animation_frame_0/duration = 1.0
|
|
|
|
0:41/animation_frame_1/duration = 1.0
|
|
|
|
0:41/animation_frame_2/duration = 1.0
|
|
|
|
0:41/animation_frame_3/duration = 1.0
|
|
|
|
0:41/0 = 0
|
|
|
|
0:41/0/terrain_set = 0
|
|
|
|
0:41/0/terrain = 5
|
|
|
|
0:41/0/terrains_peering_bit/bottom_side = 5
|
|
|
|
0:41/0/terrains_peering_bit/top_side = 5
|
|
|
|
0:41/0/custom_data_0 = "boy.off"
|
|
|
|
0:42/animation_columns = 4
|
|
|
|
0:42/animation_separation = Vector2i(3, 0)
|
|
|
|
0:42/animation_frame_0/duration = 1.0
|
|
|
|
0:42/animation_frame_1/duration = 1.0
|
|
|
|
0:42/animation_frame_2/duration = 1.0
|
|
|
|
0:42/animation_frame_3/duration = 1.0
|
|
|
|
0:42/0 = 0
|
|
|
|
0:42/0/terrain_set = 0
|
|
|
|
0:42/0/terrain = 5
|
|
|
|
0:42/0/terrains_peering_bit/top_side = 5
|
|
|
|
0:42/0/custom_data_0 = "boy.off"
|
|
|
|
0:43/animation_columns = 4
|
|
|
|
0:43/animation_separation = Vector2i(3, 0)
|
|
|
|
0:43/animation_frame_0/duration = 1.0
|
|
|
|
0:43/animation_frame_1/duration = 1.0
|
|
|
|
0:43/animation_frame_2/duration = 1.0
|
|
|
|
0:43/animation_frame_3/duration = 1.0
|
|
|
|
0:43/0 = 0
|
|
|
|
0:43/0/terrain_set = 0
|
|
|
|
0:43/0/terrain = 5
|
|
|
|
0:43/0/custom_data_0 = "boy.off"
|
|
|
|
1:4/animation_columns = 4
|
|
|
|
1:4/animation_separation = Vector2i(3, 0)
|
|
|
|
1:4/animation_frame_0/duration = 1.0
|
|
|
|
1:4/animation_frame_1/duration = 1.0
|
|
|
|
1:4/animation_frame_2/duration = 1.0
|
|
|
|
1:4/animation_frame_3/duration = 1.0
|
|
|
|
1:4/0 = 0
|
|
|
|
1:4/0/terrain_set = 0
|
|
|
|
1:4/0/terrain = 10
|
|
|
|
1:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
1:4/0/terrains_peering_bit/right_side = 10
|
|
|
|
1:4/0/terrains_peering_bit/bottom_side = 10
|
|
|
|
1:4/0/custom_data_0 = "boy.on"
|
|
|
|
1:5/animation_columns = 4
|
|
|
|
1:5/animation_separation = Vector2i(3, 0)
|
|
|
|
1:5/animation_frame_0/duration = 1.0
|
|
|
|
1:5/animation_frame_1/duration = 1.0
|
|
|
|
1:5/animation_frame_2/duration = 1.0
|
|
|
|
1:5/animation_frame_3/duration = 1.0
|
|
|
|
1:5/0 = 0
|
|
|
|
1:5/0/terrain_set = 0
|
|
|
|
1:5/0/terrain = 10
|
|
|
|
1:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
1:5/0/terrains_peering_bit/right_side = 10
|
|
|
|
1:5/0/terrains_peering_bit/bottom_side = 10
|
|
|
|
1:5/0/terrains_peering_bit/top_side = 10
|
|
|
|
1:5/0/custom_data_0 = "boy.on"
|
|
|
|
1:6/animation_columns = 4
|
|
|
|
1:6/animation_separation = Vector2i(3, 0)
|
|
|
|
1:6/animation_frame_0/duration = 1.0
|
|
|
|
1:6/animation_frame_1/duration = 1.0
|
|
|
|
1:6/animation_frame_2/duration = 1.0
|
|
|
|
1:6/animation_frame_3/duration = 1.0
|
|
|
|
1:6/0 = 0
|
|
|
|
1:6/0/terrain_set = 0
|
|
|
|
1:6/0/terrain = 10
|
|
|
|
1:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
1:6/0/terrains_peering_bit/right_side = 10
|
|
|
|
1:6/0/terrains_peering_bit/top_side = 10
|
|
|
|
1:6/0/custom_data_0 = "boy.on"
|
|
|
|
1:7/animation_columns = 4
|
|
|
|
1:7/animation_separation = Vector2i(3, 0)
|
|
|
|
1:7/animation_frame_0/duration = 1.0
|
|
|
|
1:7/animation_frame_1/duration = 1.0
|
|
|
|
1:7/animation_frame_2/duration = 1.0
|
|
|
|
1:7/animation_frame_3/duration = 1.0
|
|
|
|
1:7/0 = 0
|
|
|
|
1:7/0/terrain_set = 0
|
|
|
|
1:7/0/terrain = 10
|
|
|
|
1:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
1:7/0/terrains_peering_bit/right_side = 10
|
|
|
|
1:7/0/custom_data_0 = "boy.on"
|
|
|
|
1:8/animation_columns = 4
|
|
|
|
1:8/animation_separation = Vector2i(3, 0)
|
|
|
|
1:8/animation_frame_0/duration = 1.0
|
|
|
|
1:8/animation_frame_1/duration = 1.0
|
|
|
|
1:8/animation_frame_2/duration = 1.0
|
|
|
|
1:8/animation_frame_3/duration = 1.0
|
|
|
|
1:8/0 = 0
|
|
|
|
1:8/0/terrain_set = 0
|
|
|
|
1:8/0/terrain = 8
|
|
|
|
1:8/0/terrains_peering_bit/right_side = 8
|
|
|
|
1:8/0/terrains_peering_bit/bottom_side = 8
|
|
|
|
1:8/0/custom_data_0 = "girl.off"
|
|
|
|
1:9/animation_columns = 4
|
|
|
|
1:9/animation_separation = Vector2i(3, 0)
|
|
|
|
1:9/animation_frame_0/duration = 1.0
|
|
|
|
1:9/animation_frame_1/duration = 1.0
|
|
|
|
1:9/animation_frame_2/duration = 1.0
|
|
|
|
1:9/animation_frame_3/duration = 1.0
|
|
|
|
1:9/0 = 0
|
|
|
|
1:9/0/terrain_set = 0
|
|
|
|
1:9/0/terrain = 8
|
|
|
|
1:9/0/terrains_peering_bit/right_side = 8
|
|
|
|
1:9/0/terrains_peering_bit/bottom_side = 8
|
|
|
|
1:9/0/terrains_peering_bit/top_side = 8
|
|
|
|
1:9/0/custom_data_0 = "girl.off"
|
|
|
|
1:10/animation_columns = 4
|
|
|
|
1:10/animation_separation = Vector2i(3, 0)
|
|
|
|
1:10/animation_frame_0/duration = 1.0
|
|
|
|
1:10/animation_frame_1/duration = 1.0
|
|
|
|
1:10/animation_frame_2/duration = 1.0
|
|
|
|
1:10/animation_frame_3/duration = 1.0
|
|
|
|
1:10/0 = 0
|
|
|
|
1:10/0/terrain_set = 0
|
|
|
|
1:10/0/terrain = 8
|
|
|
|
1:10/0/terrains_peering_bit/right_side = 8
|
|
|
|
1:10/0/terrains_peering_bit/top_side = 8
|
|
|
|
1:10/0/custom_data_0 = "girl.off"
|
|
|
|
1:11/animation_columns = 4
|
|
|
|
1:11/animation_separation = Vector2i(3, 0)
|
|
|
|
1:11/animation_frame_0/duration = 1.0
|
|
|
|
1:11/animation_frame_1/duration = 1.0
|
|
|
|
1:11/animation_frame_2/duration = 1.0
|
|
|
|
1:11/animation_frame_3/duration = 1.0
|
|
|
|
1:11/0 = 0
|
|
|
|
1:11/0/terrain_set = 0
|
|
|
|
1:11/0/terrain = 8
|
|
|
|
1:11/0/terrains_peering_bit/right_side = 8
|
|
|
|
1:11/0/custom_data_0 = "girl.off"
|
|
|
|
1:12/animation_columns = 4
|
|
|
|
1:12/animation_separation = Vector2i(3, 0)
|
|
|
|
1:12/animation_frame_0/duration = 1.0
|
|
|
|
1:12/animation_frame_1/duration = 1.0
|
|
|
|
1:12/animation_frame_2/duration = 1.0
|
|
|
|
1:12/animation_frame_3/duration = 1.0
|
|
|
|
1:12/0 = 0
|
|
|
|
1:12/0/terrain_set = 0
|
|
|
|
1:12/0/terrain = 9
|
|
|
|
1:12/0/terrains_peering_bit/right_side = 9
|
|
|
|
1:12/0/terrains_peering_bit/bottom_side = 9
|
|
|
|
1:12/0/custom_data_0 = "boy.off"
|
|
|
|
1:13/animation_columns = 4
|
|
|
|
1:13/animation_separation = Vector2i(3, 0)
|
|
|
|
1:13/animation_frame_0/duration = 1.0
|
|
|
|
1:13/animation_frame_1/duration = 1.0
|
|
|
|
1:13/animation_frame_2/duration = 1.0
|
|
|
|
1:13/animation_frame_3/duration = 1.0
|
|
|
|
1:13/0 = 0
|
|
|
|
1:13/0/terrain_set = 0
|
|
|
|
1:13/0/terrain = 9
|
|
|
|
1:13/0/terrains_peering_bit/right_side = 9
|
|
|
|
1:13/0/terrains_peering_bit/bottom_side = 9
|
|
|
|
1:13/0/terrains_peering_bit/top_side = 9
|
|
|
|
1:13/0/custom_data_0 = "boy.off"
|
|
|
|
1:14/animation_columns = 4
|
|
|
|
1:14/animation_separation = Vector2i(3, 0)
|
|
|
|
1:14/animation_frame_0/duration = 1.0
|
|
|
|
1:14/animation_frame_1/duration = 1.0
|
|
|
|
1:14/animation_frame_2/duration = 1.0
|
|
|
|
1:14/animation_frame_3/duration = 1.0
|
|
|
|
1:14/0 = 0
|
|
|
|
1:14/0/terrain_set = 0
|
|
|
|
1:14/0/terrain = 9
|
|
|
|
1:14/0/terrains_peering_bit/right_side = 9
|
|
|
|
1:14/0/terrains_peering_bit/top_side = 9
|
|
|
|
1:14/0/custom_data_0 = "boy.off"
|
|
|
|
1:15/animation_columns = 4
|
|
|
|
1:15/animation_separation = Vector2i(3, 0)
|
|
|
|
1:15/animation_frame_0/duration = 1.0
|
|
|
|
1:15/animation_frame_1/duration = 1.0
|
|
|
|
1:15/animation_frame_2/duration = 1.0
|
|
|
|
1:15/animation_frame_3/duration = 1.0
|
|
|
|
1:15/0 = 0
|
|
|
|
1:15/0/terrain_set = 0
|
|
|
|
1:15/0/terrain = 9
|
|
|
|
1:15/0/terrains_peering_bit/right_side = 9
|
|
|
|
1:15/0/custom_data_0 = "boy.off"
|
|
|
|
1:16/animation_columns = 4
|
|
|
|
1:16/animation_separation = Vector2i(3, 0)
|
|
|
|
1:16/0 = 0
|
|
|
|
1:16/0/terrain_set = 0
|
|
|
|
1:16/0/terrain = 0
|
|
|
|
1:16/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
1:16/0/terrains_peering_bit/right_side = 0
|
|
|
|
1:16/0/terrains_peering_bit/bottom_side = 0
|
|
|
|
1:17/animation_columns = 4
|
|
|
|
1:17/animation_separation = Vector2i(3, 0)
|
|
|
|
1:17/0 = 0
|
|
|
|
1:17/0/terrain_set = 0
|
|
|
|
1:17/0/terrain = 0
|
|
|
|
1:17/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
1:17/0/terrains_peering_bit/right_side = 0
|
|
|
|
1:17/0/terrains_peering_bit/bottom_side = 0
|
|
|
|
1:17/0/terrains_peering_bit/top_side = 0
|
|
|
|
1:18/animation_columns = 4
|
|
|
|
1:18/animation_separation = Vector2i(3, 0)
|
|
|
|
1:18/0 = 0
|
|
|
|
1:18/0/terrain_set = 0
|
|
|
|
1:18/0/terrain = 0
|
|
|
|
1:18/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
1:18/0/terrains_peering_bit/right_side = 0
|
|
|
|
1:18/0/terrains_peering_bit/top_side = 0
|
|
|
|
1:19/animation_columns = 4
|
|
|
|
1:19/animation_separation = Vector2i(3, 0)
|
|
|
|
1:19/0 = 0
|
|
|
|
1:19/0/terrain_set = 0
|
|
|
|
1:19/0/terrain = 0
|
|
|
|
1:19/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
1:19/0/terrains_peering_bit/right_side = 0
|
|
|
|
1:20/animation_columns = 4
|
|
|
|
1:20/animation_separation = Vector2i(3, 0)
|
|
|
|
1:20/animation_frame_0/duration = 1.0
|
|
|
|
1:20/animation_frame_1/duration = 1.0
|
|
|
|
1:20/animation_frame_2/duration = 1.0
|
|
|
|
1:20/animation_frame_3/duration = 1.0
|
|
|
|
1:20/0 = 0
|
|
|
|
1:20/0/terrain_set = 0
|
|
|
|
1:20/0/terrain = 1
|
|
|
|
1:20/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
1:20/0/terrains_peering_bit/right_side = 1
|
|
|
|
1:20/0/terrains_peering_bit/bottom_side = 1
|
|
|
|
1:21/animation_columns = 4
|
|
|
|
1:21/animation_separation = Vector2i(3, 0)
|
|
|
|
1:21/animation_frame_0/duration = 1.0
|
|
|
|
1:21/animation_frame_1/duration = 1.0
|
|
|
|
1:21/animation_frame_2/duration = 1.0
|
|
|
|
1:21/animation_frame_3/duration = 1.0
|
|
|
|
1:21/0 = 0
|
|
|
|
1:21/0/terrain_set = 0
|
|
|
|
1:21/0/terrain = 1
|
|
|
|
1:21/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
1:21/0/terrains_peering_bit/right_side = 1
|
|
|
|
1:21/0/terrains_peering_bit/bottom_side = 1
|
|
|
|
1:21/0/terrains_peering_bit/top_side = 1
|
|
|
|
1:22/animation_columns = 4
|
|
|
|
1:22/animation_separation = Vector2i(3, 0)
|
|
|
|
1:22/animation_frame_0/duration = 1.0
|
|
|
|
1:22/animation_frame_1/duration = 1.0
|
|
|
|
1:22/animation_frame_2/duration = 1.0
|
|
|
|
1:22/animation_frame_3/duration = 1.0
|
|
|
|
1:22/0 = 0
|
|
|
|
1:22/0/terrain_set = 0
|
|
|
|
1:22/0/terrain = 1
|
|
|
|
1:22/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
1:22/0/terrains_peering_bit/right_side = 1
|
|
|
|
1:22/0/terrains_peering_bit/top_side = 1
|
|
|
|
1:23/animation_columns = 4
|
|
|
|
1:23/animation_separation = Vector2i(3, 0)
|
|
|
|
1:23/animation_frame_0/duration = 1.0
|
|
|
|
1:23/animation_frame_1/duration = 1.0
|
|
|
|
1:23/animation_frame_2/duration = 1.0
|
|
|
|
1:23/animation_frame_3/duration = 1.0
|
|
|
|
1:23/0 = 0
|
|
|
|
1:23/0/terrain_set = 0
|
|
|
|
1:23/0/terrain = 1
|
|
|
|
1:23/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
1:23/0/terrains_peering_bit/right_side = 1
|
|
|
|
1:24/animation_columns = 4
|
|
|
|
1:24/animation_separation = Vector2i(3, 0)
|
|
|
|
1:24/animation_frame_0/duration = 1.0
|
|
|
|
1:24/animation_frame_1/duration = 1.0
|
|
|
|
1:24/animation_frame_2/duration = 1.0
|
|
|
|
1:24/animation_frame_3/duration = 1.0
|
|
|
|
1:24/0 = 0
|
|
|
|
1:24/0/terrain_set = 0
|
|
|
|
1:24/0/terrain = 4
|
|
|
|
1:24/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
1:24/0/terrains_peering_bit/right_side = 4
|
|
|
|
1:24/0/terrains_peering_bit/bottom_side = 4
|
|
|
|
1:24/0/custom_data_0 = "boy.on"
|
|
|
|
1:25/animation_columns = 4
|
|
|
|
1:25/animation_separation = Vector2i(3, 0)
|
|
|
|
1:25/animation_frame_0/duration = 1.0
|
|
|
|
1:25/animation_frame_1/duration = 1.0
|
|
|
|
1:25/animation_frame_2/duration = 1.0
|
|
|
|
1:25/animation_frame_3/duration = 1.0
|
|
|
|
1:25/0 = 0
|
|
|
|
1:25/0/terrain_set = 0
|
|
|
|
1:25/0/terrain = 4
|
|
|
|
1:25/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
1:25/0/terrains_peering_bit/right_side = 4
|
|
|
|
1:25/0/terrains_peering_bit/bottom_side = 4
|
|
|
|
1:25/0/terrains_peering_bit/top_side = 4
|
|
|
|
1:25/0/custom_data_0 = "boy.on"
|
|
|
|
1:26/animation_columns = 4
|
|
|
|
1:26/animation_separation = Vector2i(3, 0)
|
|
|
|
1:26/animation_frame_0/duration = 1.0
|
|
|
|
1:26/animation_frame_1/duration = 1.0
|
|
|
|
1:26/animation_frame_2/duration = 1.0
|
|
|
|
1:26/animation_frame_3/duration = 1.0
|
|
|
|
1:26/0 = 0
|
|
|
|
1:26/0/terrain_set = 0
|
|
|
|
1:26/0/terrain = 4
|
|
|
|
1:26/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
1:26/0/terrains_peering_bit/right_side = 4
|
|
|
|
1:26/0/terrains_peering_bit/top_side = 4
|
|
|
|
1:26/0/custom_data_0 = "boy.on"
|
|
|
|
1:27/animation_columns = 4
|
|
|
|
1:27/animation_separation = Vector2i(3, 0)
|
|
|
|
1:27/animation_frame_0/duration = 1.0
|
|
|
|
1:27/animation_frame_1/duration = 1.0
|
|
|
|
1:27/animation_frame_2/duration = 1.0
|
|
|
|
1:27/animation_frame_3/duration = 1.0
|
|
|
|
1:27/0 = 0
|
|
|
|
1:27/0/terrain_set = 0
|
|
|
|
1:27/0/terrain = 4
|
|
|
|
1:27/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
1:27/0/terrains_peering_bit/right_side = 4
|
|
|
|
1:27/0/custom_data_0 = "boy.on"
|
|
|
|
1:28/animation_columns = 4
|
|
|
|
1:28/animation_separation = Vector2i(3, 0)
|
|
|
|
1:28/animation_frame_0/duration = 1.0
|
|
|
|
1:28/animation_frame_1/duration = 1.0
|
|
|
|
1:28/animation_frame_2/duration = 1.0
|
|
|
|
1:28/animation_frame_3/duration = 1.0
|
|
|
|
1:28/0 = 0
|
|
|
|
1:28/0/terrain_set = 0
|
|
|
|
1:28/0/terrain = 3
|
|
|
|
1:28/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
1:28/0/terrains_peering_bit/right_side = 3
|
|
|
|
1:28/0/terrains_peering_bit/bottom_side = 3
|
|
|
|
1:28/0/custom_data_0 = "girl.on"
|
|
|
|
1:29/animation_columns = 4
|
|
|
|
1:29/animation_separation = Vector2i(3, 0)
|
|
|
|
1:29/animation_frame_0/duration = 1.0
|
|
|
|
1:29/animation_frame_1/duration = 1.0
|
|
|
|
1:29/animation_frame_2/duration = 1.0
|
|
|
|
1:29/animation_frame_3/duration = 1.0
|
|
|
|
1:29/0 = 0
|
|
|
|
1:29/0/terrain_set = 0
|
|
|
|
1:29/0/terrain = 3
|
|
|
|
1:29/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
1:29/0/terrains_peering_bit/right_side = 3
|
|
|
|
1:29/0/terrains_peering_bit/bottom_side = 3
|
|
|
|
1:29/0/terrains_peering_bit/top_side = 3
|
|
|
|
1:29/0/custom_data_0 = "girl.on"
|
|
|
|
1:30/animation_columns = 4
|
|
|
|
1:30/animation_separation = Vector2i(3, 0)
|
|
|
|
1:30/animation_frame_0/duration = 1.0
|
|
|
|
1:30/animation_frame_1/duration = 1.0
|
|
|
|
1:30/animation_frame_2/duration = 1.0
|
|
|
|
1:30/animation_frame_3/duration = 1.0
|
|
|
|
1:30/0 = 0
|
|
|
|
1:30/0/terrain_set = 0
|
|
|
|
1:30/0/terrain = 3
|
|
|
|
1:30/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
1:30/0/terrains_peering_bit/right_side = 3
|
|
|
|
1:30/0/terrains_peering_bit/top_side = 3
|
|
|
|
1:30/0/custom_data_0 = "girl.on"
|
|
|
|
1:31/animation_columns = 4
|
|
|
|
1:31/animation_separation = Vector2i(3, 0)
|
|
|
|
1:31/animation_frame_0/duration = 1.0
|
|
|
|
1:31/animation_frame_1/duration = 1.0
|
|
|
|
1:31/animation_frame_2/duration = 1.0
|
|
|
|
1:31/animation_frame_3/duration = 1.0
|
|
|
|
1:31/0 = 0
|
|
|
|
1:31/0/terrain_set = 0
|
|
|
|
1:31/0/terrain = 3
|
|
|
|
1:31/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
1:31/0/terrains_peering_bit/right_side = 3
|
|
|
|
1:31/0/custom_data_0 = "girl.on"
|
|
|
|
1:32/animation_columns = 4
|
|
|
|
1:32/animation_separation = Vector2i(3, 0)
|
|
|
|
1:32/animation_frame_0/duration = 1.0
|
|
|
|
1:32/animation_frame_1/duration = 1.0
|
|
|
|
1:32/animation_frame_2/duration = 1.0
|
|
|
|
1:32/animation_frame_3/duration = 1.0
|
|
|
|
1:32/0 = 0
|
|
|
|
1:32/0/terrain_set = 0
|
|
|
|
1:32/0/terrain = 2
|
|
|
|
1:32/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
1:32/0/terrains_peering_bit/right_side = 2
|
|
|
|
1:32/0/terrains_peering_bit/bottom_side = 2
|
|
|
|
1:33/animation_columns = 4
|
|
|
|
1:33/animation_separation = Vector2i(3, 0)
|
|
|
|
1:33/animation_frame_0/duration = 1.0
|
|
|
|
1:33/animation_frame_1/duration = 1.0
|
|
|
|
1:33/animation_frame_2/duration = 1.0
|
|
|
|
1:33/animation_frame_3/duration = 1.0
|
|
|
|
1:33/0 = 0
|
|
|
|
1:33/0/terrain_set = 0
|
|
|
|
1:33/0/terrain = 2
|
|
|
|
1:33/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
1:33/0/terrains_peering_bit/right_side = 2
|
|
|
|
1:33/0/terrains_peering_bit/bottom_side = 2
|
|
|
|
1:33/0/terrains_peering_bit/top_side = 2
|
|
|
|
1:34/animation_columns = 4
|
|
|
|
1:34/animation_separation = Vector2i(3, 0)
|
|
|
|
1:34/animation_frame_0/duration = 1.0
|
|
|
|
1:34/animation_frame_1/duration = 1.0
|
|
|
|
1:34/animation_frame_2/duration = 1.0
|
|
|
|
1:34/animation_frame_3/duration = 1.0
|
|
|
|
1:34/0 = 0
|
|
|
|
1:34/0/terrain_set = 0
|
|
|
|
1:34/0/terrain = 2
|
|
|
|
1:34/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
1:34/0/terrains_peering_bit/right_side = 2
|
|
|
|
1:34/0/terrains_peering_bit/top_side = 2
|
|
|
|
1:35/animation_columns = 4
|
|
|
|
1:35/animation_separation = Vector2i(3, 0)
|
|
|
|
1:35/animation_frame_0/duration = 1.0
|
|
|
|
1:35/animation_frame_1/duration = 1.0
|
|
|
|
1:35/animation_frame_2/duration = 1.0
|
|
|
|
1:35/animation_frame_3/duration = 1.0
|
|
|
|
1:35/0 = 0
|
|
|
|
1:35/0/terrain_set = 0
|
|
|
|
1:35/0/terrain = 2
|
|
|
|
1:35/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
1:35/0/terrains_peering_bit/right_side = 2
|
|
|
|
1:36/animation_columns = 4
|
|
|
|
1:36/animation_separation = Vector2i(3, 0)
|
|
|
|
1:36/animation_frame_0/duration = 1.0
|
|
|
|
1:36/animation_frame_1/duration = 1.0
|
|
|
|
1:36/animation_frame_2/duration = 1.0
|
|
|
|
1:36/animation_frame_3/duration = 1.0
|
|
|
|
1:36/0 = 0
|
|
|
|
1:36/0/terrain_set = 0
|
|
|
|
1:36/0/terrain = 6
|
|
|
|
1:36/0/terrains_peering_bit/right_side = 6
|
|
|
|
1:36/0/terrains_peering_bit/bottom_side = 6
|
|
|
|
1:36/0/custom_data_0 = "girl.off"
|
|
|
|
1:37/animation_columns = 4
|
|
|
|
1:37/animation_separation = Vector2i(3, 0)
|
|
|
|
1:37/animation_frame_0/duration = 1.0
|
|
|
|
1:37/animation_frame_1/duration = 1.0
|
|
|
|
1:37/animation_frame_2/duration = 1.0
|
|
|
|
1:37/animation_frame_3/duration = 1.0
|
|
|
|
1:37/0 = 0
|
|
|
|
1:37/0/terrain_set = 0
|
|
|
|
1:37/0/terrain = 6
|
|
|
|
1:37/0/terrains_peering_bit/right_side = 6
|
|
|
|
1:37/0/terrains_peering_bit/bottom_side = 6
|
|
|
|
1:37/0/terrains_peering_bit/top_side = 6
|
|
|
|
1:37/0/custom_data_0 = "girl.off"
|
|
|
|
1:38/animation_columns = 4
|
|
|
|
1:38/animation_separation = Vector2i(3, 0)
|
|
|
|
1:38/animation_frame_0/duration = 1.0
|
|
|
|
1:38/animation_frame_1/duration = 1.0
|
|
|
|
1:38/animation_frame_2/duration = 1.0
|
|
|
|
1:38/animation_frame_3/duration = 1.0
|
|
|
|
1:38/0 = 0
|
|
|
|
1:38/0/terrain_set = 0
|
|
|
|
1:38/0/terrain = 6
|
|
|
|
1:38/0/terrains_peering_bit/right_side = 6
|
|
|
|
1:38/0/terrains_peering_bit/top_side = 6
|
|
|
|
1:38/0/custom_data_0 = "girl.off"
|
|
|
|
1:39/animation_columns = 4
|
|
|
|
1:39/animation_separation = Vector2i(3, 0)
|
|
|
|
1:39/animation_frame_0/duration = 1.0
|
|
|
|
1:39/animation_frame_1/duration = 1.0
|
|
|
|
1:39/animation_frame_2/duration = 1.0
|
|
|
|
1:39/animation_frame_3/duration = 1.0
|
|
|
|
1:39/0 = 0
|
|
|
|
1:39/0/terrain_set = 0
|
|
|
|
1:39/0/custom_data_0 = "girl.off"
|
|
|
|
1:40/animation_columns = 4
|
|
|
|
1:40/animation_separation = Vector2i(3, 0)
|
|
|
|
1:40/animation_frame_0/duration = 1.0
|
|
|
|
1:40/animation_frame_1/duration = 1.0
|
|
|
|
1:40/animation_frame_2/duration = 1.0
|
|
|
|
1:40/animation_frame_3/duration = 1.0
|
|
|
|
1:40/0 = 0
|
|
|
|
1:40/0/terrain_set = 0
|
|
|
|
1:40/0/terrain = 5
|
|
|
|
1:40/0/terrains_peering_bit/right_side = 5
|
|
|
|
1:40/0/terrains_peering_bit/bottom_side = 5
|
|
|
|
1:40/0/custom_data_0 = "boy.off"
|
|
|
|
1:41/animation_columns = 4
|
|
|
|
1:41/animation_separation = Vector2i(3, 0)
|
|
|
|
1:41/animation_frame_0/duration = 1.0
|
|
|
|
1:41/animation_frame_1/duration = 1.0
|
|
|
|
1:41/animation_frame_2/duration = 1.0
|
|
|
|
1:41/animation_frame_3/duration = 1.0
|
|
|
|
1:41/0 = 0
|
|
|
|
1:41/0/terrain_set = 0
|
|
|
|
1:41/0/terrain = 5
|
|
|
|
1:41/0/terrains_peering_bit/right_side = 5
|
|
|
|
1:41/0/terrains_peering_bit/bottom_side = 5
|
|
|
|
1:41/0/terrains_peering_bit/top_side = 5
|
|
|
|
1:41/0/custom_data_0 = "boy.off"
|
|
|
|
1:42/animation_columns = 4
|
|
|
|
1:42/animation_separation = Vector2i(3, 0)
|
|
|
|
1:42/animation_frame_0/duration = 1.0
|
|
|
|
1:42/animation_frame_1/duration = 1.0
|
|
|
|
1:42/animation_frame_2/duration = 1.0
|
|
|
|
1:42/animation_frame_3/duration = 1.0
|
|
|
|
1:42/0 = 0
|
|
|
|
1:42/0/terrain_set = 0
|
|
|
|
1:42/0/terrain = 5
|
|
|
|
1:42/0/terrains_peering_bit/right_side = 5
|
|
|
|
1:42/0/terrains_peering_bit/top_side = 5
|
|
|
|
1:42/0/custom_data_0 = "boy.off"
|
|
|
|
1:43/animation_columns = 4
|
|
|
|
1:43/animation_separation = Vector2i(3, 0)
|
|
|
|
1:43/animation_frame_0/duration = 1.0
|
|
|
|
1:43/animation_frame_1/duration = 1.0
|
|
|
|
1:43/animation_frame_2/duration = 1.0
|
|
|
|
1:43/animation_frame_3/duration = 1.0
|
|
|
|
1:43/0 = 0
|
|
|
|
1:43/0/terrain_set = 0
|
|
|
|
1:43/0/terrain = 5
|
|
|
|
1:43/0/terrains_peering_bit/right_side = 5
|
|
|
|
1:43/0/custom_data_0 = "boy.off"
|
|
|
|
2:4/animation_columns = 4
|
|
|
|
2:4/animation_separation = Vector2i(3, 0)
|
|
|
|
2:4/animation_frame_0/duration = 1.0
|
|
|
|
2:4/animation_frame_1/duration = 1.0
|
|
|
|
2:4/animation_frame_2/duration = 1.0
|
|
|
|
2:4/animation_frame_3/duration = 1.0
|
|
|
|
2:4/0 = 0
|
|
|
|
2:4/0/terrain_set = 0
|
|
|
|
2:4/0/terrain = 10
|
|
|
|
2:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
2:4/0/terrains_peering_bit/right_side = 10
|
|
|
|
2:4/0/terrains_peering_bit/bottom_side = 10
|
|
|
|
2:4/0/terrains_peering_bit/left_side = 10
|
|
|
|
2:4/0/custom_data_0 = "boy.on"
|
|
|
|
2:5/animation_columns = 4
|
|
|
|
2:5/animation_separation = Vector2i(3, 0)
|
|
|
|
2:5/animation_frame_0/duration = 1.0
|
|
|
|
2:5/animation_frame_1/duration = 1.0
|
|
|
|
2:5/animation_frame_2/duration = 1.0
|
|
|
|
2:5/animation_frame_3/duration = 1.0
|
|
|
|
2:5/0 = 0
|
|
|
|
2:5/0/terrain_set = 0
|
|
|
|
2:5/0/terrain = 10
|
|
|
|
2:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
2:5/0/terrains_peering_bit/right_side = 10
|
|
|
|
2:5/0/terrains_peering_bit/bottom_side = 10
|
|
|
|
2:5/0/terrains_peering_bit/left_side = 10
|
|
|
|
2:5/0/terrains_peering_bit/top_side = 10
|
|
|
|
2:5/0/custom_data_0 = "boy.on"
|
|
|
|
2:6/animation_columns = 4
|
|
|
|
2:6/animation_separation = Vector2i(3, 0)
|
|
|
|
2:6/animation_frame_0/duration = 1.0
|
|
|
|
2:6/animation_frame_1/duration = 1.0
|
|
|
|
2:6/animation_frame_2/duration = 1.0
|
|
|
|
2:6/animation_frame_3/duration = 1.0
|
|
|
|
2:6/0 = 0
|
|
|
|
2:6/0/terrain_set = 0
|
|
|
|
2:6/0/terrain = 10
|
|
|
|
2:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
2:6/0/terrains_peering_bit/right_side = 10
|
|
|
|
2:6/0/terrains_peering_bit/left_side = 10
|
|
|
|
2:6/0/terrains_peering_bit/top_side = 10
|
|
|
|
2:6/0/custom_data_0 = "boy.on"
|
|
|
|
2:7/animation_columns = 4
|
|
|
|
2:7/animation_separation = Vector2i(3, 0)
|
|
|
|
2:7/animation_frame_0/duration = 1.0
|
|
|
|
2:7/animation_frame_1/duration = 1.0
|
|
|
|
2:7/animation_frame_2/duration = 1.0
|
|
|
|
2:7/animation_frame_3/duration = 1.0
|
|
|
|
2:7/0 = 0
|
|
|
|
2:7/0/terrain_set = 0
|
|
|
|
2:7/0/terrain = 10
|
|
|
|
2:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
2:7/0/terrains_peering_bit/right_side = 10
|
|
|
|
2:7/0/terrains_peering_bit/left_side = 10
|
|
|
|
2:7/0/custom_data_0 = "boy.on"
|
|
|
|
2:8/animation_columns = 4
|
|
|
|
2:8/animation_separation = Vector2i(3, 0)
|
|
|
|
2:8/animation_frame_0/duration = 1.0
|
|
|
|
2:8/animation_frame_1/duration = 1.0
|
|
|
|
2:8/animation_frame_2/duration = 1.0
|
|
|
|
2:8/animation_frame_3/duration = 1.0
|
|
|
|
2:8/0 = 0
|
|
|
|
2:8/0/terrain_set = 0
|
|
|
|
2:8/0/terrain = 8
|
|
|
|
2:8/0/terrains_peering_bit/right_side = 8
|
|
|
|
2:8/0/terrains_peering_bit/bottom_side = 8
|
|
|
|
2:8/0/terrains_peering_bit/left_side = 8
|
|
|
|
2:8/0/custom_data_0 = "girl.off"
|
|
|
|
2:9/animation_columns = 4
|
|
|
|
2:9/animation_separation = Vector2i(3, 0)
|
|
|
|
2:9/animation_frame_0/duration = 1.0
|
|
|
|
2:9/animation_frame_1/duration = 1.0
|
|
|
|
2:9/animation_frame_2/duration = 1.0
|
|
|
|
2:9/animation_frame_3/duration = 1.0
|
|
|
|
2:9/0 = 0
|
|
|
|
2:9/0/terrain_set = 0
|
|
|
|
2:9/0/terrain = 8
|
|
|
|
2:9/0/terrains_peering_bit/right_side = 8
|
|
|
|
2:9/0/terrains_peering_bit/bottom_side = 8
|
|
|
|
2:9/0/terrains_peering_bit/left_side = 8
|
|
|
|
2:9/0/terrains_peering_bit/top_side = 8
|
|
|
|
2:9/0/custom_data_0 = "girl.off"
|
|
|
|
2:10/animation_columns = 4
|
|
|
|
2:10/animation_separation = Vector2i(3, 0)
|
|
|
|
2:10/animation_frame_0/duration = 1.0
|
|
|
|
2:10/animation_frame_1/duration = 1.0
|
|
|
|
2:10/animation_frame_2/duration = 1.0
|
|
|
|
2:10/animation_frame_3/duration = 1.0
|
|
|
|
2:10/0 = 0
|
|
|
|
2:10/0/terrain_set = 0
|
|
|
|
2:10/0/terrain = 8
|
|
|
|
2:10/0/terrains_peering_bit/right_side = 8
|
|
|
|
2:10/0/terrains_peering_bit/left_side = 8
|
|
|
|
2:10/0/terrains_peering_bit/top_side = 8
|
|
|
|
2:10/0/custom_data_0 = "girl.off"
|
|
|
|
2:11/animation_columns = 4
|
|
|
|
2:11/animation_separation = Vector2i(3, 0)
|
|
|
|
2:11/animation_frame_0/duration = 1.0
|
|
|
|
2:11/animation_frame_1/duration = 1.0
|
|
|
|
2:11/animation_frame_2/duration = 1.0
|
|
|
|
2:11/animation_frame_3/duration = 1.0
|
|
|
|
2:11/0 = 0
|
|
|
|
2:11/0/terrain_set = 0
|
|
|
|
2:11/0/terrain = 8
|
|
|
|
2:11/0/terrains_peering_bit/right_side = 8
|
|
|
|
2:11/0/terrains_peering_bit/left_side = 8
|
|
|
|
2:11/0/custom_data_0 = "girl.off"
|
|
|
|
2:12/animation_columns = 4
|
|
|
|
2:12/animation_separation = Vector2i(3, 0)
|
|
|
|
2:12/animation_frame_0/duration = 1.0
|
|
|
|
2:12/animation_frame_1/duration = 1.0
|
|
|
|
2:12/animation_frame_2/duration = 1.0
|
|
|
|
2:12/animation_frame_3/duration = 1.0
|
|
|
|
2:12/0 = 0
|
|
|
|
2:12/0/terrain_set = 0
|
|
|
|
2:12/0/terrain = 9
|
|
|
|
2:12/0/terrains_peering_bit/right_side = 9
|
|
|
|
2:12/0/terrains_peering_bit/bottom_side = 9
|
|
|
|
2:12/0/terrains_peering_bit/left_side = 9
|
|
|
|
2:12/0/custom_data_0 = "boy.off"
|
|
|
|
2:13/animation_columns = 4
|
|
|
|
2:13/animation_separation = Vector2i(3, 0)
|
|
|
|
2:13/animation_frame_0/duration = 1.0
|
|
|
|
2:13/animation_frame_1/duration = 1.0
|
|
|
|
2:13/animation_frame_2/duration = 1.0
|
|
|
|
2:13/animation_frame_3/duration = 1.0
|
|
|
|
2:13/0 = 0
|
|
|
|
2:13/0/terrain_set = 0
|
|
|
|
2:13/0/terrain = 9
|
|
|
|
2:13/0/terrains_peering_bit/right_side = 9
|
|
|
|
2:13/0/terrains_peering_bit/bottom_side = 9
|
|
|
|
2:13/0/terrains_peering_bit/left_side = 9
|
|
|
|
2:13/0/terrains_peering_bit/top_side = 9
|
|
|
|
2:13/0/custom_data_0 = "boy.off"
|
|
|
|
2:14/animation_columns = 4
|
|
|
|
2:14/animation_separation = Vector2i(3, 0)
|
|
|
|
2:14/animation_frame_0/duration = 1.0
|
|
|
|
2:14/animation_frame_1/duration = 1.0
|
|
|
|
2:14/animation_frame_2/duration = 1.0
|
|
|
|
2:14/animation_frame_3/duration = 1.0
|
|
|
|
2:14/0 = 0
|
|
|
|
2:14/0/terrain_set = 0
|
|
|
|
2:14/0/terrain = 9
|
|
|
|
2:14/0/terrains_peering_bit/right_side = 9
|
|
|
|
2:14/0/terrains_peering_bit/left_side = 9
|
|
|
|
2:14/0/terrains_peering_bit/top_side = 9
|
|
|
|
2:14/0/custom_data_0 = "boy.off"
|
|
|
|
2:15/animation_columns = 4
|
|
|
|
2:15/animation_separation = Vector2i(3, 0)
|
|
|
|
2:15/animation_frame_0/duration = 1.0
|
|
|
|
2:15/animation_frame_1/duration = 1.0
|
|
|
|
2:15/animation_frame_2/duration = 1.0
|
|
|
|
2:15/animation_frame_3/duration = 1.0
|
|
|
|
2:15/0 = 0
|
|
|
|
2:15/0/terrain_set = 0
|
|
|
|
2:15/0/terrain = 9
|
|
|
|
2:15/0/terrains_peering_bit/right_side = 9
|
|
|
|
2:15/0/terrains_peering_bit/left_side = 9
|
|
|
|
2:15/0/custom_data_0 = "boy.off"
|
|
|
|
2:16/animation_columns = 4
|
|
|
|
2:16/animation_separation = Vector2i(3, 0)
|
|
|
|
2:16/0 = 0
|
|
|
|
2:16/0/terrain_set = 0
|
|
|
|
2:16/0/terrain = 0
|
|
|
|
2:16/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
2:16/0/terrains_peering_bit/right_side = 0
|
|
|
|
2:16/0/terrains_peering_bit/bottom_side = 0
|
|
|
|
2:16/0/terrains_peering_bit/left_side = 0
|
|
|
|
2:17/animation_columns = 4
|
|
|
|
2:17/animation_separation = Vector2i(3, 0)
|
|
|
|
2:17/0 = 0
|
|
|
|
2:17/0/terrain_set = 0
|
|
|
|
2:17/0/terrain = 0
|
|
|
|
2:17/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
2:17/0/terrains_peering_bit/right_side = 0
|
|
|
|
2:17/0/terrains_peering_bit/bottom_side = 0
|
|
|
|
2:17/0/terrains_peering_bit/left_side = 0
|
|
|
|
2:17/0/terrains_peering_bit/top_side = 0
|
|
|
|
2:18/animation_columns = 4
|
|
|
|
2:18/animation_separation = Vector2i(3, 0)
|
|
|
|
2:18/0 = 0
|
|
|
|
2:18/0/terrain_set = 0
|
|
|
|
2:18/0/terrain = 0
|
|
|
|
2:18/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
2:18/0/terrains_peering_bit/right_side = 0
|
|
|
|
2:18/0/terrains_peering_bit/left_side = 0
|
|
|
|
2:18/0/terrains_peering_bit/top_side = 0
|
|
|
|
2:19/animation_columns = 4
|
|
|
|
2:19/animation_separation = Vector2i(3, 0)
|
|
|
|
2:19/0 = 0
|
|
|
|
2:19/0/terrain_set = 0
|
|
|
|
2:19/0/terrain = 0
|
|
|
|
2:19/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
2:19/0/terrains_peering_bit/right_side = 0
|
|
|
|
2:19/0/terrains_peering_bit/left_side = 0
|
|
|
|
2:20/animation_columns = 4
|
|
|
|
2:20/animation_separation = Vector2i(3, 0)
|
|
|
|
2:20/animation_frame_0/duration = 1.0
|
|
|
|
2:20/animation_frame_1/duration = 1.0
|
|
|
|
2:20/animation_frame_2/duration = 1.0
|
|
|
|
2:20/animation_frame_3/duration = 1.0
|
|
|
|
2:20/0 = 0
|
|
|
|
2:20/0/terrain_set = 0
|
|
|
|
2:20/0/terrain = 1
|
|
|
|
2:20/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
2:20/0/terrains_peering_bit/right_side = 1
|
|
|
|
2:20/0/terrains_peering_bit/bottom_side = 1
|
|
|
|
2:20/0/terrains_peering_bit/left_side = 1
|
|
|
|
2:21/animation_columns = 4
|
|
|
|
2:21/animation_separation = Vector2i(3, 0)
|
|
|
|
2:21/animation_frame_0/duration = 1.0
|
|
|
|
2:21/animation_frame_1/duration = 1.0
|
|
|
|
2:21/animation_frame_2/duration = 1.0
|
|
|
|
2:21/animation_frame_3/duration = 1.0
|
|
|
|
2:21/0 = 0
|
|
|
|
2:21/0/terrain_set = 0
|
|
|
|
2:21/0/terrain = 1
|
|
|
|
2:21/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
2:21/0/terrains_peering_bit/right_side = 1
|
|
|
|
2:21/0/terrains_peering_bit/bottom_side = 1
|
|
|
|
2:21/0/terrains_peering_bit/left_side = 1
|
|
|
|
2:21/0/terrains_peering_bit/top_side = 1
|
|
|
|
2:22/animation_columns = 4
|
|
|
|
2:22/animation_separation = Vector2i(3, 0)
|
|
|
|
2:22/animation_frame_0/duration = 1.0
|
|
|
|
2:22/animation_frame_1/duration = 1.0
|
|
|
|
2:22/animation_frame_2/duration = 1.0
|
|
|
|
2:22/animation_frame_3/duration = 1.0
|
|
|
|
2:22/0 = 0
|
|
|
|
2:22/0/terrain_set = 0
|
|
|
|
2:22/0/terrain = 1
|
|
|
|
2:22/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
2:22/0/terrains_peering_bit/right_side = 1
|
|
|
|
2:22/0/terrains_peering_bit/left_side = 1
|
|
|
|
2:22/0/terrains_peering_bit/top_side = 1
|
|
|
|
2:23/animation_columns = 4
|
|
|
|
2:23/animation_separation = Vector2i(3, 0)
|
|
|
|
2:23/animation_frame_0/duration = 1.0
|
|
|
|
2:23/animation_frame_1/duration = 1.0
|
|
|
|
2:23/animation_frame_2/duration = 1.0
|
|
|
|
2:23/animation_frame_3/duration = 1.0
|
|
|
|
2:23/0 = 0
|
|
|
|
2:23/0/terrain_set = 0
|
|
|
|
2:23/0/terrain = 1
|
|
|
|
2:23/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
2:23/0/terrains_peering_bit/right_side = 1
|
|
|
|
2:23/0/terrains_peering_bit/left_side = 1
|
|
|
|
2:24/animation_columns = 4
|
|
|
|
2:24/animation_separation = Vector2i(3, 0)
|
|
|
|
2:24/animation_frame_0/duration = 1.0
|
|
|
|
2:24/animation_frame_1/duration = 1.0
|
|
|
|
2:24/animation_frame_2/duration = 1.0
|
|
|
|
2:24/animation_frame_3/duration = 1.0
|
|
|
|
2:24/0 = 0
|
|
|
|
2:24/0/terrain_set = 0
|
|
|
|
2:24/0/terrain = 4
|
|
|
|
2:24/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
2:24/0/terrains_peering_bit/right_side = 4
|
|
|
|
2:24/0/terrains_peering_bit/bottom_side = 4
|
|
|
|
2:24/0/terrains_peering_bit/left_side = 4
|
|
|
|
2:24/0/custom_data_0 = "boy.on"
|
|
|
|
2:25/animation_columns = 4
|
|
|
|
2:25/animation_separation = Vector2i(3, 0)
|
|
|
|
2:25/animation_frame_0/duration = 1.0
|
|
|
|
2:25/animation_frame_1/duration = 1.0
|
|
|
|
2:25/animation_frame_2/duration = 1.0
|
|
|
|
2:25/animation_frame_3/duration = 1.0
|
|
|
|
2:25/0 = 0
|
|
|
|
2:25/0/terrain_set = 0
|
|
|
|
2:25/0/terrain = 4
|
|
|
|
2:25/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
2:25/0/terrains_peering_bit/right_side = 4
|
|
|
|
2:25/0/terrains_peering_bit/bottom_side = 4
|
|
|
|
2:25/0/terrains_peering_bit/left_side = 4
|
|
|
|
2:25/0/terrains_peering_bit/top_side = 4
|
|
|
|
2:25/0/custom_data_0 = "boy.on"
|
|
|
|
2:26/animation_columns = 4
|
|
|
|
2:26/animation_separation = Vector2i(3, 0)
|
|
|
|
2:26/animation_frame_0/duration = 1.0
|
|
|
|
2:26/animation_frame_1/duration = 1.0
|
|
|
|
2:26/animation_frame_2/duration = 1.0
|
|
|
|
2:26/animation_frame_3/duration = 1.0
|
|
|
|
2:26/0 = 0
|
|
|
|
2:26/0/terrain_set = 0
|
|
|
|
2:26/0/terrain = 4
|
|
|
|
2:26/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
2:26/0/terrains_peering_bit/right_side = 4
|
|
|
|
2:26/0/terrains_peering_bit/left_side = 4
|
|
|
|
2:26/0/terrains_peering_bit/top_side = 4
|
|
|
|
2:26/0/custom_data_0 = "boy.on"
|
|
|
|
2:27/animation_columns = 4
|
|
|
|
2:27/animation_separation = Vector2i(3, 0)
|
|
|
|
2:27/animation_frame_0/duration = 1.0
|
|
|
|
2:27/animation_frame_1/duration = 1.0
|
|
|
|
2:27/animation_frame_2/duration = 1.0
|
|
|
|
2:27/animation_frame_3/duration = 1.0
|
|
|
|
2:27/0 = 0
|
|
|
|
2:27/0/terrain_set = 0
|
|
|
|
2:27/0/terrain = 4
|
|
|
|
2:27/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
2:27/0/terrains_peering_bit/right_side = 4
|
|
|
|
2:27/0/terrains_peering_bit/left_side = 4
|
|
|
|
2:27/0/custom_data_0 = "boy.on"
|
|
|
|
2:28/animation_columns = 4
|
|
|
|
2:28/animation_separation = Vector2i(3, 0)
|
|
|
|
2:28/animation_frame_0/duration = 1.0
|
|
|
|
2:28/animation_frame_1/duration = 1.0
|
|
|
|
2:28/animation_frame_2/duration = 1.0
|
|
|
|
2:28/animation_frame_3/duration = 1.0
|
|
|
|
2:28/0 = 0
|
|
|
|
2:28/0/terrain_set = 0
|
|
|
|
2:28/0/terrain = 3
|
|
|
|
2:28/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
2:28/0/terrains_peering_bit/right_side = 3
|
|
|
|
2:28/0/terrains_peering_bit/bottom_side = 3
|
|
|
|
2:28/0/terrains_peering_bit/left_side = 3
|
|
|
|
2:28/0/custom_data_0 = "girl.on"
|
|
|
|
2:29/animation_columns = 4
|
|
|
|
2:29/animation_separation = Vector2i(3, 0)
|
|
|
|
2:29/animation_frame_0/duration = 1.0
|
|
|
|
2:29/animation_frame_1/duration = 1.0
|
|
|
|
2:29/animation_frame_2/duration = 1.0
|
|
|
|
2:29/animation_frame_3/duration = 1.0
|
|
|
|
2:29/0 = 0
|
|
|
|
2:29/0/terrain_set = 0
|
|
|
|
2:29/0/terrain = 3
|
|
|
|
2:29/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
2:29/0/terrains_peering_bit/right_side = 3
|
|
|
|
2:29/0/terrains_peering_bit/bottom_side = 3
|
|
|
|
2:29/0/terrains_peering_bit/left_side = 3
|
|
|
|
2:29/0/terrains_peering_bit/top_side = 3
|
|
|
|
2:29/0/custom_data_0 = "girl.on"
|
|
|
|
2:30/animation_columns = 4
|
|
|
|
2:30/animation_separation = Vector2i(3, 0)
|
|
|
|
2:30/animation_frame_0/duration = 1.0
|
|
|
|
2:30/animation_frame_1/duration = 1.0
|
|
|
|
2:30/animation_frame_2/duration = 1.0
|
|
|
|
2:30/animation_frame_3/duration = 1.0
|
|
|
|
2:30/0 = 0
|
|
|
|
2:30/0/terrain_set = 0
|
|
|
|
2:30/0/terrain = 3
|
|
|
|
2:30/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
2:30/0/terrains_peering_bit/right_side = 3
|
|
|
|
2:30/0/terrains_peering_bit/left_side = 3
|
|
|
|
2:30/0/terrains_peering_bit/top_side = 3
|
|
|
|
2:30/0/custom_data_0 = "girl.on"
|
|
|
|
2:31/animation_columns = 4
|
|
|
|
2:31/animation_separation = Vector2i(3, 0)
|
|
|
|
2:31/animation_frame_0/duration = 1.0
|
|
|
|
2:31/animation_frame_1/duration = 1.0
|
|
|
|
2:31/animation_frame_2/duration = 1.0
|
|
|
|
2:31/animation_frame_3/duration = 1.0
|
|
|
|
2:31/0 = 0
|
|
|
|
2:31/0/terrain_set = 0
|
|
|
|
2:31/0/terrain = 3
|
|
|
|
2:31/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
2:31/0/terrains_peering_bit/right_side = 3
|
|
|
|
2:31/0/terrains_peering_bit/left_side = 3
|
|
|
|
2:31/0/custom_data_0 = "girl.on"
|
|
|
|
2:32/animation_columns = 4
|
|
|
|
2:32/animation_separation = Vector2i(3, 0)
|
|
|
|
2:32/animation_frame_0/duration = 1.0
|
|
|
|
2:32/animation_frame_1/duration = 1.0
|
|
|
|
2:32/animation_frame_2/duration = 1.0
|
|
|
|
2:32/animation_frame_3/duration = 1.0
|
|
|
|
2:32/0 = 0
|
|
|
|
2:32/0/terrain_set = 0
|
|
|
|
2:32/0/terrain = 2
|
|
|
|
2:32/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
2:32/0/terrains_peering_bit/right_side = 2
|
|
|
|
2:32/0/terrains_peering_bit/bottom_side = 2
|
|
|
|
2:32/0/terrains_peering_bit/left_side = 2
|
|
|
|
2:33/animation_columns = 4
|
|
|
|
2:33/animation_separation = Vector2i(3, 0)
|
|
|
|
2:33/animation_frame_0/duration = 1.0
|
|
|
|
2:33/animation_frame_1/duration = 1.0
|
|
|
|
2:33/animation_frame_2/duration = 1.0
|
|
|
|
2:33/animation_frame_3/duration = 1.0
|
|
|
|
2:33/0 = 0
|
|
|
|
2:33/0/terrain_set = 0
|
|
|
|
2:33/0/terrain = 2
|
|
|
|
2:33/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
2:33/0/terrains_peering_bit/right_side = 2
|
|
|
|
2:33/0/terrains_peering_bit/bottom_side = 2
|
|
|
|
2:33/0/terrains_peering_bit/left_side = 2
|
|
|
|
2:33/0/terrains_peering_bit/top_side = 2
|
|
|
|
2:34/animation_columns = 4
|
|
|
|
2:34/animation_separation = Vector2i(3, 0)
|
|
|
|
2:34/animation_frame_0/duration = 1.0
|
|
|
|
2:34/animation_frame_1/duration = 1.0
|
|
|
|
2:34/animation_frame_2/duration = 1.0
|
|
|
|
2:34/animation_frame_3/duration = 1.0
|
|
|
|
2:34/0 = 0
|
|
|
|
2:34/0/terrain_set = 0
|
|
|
|
2:34/0/terrain = 2
|
|
|
|
2:34/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
2:34/0/terrains_peering_bit/right_side = 2
|
|
|
|
2:34/0/terrains_peering_bit/left_side = 2
|
|
|
|
2:34/0/terrains_peering_bit/top_side = 2
|
|
|
|
2:35/animation_columns = 4
|
|
|
|
2:35/animation_separation = Vector2i(3, 0)
|
|
|
|
2:35/animation_frame_0/duration = 1.0
|
|
|
|
2:35/animation_frame_1/duration = 1.0
|
|
|
|
2:35/animation_frame_2/duration = 1.0
|
|
|
|
2:35/animation_frame_3/duration = 1.0
|
|
|
|
2:35/0 = 0
|
|
|
|
2:35/0/terrain_set = 0
|
|
|
|
2:35/0/terrain = 2
|
|
|
|
2:35/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
2:35/0/terrains_peering_bit/right_side = 2
|
|
|
|
2:35/0/terrains_peering_bit/left_side = 2
|
|
|
|
2:36/animation_columns = 4
|
|
|
|
2:36/animation_separation = Vector2i(3, 0)
|
|
|
|
2:36/animation_frame_0/duration = 1.0
|
|
|
|
2:36/animation_frame_1/duration = 1.0
|
|
|
|
2:36/animation_frame_2/duration = 1.0
|
|
|
|
2:36/animation_frame_3/duration = 1.0
|
|
|
|
2:36/0 = 0
|
|
|
|
2:36/0/terrain_set = 0
|
|
|
|
2:36/0/terrain = 6
|
|
|
|
2:36/0/terrains_peering_bit/right_side = 6
|
|
|
|
2:36/0/terrains_peering_bit/bottom_side = 6
|
|
|
|
2:36/0/terrains_peering_bit/left_side = 6
|
|
|
|
2:36/0/custom_data_0 = "girl.off"
|
|
|
|
2:37/animation_columns = 4
|
|
|
|
2:37/animation_separation = Vector2i(3, 0)
|
|
|
|
2:37/animation_frame_0/duration = 1.0
|
|
|
|
2:37/animation_frame_1/duration = 1.0
|
|
|
|
2:37/animation_frame_2/duration = 1.0
|
|
|
|
2:37/animation_frame_3/duration = 1.0
|
|
|
|
2:37/0 = 0
|
|
|
|
2:37/0/terrain_set = 0
|
|
|
|
2:37/0/terrain = 6
|
|
|
|
2:37/0/terrains_peering_bit/right_side = 6
|
|
|
|
2:37/0/terrains_peering_bit/bottom_side = 6
|
|
|
|
2:37/0/terrains_peering_bit/left_side = 6
|
|
|
|
2:37/0/terrains_peering_bit/top_side = 6
|
|
|
|
2:37/0/custom_data_0 = "girl.off"
|
|
|
|
2:38/animation_columns = 4
|
|
|
|
2:38/animation_separation = Vector2i(3, 0)
|
|
|
|
2:38/animation_frame_0/duration = 1.0
|
|
|
|
2:38/animation_frame_1/duration = 1.0
|
|
|
|
2:38/animation_frame_2/duration = 1.0
|
|
|
|
2:38/animation_frame_3/duration = 1.0
|
|
|
|
2:38/0 = 0
|
|
|
|
2:38/0/terrain_set = 0
|
|
|
|
2:38/0/terrain = 6
|
|
|
|
2:38/0/terrains_peering_bit/right_side = 6
|
|
|
|
2:38/0/terrains_peering_bit/left_side = 6
|
|
|
|
2:38/0/terrains_peering_bit/top_side = 6
|
|
|
|
2:38/0/custom_data_0 = "girl.off"
|
|
|
|
2:39/animation_columns = 4
|
|
|
|
2:39/animation_separation = Vector2i(3, 0)
|
|
|
|
2:39/animation_frame_0/duration = 1.0
|
|
|
|
2:39/animation_frame_1/duration = 1.0
|
|
|
|
2:39/animation_frame_2/duration = 1.0
|
|
|
|
2:39/animation_frame_3/duration = 1.0
|
|
|
|
2:39/0 = 0
|
|
|
|
2:39/0/terrain_set = 0
|
|
|
|
2:39/0/custom_data_0 = "girl.off"
|
|
|
|
2:40/animation_columns = 4
|
|
|
|
2:40/animation_separation = Vector2i(3, 0)
|
|
|
|
2:40/animation_frame_0/duration = 1.0
|
|
|
|
2:40/animation_frame_1/duration = 1.0
|
|
|
|
2:40/animation_frame_2/duration = 1.0
|
|
|
|
2:40/animation_frame_3/duration = 1.0
|
|
|
|
2:40/0 = 0
|
|
|
|
2:40/0/terrain_set = 0
|
|
|
|
2:40/0/terrain = 5
|
|
|
|
2:40/0/terrains_peering_bit/right_side = 5
|
|
|
|
2:40/0/terrains_peering_bit/bottom_side = 5
|
|
|
|
2:40/0/terrains_peering_bit/left_side = 5
|
|
|
|
2:40/0/custom_data_0 = "boy.off"
|
|
|
|
2:41/animation_columns = 4
|
|
|
|
2:41/animation_separation = Vector2i(3, 0)
|
|
|
|
2:41/animation_frame_0/duration = 1.0
|
|
|
|
2:41/animation_frame_1/duration = 1.0
|
|
|
|
2:41/animation_frame_2/duration = 1.0
|
|
|
|
2:41/animation_frame_3/duration = 1.0
|
|
|
|
2:41/0 = 0
|
|
|
|
2:41/0/terrain_set = 0
|
|
|
|
2:41/0/terrain = 5
|
|
|
|
2:41/0/terrains_peering_bit/right_side = 5
|
|
|
|
2:41/0/terrains_peering_bit/bottom_side = 5
|
|
|
|
2:41/0/terrains_peering_bit/left_side = 5
|
|
|
|
2:41/0/terrains_peering_bit/top_side = 5
|
|
|
|
2:41/0/custom_data_0 = "boy.off"
|
|
|
|
2:42/animation_columns = 4
|
|
|
|
2:42/animation_separation = Vector2i(3, 0)
|
|
|
|
2:42/animation_frame_0/duration = 1.0
|
|
|
|
2:42/animation_frame_1/duration = 1.0
|
|
|
|
2:42/animation_frame_2/duration = 1.0
|
|
|
|
2:42/animation_frame_3/duration = 1.0
|
|
|
|
2:42/0 = 0
|
|
|
|
2:42/0/terrain_set = 0
|
|
|
|
2:42/0/terrain = 5
|
|
|
|
2:42/0/terrains_peering_bit/right_side = 5
|
|
|
|
2:42/0/terrains_peering_bit/left_side = 5
|
|
|
|
2:42/0/terrains_peering_bit/top_side = 5
|
|
|
|
2:42/0/custom_data_0 = "boy.off"
|
|
|
|
2:43/animation_columns = 4
|
|
|
|
2:43/animation_separation = Vector2i(3, 0)
|
|
|
|
2:43/animation_frame_0/duration = 1.0
|
|
|
|
2:43/animation_frame_1/duration = 1.0
|
|
|
|
2:43/animation_frame_2/duration = 1.0
|
|
|
|
2:43/animation_frame_3/duration = 1.0
|
|
|
|
2:43/0 = 0
|
|
|
|
2:43/0/terrain_set = 0
|
|
|
|
2:43/0/terrain = 5
|
|
|
|
2:43/0/terrains_peering_bit/right_side = 5
|
|
|
|
2:43/0/terrains_peering_bit/left_side = 5
|
|
|
|
2:43/0/custom_data_0 = "boy.off"
|
|
|
|
3:6/animation_columns = 4
|
|
|
|
3:6/animation_separation = Vector2i(3, 0)
|
|
|
|
3:6/animation_frame_0/duration = 1.0
|
|
|
|
3:6/animation_frame_1/duration = 1.0
|
|
|
|
3:6/animation_frame_2/duration = 1.0
|
|
|
|
3:6/animation_frame_3/duration = 1.0
|
|
|
|
3:6/0 = 0
|
|
|
|
3:6/0/terrain_set = 0
|
|
|
|
3:6/0/terrain = 10
|
|
|
|
3:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
3:6/0/terrains_peering_bit/left_side = 10
|
|
|
|
3:6/0/terrains_peering_bit/top_side = 10
|
|
|
|
3:6/0/custom_data_0 = "boy.on"
|
|
|
|
3:7/animation_columns = 4
|
|
|
|
3:7/animation_separation = Vector2i(3, 0)
|
|
|
|
3:7/animation_frame_0/duration = 1.0
|
|
|
|
3:7/animation_frame_1/duration = 1.0
|
|
|
|
3:7/animation_frame_2/duration = 1.0
|
|
|
|
3:7/animation_frame_3/duration = 1.0
|
|
|
|
3:7/0 = 0
|
|
|
|
3:7/0/terrain_set = 0
|
|
|
|
3:7/0/terrain = 10
|
|
|
|
3:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
3:7/0/terrains_peering_bit/left_side = 10
|
|
|
|
3:7/0/custom_data_0 = "boy.on"
|
|
|
|
3:8/animation_columns = 4
|
|
|
|
3:8/animation_separation = Vector2i(3, 0)
|
|
|
|
3:8/animation_frame_0/duration = 1.0
|
|
|
|
3:8/animation_frame_1/duration = 1.0
|
|
|
|
3:8/animation_frame_2/duration = 1.0
|
|
|
|
3:8/animation_frame_3/duration = 1.0
|
|
|
|
3:8/0 = 0
|
|
|
|
3:8/0/terrain_set = 0
|
|
|
|
3:8/0/terrain = 8
|
|
|
|
3:8/0/terrains_peering_bit/bottom_side = 8
|
|
|
|
3:8/0/terrains_peering_bit/left_side = 8
|
|
|
|
3:8/0/custom_data_0 = "girl.off"
|
|
|
|
3:9/animation_columns = 4
|
|
|
|
3:9/animation_separation = Vector2i(3, 0)
|
|
|
|
3:9/animation_frame_0/duration = 1.0
|
|
|
|
3:9/animation_frame_1/duration = 1.0
|
|
|
|
3:9/animation_frame_2/duration = 1.0
|
|
|
|
3:9/animation_frame_3/duration = 1.0
|
|
|
|
3:9/0 = 0
|
|
|
|
3:9/0/terrain_set = 0
|
|
|
|
3:9/0/terrain = 8
|
|
|
|
3:9/0/terrains_peering_bit/bottom_side = 8
|
|
|
|
3:9/0/terrains_peering_bit/left_side = 8
|
|
|
|
3:9/0/terrains_peering_bit/top_side = 8
|
|
|
|
3:9/0/custom_data_0 = "girl.off"
|
|
|
|
3:10/animation_columns = 4
|
|
|
|
3:10/animation_separation = Vector2i(3, 0)
|
|
|
|
3:10/animation_frame_0/duration = 1.0
|
|
|
|
3:10/animation_frame_1/duration = 1.0
|
|
|
|
3:10/animation_frame_2/duration = 1.0
|
|
|
|
3:10/animation_frame_3/duration = 1.0
|
|
|
|
3:10/0 = 0
|
|
|
|
3:10/0/terrain_set = 0
|
|
|
|
3:10/0/terrain = 8
|
|
|
|
3:10/0/terrains_peering_bit/left_side = 8
|
|
|
|
3:10/0/terrains_peering_bit/top_side = 8
|
|
|
|
3:10/0/custom_data_0 = "girl.off"
|
|
|
|
3:11/animation_columns = 4
|
|
|
|
3:11/animation_separation = Vector2i(3, 0)
|
|
|
|
3:11/animation_frame_0/duration = 1.0
|
|
|
|
3:11/animation_frame_1/duration = 1.0
|
|
|
|
3:11/animation_frame_2/duration = 1.0
|
|
|
|
3:11/animation_frame_3/duration = 1.0
|
|
|
|
3:11/0 = 0
|
|
|
|
3:11/0/terrain_set = 0
|
|
|
|
3:11/0/terrain = 8
|
|
|
|
3:11/0/terrains_peering_bit/left_side = 8
|
|
|
|
3:11/0/custom_data_0 = "girl.off"
|
|
|
|
3:12/animation_columns = 4
|
|
|
|
3:12/animation_separation = Vector2i(3, 0)
|
|
|
|
3:12/animation_frame_0/duration = 1.0
|
|
|
|
3:12/animation_frame_1/duration = 1.0
|
|
|
|
3:12/animation_frame_2/duration = 1.0
|
|
|
|
3:12/animation_frame_3/duration = 1.0
|
|
|
|
3:12/0 = 0
|
|
|
|
3:12/0/terrain_set = 0
|
|
|
|
3:12/0/terrain = 9
|
|
|
|
3:12/0/terrains_peering_bit/bottom_side = 9
|
|
|
|
3:12/0/terrains_peering_bit/left_side = 9
|
|
|
|
3:12/0/custom_data_0 = "boy.off"
|
|
|
|
3:13/animation_columns = 4
|
|
|
|
3:13/animation_separation = Vector2i(3, 0)
|
|
|
|
3:13/animation_frame_0/duration = 1.0
|
|
|
|
3:13/animation_frame_1/duration = 1.0
|
|
|
|
3:13/animation_frame_2/duration = 1.0
|
|
|
|
3:13/animation_frame_3/duration = 1.0
|
|
|
|
3:13/0 = 0
|
|
|
|
3:13/0/terrain_set = 0
|
|
|
|
3:13/0/terrain = 9
|
|
|
|
3:13/0/terrains_peering_bit/bottom_side = 9
|
|
|
|
3:13/0/terrains_peering_bit/left_side = 9
|
|
|
|
3:13/0/terrains_peering_bit/top_side = 9
|
|
|
|
3:13/0/custom_data_0 = "boy.off"
|
|
|
|
3:14/animation_columns = 4
|
|
|
|
3:14/animation_separation = Vector2i(3, 0)
|
|
|
|
3:14/animation_frame_0/duration = 1.0
|
|
|
|
3:14/animation_frame_1/duration = 1.0
|
|
|
|
3:14/animation_frame_2/duration = 1.0
|
|
|
|
3:14/animation_frame_3/duration = 1.0
|
|
|
|
3:14/0 = 0
|
|
|
|
3:14/0/terrain_set = 0
|
|
|
|
3:14/0/terrain = 9
|
|
|
|
3:14/0/terrains_peering_bit/left_side = 9
|
|
|
|
3:14/0/terrains_peering_bit/top_side = 9
|
|
|
|
3:14/0/custom_data_0 = "boy.off"
|
|
|
|
3:15/animation_columns = 4
|
|
|
|
3:15/animation_separation = Vector2i(3, 0)
|
|
|
|
3:15/animation_frame_0/duration = 1.0
|
|
|
|
3:15/animation_frame_1/duration = 1.0
|
|
|
|
3:15/animation_frame_2/duration = 1.0
|
|
|
|
3:15/animation_frame_3/duration = 1.0
|
|
|
|
3:15/0 = 0
|
|
|
|
3:15/0/terrain_set = 0
|
|
|
|
3:15/0/terrain = 9
|
|
|
|
3:15/0/terrains_peering_bit/left_side = 9
|
|
|
|
3:15/0/custom_data_0 = "boy.off"
|
|
|
|
3:16/animation_columns = 4
|
|
|
|
3:16/animation_separation = Vector2i(3, 0)
|
|
|
|
3:16/0 = 0
|
|
|
|
3:16/0/terrain_set = 0
|
|
|
|
3:16/0/terrain = 0
|
|
|
|
3:16/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
3:16/0/terrains_peering_bit/bottom_side = 0
|
|
|
|
3:16/0/terrains_peering_bit/left_side = 0
|
|
|
|
3:17/animation_columns = 4
|
|
|
|
3:17/animation_separation = Vector2i(3, 0)
|
|
|
|
3:17/0 = 0
|
|
|
|
3:17/0/terrain_set = 0
|
|
|
|
3:17/0/terrain = 0
|
|
|
|
3:17/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
3:17/0/terrains_peering_bit/bottom_side = 0
|
|
|
|
3:17/0/terrains_peering_bit/left_side = 0
|
|
|
|
3:17/0/terrains_peering_bit/top_side = 0
|
|
|
|
3:18/animation_columns = 4
|
|
|
|
3:18/animation_separation = Vector2i(3, 0)
|
|
|
|
3:18/0 = 0
|
|
|
|
3:18/0/terrain_set = 0
|
|
|
|
3:18/0/terrain = 0
|
|
|
|
3:18/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
3:18/0/terrains_peering_bit/left_side = 0
|
|
|
|
3:18/0/terrains_peering_bit/top_side = 0
|
|
|
|
3:19/animation_columns = 4
|
|
|
|
3:19/animation_separation = Vector2i(3, 0)
|
|
|
|
3:19/0 = 0
|
|
|
|
3:19/0/terrain_set = 0
|
|
|
|
3:19/0/terrain = 0
|
|
|
|
3:19/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
3:19/0/terrains_peering_bit/left_side = 0
|
|
|
|
3:20/animation_columns = 4
|
|
|
|
3:20/animation_separation = Vector2i(3, 0)
|
|
|
|
3:20/animation_frame_0/duration = 1.0
|
|
|
|
3:20/animation_frame_1/duration = 1.0
|
|
|
|
3:20/animation_frame_2/duration = 1.0
|
|
|
|
3:20/animation_frame_3/duration = 1.0
|
|
|
|
3:20/0 = 0
|
|
|
|
3:20/0/terrain_set = 0
|
|
|
|
3:20/0/terrain = 1
|
|
|
|
3:20/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
3:20/0/terrains_peering_bit/bottom_side = 1
|
|
|
|
3:20/0/terrains_peering_bit/left_side = 1
|
|
|
|
3:21/animation_columns = 4
|
|
|
|
3:21/animation_separation = Vector2i(3, 0)
|
|
|
|
3:21/animation_frame_0/duration = 1.0
|
|
|
|
3:21/animation_frame_1/duration = 1.0
|
|
|
|
3:21/animation_frame_2/duration = 1.0
|
|
|
|
3:21/animation_frame_3/duration = 1.0
|
|
|
|
3:21/0 = 0
|
|
|
|
3:21/0/terrain_set = 0
|
|
|
|
3:21/0/terrain = 1
|
|
|
|
3:21/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
3:21/0/terrains_peering_bit/bottom_side = 1
|
|
|
|
3:21/0/terrains_peering_bit/left_side = 1
|
|
|
|
3:21/0/terrains_peering_bit/top_side = 1
|
|
|
|
3:22/animation_columns = 4
|
|
|
|
3:22/animation_separation = Vector2i(3, 0)
|
|
|
|
3:22/animation_frame_0/duration = 1.0
|
|
|
|
3:22/animation_frame_1/duration = 1.0
|
|
|
|
3:22/animation_frame_2/duration = 1.0
|
|
|
|
3:22/animation_frame_3/duration = 1.0
|
|
|
|
3:22/0 = 0
|
|
|
|
3:22/0/terrain_set = 0
|
|
|
|
3:22/0/terrain = 1
|
|
|
|
3:22/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
3:22/0/terrains_peering_bit/left_side = 1
|
|
|
|
3:22/0/terrains_peering_bit/top_side = 1
|
|
|
|
3:23/animation_columns = 4
|
|
|
|
3:23/animation_separation = Vector2i(3, 0)
|
|
|
|
3:23/animation_frame_0/duration = 1.0
|
|
|
|
3:23/animation_frame_1/duration = 1.0
|
|
|
|
3:23/animation_frame_2/duration = 1.0
|
|
|
|
3:23/animation_frame_3/duration = 1.0
|
|
|
|
3:23/0 = 0
|
|
|
|
3:23/0/terrain_set = 0
|
|
|
|
3:23/0/terrain = 1
|
|
|
|
3:23/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
3:23/0/terrains_peering_bit/left_side = 1
|
|
|
|
3:24/animation_columns = 4
|
|
|
|
3:24/animation_separation = Vector2i(3, 0)
|
|
|
|
3:24/animation_frame_0/duration = 1.0
|
|
|
|
3:24/animation_frame_1/duration = 1.0
|
|
|
|
3:24/animation_frame_2/duration = 1.0
|
|
|
|
3:24/animation_frame_3/duration = 1.0
|
|
|
|
3:24/0 = 0
|
|
|
|
3:24/0/terrain_set = 0
|
|
|
|
3:24/0/terrain = 4
|
|
|
|
3:24/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
3:24/0/terrains_peering_bit/bottom_side = 4
|
|
|
|
3:24/0/terrains_peering_bit/left_side = 4
|
|
|
|
3:24/0/custom_data_0 = "boy.on"
|
|
|
|
3:25/animation_columns = 4
|
|
|
|
3:25/animation_separation = Vector2i(3, 0)
|
|
|
|
3:25/animation_frame_0/duration = 1.0
|
|
|
|
3:25/animation_frame_1/duration = 1.0
|
|
|
|
3:25/animation_frame_2/duration = 1.0
|
|
|
|
3:25/animation_frame_3/duration = 1.0
|
|
|
|
3:25/0 = 0
|
|
|
|
3:25/0/terrain_set = 0
|
|
|
|
3:25/0/terrain = 4
|
|
|
|
3:25/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
3:25/0/terrains_peering_bit/bottom_side = 4
|
|
|
|
3:25/0/terrains_peering_bit/left_side = 4
|
|
|
|
3:25/0/terrains_peering_bit/top_side = 4
|
|
|
|
3:25/0/custom_data_0 = "boy.on"
|
|
|
|
3:26/animation_columns = 4
|
|
|
|
3:26/animation_separation = Vector2i(3, 0)
|
|
|
|
3:26/animation_frame_0/duration = 1.0
|
|
|
|
3:26/animation_frame_1/duration = 1.0
|
|
|
|
3:26/animation_frame_2/duration = 1.0
|
|
|
|
3:26/animation_frame_3/duration = 1.0
|
|
|
|
3:26/0 = 0
|
|
|
|
3:26/0/terrain_set = 0
|
|
|
|
3:26/0/terrain = 4
|
|
|
|
3:26/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
3:26/0/terrains_peering_bit/left_side = 4
|
|
|
|
3:26/0/terrains_peering_bit/top_side = 4
|
|
|
|
3:26/0/custom_data_0 = "boy.on"
|
|
|
|
3:27/animation_columns = 4
|
|
|
|
3:27/animation_separation = Vector2i(3, 0)
|
|
|
|
3:27/animation_frame_0/duration = 1.0
|
|
|
|
3:27/animation_frame_1/duration = 1.0
|
|
|
|
3:27/animation_frame_2/duration = 1.0
|
|
|
|
3:27/animation_frame_3/duration = 1.0
|
|
|
|
3:27/0 = 0
|
|
|
|
3:27/0/terrain_set = 0
|
|
|
|
3:27/0/terrain = 4
|
|
|
|
3:27/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
3:27/0/terrains_peering_bit/left_side = 4
|
|
|
|
3:27/0/custom_data_0 = "boy.on"
|
|
|
|
3:28/animation_columns = 4
|
|
|
|
3:28/animation_separation = Vector2i(3, 0)
|
|
|
|
3:28/animation_frame_0/duration = 1.0
|
|
|
|
3:28/animation_frame_1/duration = 1.0
|
|
|
|
3:28/animation_frame_2/duration = 1.0
|
|
|
|
3:28/animation_frame_3/duration = 1.0
|
|
|
|
3:28/0 = 0
|
|
|
|
3:28/0/terrain_set = 0
|
|
|
|
3:28/0/terrain = 3
|
|
|
|
3:28/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
3:28/0/terrains_peering_bit/bottom_side = 3
|
|
|
|
3:28/0/terrains_peering_bit/left_side = 3
|
|
|
|
3:28/0/custom_data_0 = "girl.on"
|
|
|
|
3:29/animation_columns = 4
|
|
|
|
3:29/animation_separation = Vector2i(3, 0)
|
|
|
|
3:29/animation_frame_0/duration = 1.0
|
|
|
|
3:29/animation_frame_1/duration = 1.0
|
|
|
|
3:29/animation_frame_2/duration = 1.0
|
|
|
|
3:29/animation_frame_3/duration = 1.0
|
|
|
|
3:29/0 = 0
|
|
|
|
3:29/0/terrain_set = 0
|
|
|
|
3:29/0/terrain = 3
|
|
|
|
3:29/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
3:29/0/terrains_peering_bit/bottom_side = 3
|
|
|
|
3:29/0/terrains_peering_bit/left_side = 3
|
|
|
|
3:29/0/terrains_peering_bit/top_side = 3
|
|
|
|
3:29/0/custom_data_0 = "girl.on"
|
|
|
|
3:30/animation_columns = 4
|
|
|
|
3:30/animation_separation = Vector2i(3, 0)
|
|
|
|
3:30/animation_frame_0/duration = 1.0
|
|
|
|
3:30/animation_frame_1/duration = 1.0
|
|
|
|
3:30/animation_frame_2/duration = 1.0
|
|
|
|
3:30/animation_frame_3/duration = 1.0
|
|
|
|
3:30/0 = 0
|
|
|
|
3:30/0/terrain_set = 0
|
|
|
|
3:30/0/terrain = 3
|
|
|
|
3:30/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
3:30/0/terrains_peering_bit/left_side = 3
|
|
|
|
3:30/0/terrains_peering_bit/top_side = 3
|
|
|
|
3:30/0/custom_data_0 = "girl.on"
|
|
|
|
3:31/animation_columns = 4
|
|
|
|
3:31/animation_separation = Vector2i(3, 0)
|
|
|
|
3:31/animation_frame_0/duration = 1.0
|
|
|
|
3:31/animation_frame_1/duration = 1.0
|
|
|
|
3:31/animation_frame_2/duration = 1.0
|
|
|
|
3:31/animation_frame_3/duration = 1.0
|
|
|
|
3:31/0 = 0
|
|
|
|
3:31/0/terrain_set = 0
|
|
|
|
3:31/0/terrain = 3
|
|
|
|
3:31/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
3:31/0/terrains_peering_bit/left_side = 3
|
|
|
|
3:31/0/custom_data_0 = "girl.on"
|
|
|
|
3:32/animation_columns = 4
|
|
|
|
3:32/animation_separation = Vector2i(3, 0)
|
|
|
|
3:32/animation_frame_0/duration = 1.0
|
|
|
|
3:32/animation_frame_1/duration = 1.0
|
|
|
|
3:32/animation_frame_2/duration = 1.0
|
|
|
|
3:32/animation_frame_3/duration = 1.0
|
|
|
|
3:32/0 = 0
|
|
|
|
3:32/0/terrain_set = 0
|
|
|
|
3:32/0/terrain = 2
|
|
|
|
3:32/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
3:32/0/terrains_peering_bit/bottom_side = 2
|
|
|
|
3:32/0/terrains_peering_bit/left_side = 2
|
|
|
|
3:33/animation_columns = 4
|
|
|
|
3:33/animation_separation = Vector2i(3, 0)
|
|
|
|
3:33/animation_frame_0/duration = 1.0
|
|
|
|
3:33/animation_frame_1/duration = 1.0
|
|
|
|
3:33/animation_frame_2/duration = 1.0
|
|
|
|
3:33/animation_frame_3/duration = 1.0
|
|
|
|
3:33/0 = 0
|
|
|
|
3:33/0/terrain_set = 0
|
|
|
|
3:33/0/terrain = 2
|
|
|
|
3:33/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
3:33/0/terrains_peering_bit/bottom_side = 2
|
|
|
|
3:33/0/terrains_peering_bit/left_side = 2
|
|
|
|
3:33/0/terrains_peering_bit/top_side = 2
|
|
|
|
3:34/animation_columns = 4
|
|
|
|
3:34/animation_separation = Vector2i(3, 0)
|
|
|
|
3:34/animation_frame_0/duration = 1.0
|
|
|
|
3:34/animation_frame_1/duration = 1.0
|
|
|
|
3:34/animation_frame_2/duration = 1.0
|
|
|
|
3:34/animation_frame_3/duration = 1.0
|
|
|
|
3:34/0 = 0
|
|
|
|
3:34/0/terrain_set = 0
|
|
|
|
3:34/0/terrain = 2
|
|
|
|
3:34/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
3:34/0/terrains_peering_bit/left_side = 2
|
|
|
|
3:34/0/terrains_peering_bit/top_side = 2
|
|
|
|
3:35/animation_columns = 4
|
|
|
|
3:35/animation_separation = Vector2i(3, 0)
|
|
|
|
3:35/animation_frame_0/duration = 1.0
|
|
|
|
3:35/animation_frame_1/duration = 1.0
|
|
|
|
3:35/animation_frame_2/duration = 1.0
|
|
|
|
3:35/animation_frame_3/duration = 1.0
|
|
|
|
3:35/0 = 0
|
|
|
|
3:35/0/terrain_set = 0
|
|
|
|
3:35/0/terrain = 2
|
|
|
|
3:35/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
3:35/0/terrains_peering_bit/left_side = 2
|
|
|
|
3:36/animation_columns = 4
|
|
|
|
3:36/animation_separation = Vector2i(3, 0)
|
|
|
|
3:36/animation_frame_0/duration = 1.0
|
|
|
|
3:36/animation_frame_1/duration = 1.0
|
|
|
|
3:36/animation_frame_2/duration = 1.0
|
|
|
|
3:36/animation_frame_3/duration = 1.0
|
|
|
|
3:36/0 = 0
|
|
|
|
3:36/0/terrain_set = 0
|
|
|
|
3:36/0/terrain = 6
|
|
|
|
3:36/0/terrains_peering_bit/bottom_side = 6
|
|
|
|
3:36/0/terrains_peering_bit/left_side = 6
|
|
|
|
3:36/0/custom_data_0 = "girl.off"
|
|
|
|
3:37/animation_columns = 4
|
|
|
|
3:37/animation_separation = Vector2i(3, 0)
|
|
|
|
3:37/animation_frame_0/duration = 1.0
|
|
|
|
3:37/animation_frame_1/duration = 1.0
|
|
|
|
3:37/animation_frame_2/duration = 1.0
|
|
|
|
3:37/animation_frame_3/duration = 1.0
|
|
|
|
3:37/0 = 0
|
|
|
|
3:37/0/terrain_set = 0
|
|
|
|
3:37/0/terrain = 6
|
|
|
|
3:37/0/terrains_peering_bit/bottom_side = 6
|
|
|
|
3:37/0/terrains_peering_bit/left_side = 6
|
|
|
|
3:37/0/terrains_peering_bit/top_side = 6
|
|
|
|
3:37/0/custom_data_0 = "girl.off"
|
|
|
|
3:38/animation_columns = 4
|
|
|
|
3:38/animation_separation = Vector2i(3, 0)
|
|
|
|
3:38/animation_frame_0/duration = 1.0
|
|
|
|
3:38/animation_frame_1/duration = 1.0
|
|
|
|
3:38/animation_frame_2/duration = 1.0
|
|
|
|
3:38/animation_frame_3/duration = 1.0
|
|
|
|
3:38/0 = 0
|
|
|
|
3:38/0/terrain_set = 0
|
|
|
|
3:38/0/terrain = 6
|
|
|
|
3:38/0/terrains_peering_bit/left_side = 6
|
|
|
|
3:38/0/terrains_peering_bit/top_side = 6
|
|
|
|
3:38/0/custom_data_0 = "girl.off"
|
|
|
|
3:39/animation_columns = 4
|
|
|
|
3:39/animation_separation = Vector2i(3, 0)
|
|
|
|
3:39/animation_frame_0/duration = 1.0
|
|
|
|
3:39/animation_frame_1/duration = 1.0
|
|
|
|
3:39/animation_frame_2/duration = 1.0
|
|
|
|
3:39/animation_frame_3/duration = 1.0
|
|
|
|
3:39/0 = 0
|
|
|
|
3:39/0/terrain_set = 0
|
|
|
|
3:39/0/custom_data_0 = "girl.off"
|
|
|
|
3:40/animation_columns = 4
|
|
|
|
3:40/animation_separation = Vector2i(3, 0)
|
|
|
|
3:40/animation_frame_0/duration = 1.0
|
|
|
|
3:40/animation_frame_1/duration = 1.0
|
|
|
|
3:40/animation_frame_2/duration = 1.0
|
|
|
|
3:40/animation_frame_3/duration = 1.0
|
|
|
|
3:40/0 = 0
|
|
|
|
3:40/0/terrain_set = 0
|
|
|
|
3:40/0/terrain = 5
|
|
|
|
3:40/0/terrains_peering_bit/bottom_side = 5
|
|
|
|
3:40/0/terrains_peering_bit/left_side = 5
|
|
|
|
3:40/0/custom_data_0 = "boy.off"
|
|
|
|
3:41/animation_columns = 4
|
|
|
|
3:41/animation_separation = Vector2i(3, 0)
|
|
|
|
3:41/animation_frame_0/duration = 1.0
|
|
|
|
3:41/animation_frame_1/duration = 1.0
|
|
|
|
3:41/animation_frame_2/duration = 1.0
|
|
|
|
3:41/animation_frame_3/duration = 1.0
|
|
|
|
3:41/0 = 0
|
|
|
|
3:41/0/terrain_set = 0
|
|
|
|
3:41/0/terrain = 5
|
|
|
|
3:41/0/terrains_peering_bit/bottom_side = 5
|
|
|
|
3:41/0/terrains_peering_bit/left_side = 5
|
|
|
|
3:41/0/terrains_peering_bit/top_side = 5
|
|
|
|
3:41/0/custom_data_0 = "boy.off"
|
|
|
|
3:42/animation_columns = 4
|
|
|
|
3:42/animation_separation = Vector2i(3, 0)
|
|
|
|
3:42/animation_frame_0/duration = 1.0
|
|
|
|
3:42/animation_frame_1/duration = 1.0
|
|
|
|
3:42/animation_frame_2/duration = 1.0
|
|
|
|
3:42/animation_frame_3/duration = 1.0
|
|
|
|
3:42/0 = 0
|
|
|
|
3:42/0/terrain_set = 0
|
|
|
|
3:42/0/terrain = 5
|
|
|
|
3:42/0/terrains_peering_bit/left_side = 5
|
|
|
|
3:42/0/terrains_peering_bit/top_side = 5
|
|
|
|
3:42/0/custom_data_0 = "boy.off"
|
|
|
|
3:43/animation_columns = 4
|
|
|
|
3:43/animation_separation = Vector2i(3, 0)
|
|
|
|
3:43/animation_frame_0/duration = 1.0
|
|
|
|
3:43/animation_frame_1/duration = 1.0
|
|
|
|
3:43/animation_frame_2/duration = 1.0
|
|
|
|
3:43/animation_frame_3/duration = 1.0
|
|
|
|
3:43/0 = 0
|
|
|
|
3:43/0/terrain_set = 0
|
|
|
|
3:43/0/terrain = 5
|
|
|
|
3:43/0/terrains_peering_bit/left_side = 5
|
|
|
|
3:43/0/custom_data_0 = "boy.off"
|
|
|
|
0:4/animation_columns = 4
|
|
|
|
0:4/animation_separation = Vector2i(3, 0)
|
|
|
|
0:4/animation_frame_0/duration = 1.0
|
|
|
|
0:4/animation_frame_1/duration = 1.0
|
|
|
|
0:4/animation_frame_2/duration = 1.0
|
|
|
|
0:4/animation_frame_3/duration = 1.0
|
|
|
|
0:4/0 = 0
|
|
|
|
0:4/0/terrain_set = 0
|
|
|
|
0:4/0/terrain = 10
|
|
|
|
0:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
|
|
0:4/0/terrains_peering_bit/bottom_side = 10
|
|
|
|
0:4/0/custom_data_0 = "boy.on"
|
2024-10-26 11:23:49 -04:00
|
|
|
|
2024-11-08 09:28:28 -05:00
|
|
|
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_3um1j"]
|
|
|
|
resource_name = "objects"
|
|
|
|
texture = ExtResource("2_4wnop")
|
2024-10-26 10:31:17 -04:00
|
|
|
0:0/0 = 0
|
|
|
|
1:0/0 = 0
|
|
|
|
0:1/0 = 0
|
|
|
|
1:1/0 = 0
|
|
|
|
|
|
|
|
[resource]
|
|
|
|
physics_layer_0/collision_layer = 1
|
|
|
|
physics_layer_0/physics_material = SubResource("PhysicsMaterial_bgue1")
|
2024-10-29 14:06:02 -04:00
|
|
|
terrain_set_0/mode = 2
|
|
|
|
terrain_set_0/terrain_0/name = "Agender.Out"
|
|
|
|
terrain_set_0/terrain_0/color = Color(0.0964455, 0.444431, 0.389812, 1)
|
|
|
|
terrain_set_0/terrain_1/name = "Agender.In"
|
|
|
|
terrain_set_0/terrain_1/color = Color(0.375, 0.5, 0.25, 1)
|
|
|
|
terrain_set_0/terrain_2/name = "Agender.In.Couch"
|
|
|
|
terrain_set_0/terrain_2/color = Color(0.28125, 0.5, 0.25, 1)
|
|
|
|
terrain_set_0/terrain_3/name = "Fem.In.On"
|
|
|
|
terrain_set_0/terrain_3/color = Color(0.74608, 0.000124081, 0.640564, 1)
|
|
|
|
terrain_set_0/terrain_4/name = "Masc.In.On"
|
|
|
|
terrain_set_0/terrain_4/color = Color(0, 0.512626, 0.726406, 1)
|
|
|
|
terrain_set_0/terrain_5/name = "Masc.In.Off"
|
|
|
|
terrain_set_0/terrain_5/color = Color(0.1213, 0.304819, 0.414206, 1)
|
|
|
|
terrain_set_0/terrain_6/name = "Fem.In.Off"
|
|
|
|
terrain_set_0/terrain_6/color = Color(0.420398, 0.279253, 0.390155, 1)
|
|
|
|
terrain_set_0/terrain_7/name = "Fem.Out.On"
|
|
|
|
terrain_set_0/terrain_7/color = Color(0.471488, 0.237721, 1, 1)
|
|
|
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terrain_set_0/terrain_8/name = "Fem.Out.Off"
|
|
|
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terrain_set_0/terrain_8/color = Color(0.353057, 0.364175, 0.554634, 1)
|
|
|
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terrain_set_0/terrain_9/name = "Masc.Out.Off"
|
|
|
|
terrain_set_0/terrain_9/color = Color(0.207667, 0.331141, 0.469295, 1)
|
|
|
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terrain_set_0/terrain_10/name = "Masc.Out.On"
|
|
|
|
terrain_set_0/terrain_10/color = Color(0, 0.287592, 0.565721, 1)
|
2024-10-26 10:31:17 -04:00
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custom_data_layer_0/name = "gender"
|
|
|
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custom_data_layer_0/type = 4
|
2024-10-26 11:23:49 -04:00
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sources/0 = SubResource("TileSetAtlasSource_kwa4e")
|
2024-11-08 09:28:28 -05:00
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sources/1 = SubResource("TileSetAtlasSource_3um1j")
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