A vector graphics engine and editing software built in pico-8.
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Shoofle e37ee28ff9 added a readme 1 year ago
center_pane.lua This is the original project as designed a couple years ago. 1 year ago
draw_logic.lua This is the original project as designed a couple years ago. 1 year ago
help_functions.lua This is the original project as designed a couple years ago. 1 year ago
listing_pane.lua This is the original project as designed a couple years ago. 1 year ago
readme.md added a readme 1 year ago
render_pane.lua This is the original project as designed a couple years ago. 1 year ago
update_logic.lua This is the original project as designed a couple years ago. 1 year ago
vector_engine.lua This is the original project as designed a couple years ago. 1 year ago
vectorator.p8 This is the original project as designed a couple years ago. 1 year ago
vectorator.p8.png This is the original project as designed a couple years ago. 1 year ago
vram.lua This is the original project as designed a couple years ago. 1 year ago

readme.md

vectorator

a vector graphics engine and editor for pico 8

hi i made a vector graphics engine and editor for pico 8. no i dont know why. it's sufficiently full featured in that you can edit things, add new points, all sorts of stuff. you can author things by putting them into vram.lua as raw data, or you can go into the editor and use the various controls as explained at the bottom of the screen. someday i'd like to remake this in javascript or something. right now the only thing you can't do is add more sections and jumps/returns. at some point i'd like to make that possible. maybe that'll be the next project after i clean up the code to be written and read outside of pico-8's editor. who knows!