verb seek complete
This commit is contained in:
parent
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1
.gitignore
vendored
1
.gitignore
vendored
@ -1,6 +1,7 @@
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# See https://help.github.com/articles/ignoring-files/ for more about ignoring files.
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the_big_db.db
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dump*.json
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# dependencies
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node_modules
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@ -19,7 +19,7 @@ function Live({editing, ...props}) {
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const [ currentNumber, setCurrentNumber ] = useState(1);
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const [ connecting, setConnecting ] = useState(true);
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const { sendMessage, lastMessage, readyState } = useWebSocket(`${wsUrl}/embody`, {
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const { sendMessage, lastMessage, lastJsonMessage, readyState } = useWebSocket(`${wsUrl}/embody`, {
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onClose: () => setConnecting(false)
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}, connecting);
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@ -35,23 +35,34 @@ function Live({editing, ...props}) {
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}
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}, [lastMessage]);
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function handleSendMessage() {
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console.log("sending a message...");
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sendMessage("button got clicked");
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}
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// spread this return value on <a/> elements in order to make them navigate
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const commandLinkClick = (e) => {
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if (e.target.tagName != "A") { return; }
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if (!e.target.href.includes(window.location.origin)) { return; }
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e.preventDefault();
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const localLink = e.target.href.replace(window.location.origin, "");
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const targetString = localLink.replace("/", "");
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const targetNumber = Number(targetString);
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if (targetNumber != 0 && targetNumber != NaN) {
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const warpMessage = `warp #${targetString}`;
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console.log(`clicked a link, executing "warp #${targetString}"`);
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sendMessage(warpMessage);
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return;
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}
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navigate(e.target.href.replace(window.location.origin, ""));
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};
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return (
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<>
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<Page editing={editing} number={currentNumber} {...props}/>
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<Page editing={editing} number={currentNumber} linkClick={commandLinkClick} {...props} />
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<MessageFeed messages={messageHistory}>
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<button disabled={readyState!=ReadyState.OPEN} onClick={handleSendMessage}>send a message to the server!</button>
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<button disabled={connecting} onClick={() => setConnecting(true)}>Reconnect</button>
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<button onClick={()=> setMessageHistory([])}>Clear History</button>
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</MessageFeed>
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<Sidebar pagenumber={currentNumber} hidden="true" sendWord={(word) => setCommand((command + " " + word).trim())}>
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{!editing && <li><button onClick={() => navigate(`/${currentNumber}/edit`)}>edit</button></li>}
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{editing && <li><button disabled={postMutation.isPending} onClick={submitChanges}>save</button></li>}
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{editing && <li><button onClick={() => navigate(`/${currentNumber}`)}>return</button></li>}
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</Sidebar>
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<CommandEntry onSubmit={sendMessage}/>
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</>
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@ -2,7 +2,6 @@ import { useState } from 'react';
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import { useQuery, useMutation, useQueryClient } from '@tanstack/react-query';
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import { useParams, useNavigate } from 'react-router-dom';
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import { apiUrl, fetchPage, fetchPageAtEdit, postPage, deletePage } from '../apiTools.jsx';
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import { useFixLinks } from '../clientStuff.jsx';
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import { useLoggedIn } from '../AuthProvider.jsx';
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import Page from './Page.jsx';
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@ -10,10 +9,21 @@ import './Pages.css';
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function GhostPage({editing, ...props}) {
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const { pagenumber, editid } = useParams();
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const navigate = useNavigate();
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return (
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<Page number={pagenumber} editid={editid} editing={editing} {...props}/>
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);
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const linkClick = (e) => {
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if (e.target.tagName != "A") { return; }
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if (!e.target.href.includes(window.location.origin)) { return; }
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e.preventDefault();
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navigate(e.target.href.replace(window.location.origin, ""));
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};
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return <Page
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number={pagenumber}
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editid={editid}
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editing={editing}
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linkClick={linkClick}
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{...props}/>;
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}
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export default GhostPage;
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import './Pages.css';
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function Page({ editing, number, editid=null}) {
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function Page({ editing, number, editid=null, linkClick=()=>{} }) {
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const queryClient = useQueryClient();
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const navigate = useNavigate();
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const loggedIn = useLoggedIn();
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const noLoad = useFixLinks();
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const fetchQuery = useQuery({ // fetch the currrent values
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queryKey: ['page', number, editid],
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@ -61,7 +60,7 @@ function Page({ editing, number, editid=null}) {
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<div className="main-column">
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<header>
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<h1>
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<a href="/" {...noLoad}>🌳</a>
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<a href="/" onClick={linkClick}>🌳</a>
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{number}.
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<span
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contentEditable={editing}
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@ -80,7 +79,7 @@ function Page({ editing, number, editid=null}) {
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:
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<div
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dangerouslySetInnerHTML={{__html: html}}
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{...noLoad} />
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onClick={linkClick} />
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)
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:
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"..."
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11
server/db_scripts/dump_24-10-10.js
Normal file
11
server/db_scripts/dump_24-10-10.js
Normal file
@ -0,0 +1,11 @@
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const sqlite = require("better-sqlite3");
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const db = new sqlite('the_big_db.db', { verbose: console.log });
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const fs = require('node:fs');
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const dump = {
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pages: db.prepare('select * from pages').all(),
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users: db.prepare('select * from users').all()
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};
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fs.writeFile(`dump_${new Date().toISOString()}.json`, JSON.stringify(dump), (err) => console.log(err) );
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187
server/db_scripts/initialize_db-24-10-10.1.js
Normal file
187
server/db_scripts/initialize_db-24-10-10.1.js
Normal file
@ -0,0 +1,187 @@
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// wipe and load the database from a dump file created by dump_blahblah.js
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const hljs = require('highlight.js/lib/core');
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hljs.registerLanguage('lua', require('highlight.js/lib/languages/lua'));
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const fs = require('node:fs');
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const sqlite = require("better-sqlite3");
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const showdown = require("showdown");
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const db = new sqlite('the_big_db.db', { verbose: console.log });
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const converter = new showdown.Converter();
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const dump_file_name = process.argv[2]
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//get argument out of 'node db_scripts/initialize_db-blah-blah.js dumpfile'
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let data = "{}";
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try {
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data = fs.readFileSync(dump_file_name, 'utf8');
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} catch (error) {
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console.log(error);
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return;
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}
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//open that file as text (unicode i guess?)
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console.log("opened file");
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const filejson = JSON.parse(data);
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//parse it as json
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const pages = filejson["pages"];
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const createPages = db.prepare(`
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create table if not exists pages (
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id integer primary key,
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number integer,
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title varchar(255),
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description text,
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html text,
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lua text,
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time timestamp default current_timestamp,
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author integer,
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type integer
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)
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`);
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/* an object has:
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id = primary key
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number = object identifier number
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title / NAME = a short display name for an object, or the title of a page
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description / TEXT? = the markdown description of an object, or the lua script of the source code of a verb
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html / HTML_MARKDOWN? = the markdown for that object, rendered into html for display as a page
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HTML_LUA? = the lua source code of the object, rendered into html with syntax highlighting?
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time = when this edit was saved
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author = the user id of whoever authored this revision
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TYPE = whether this represents an object or a verb
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*/
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function migratePages(pages) {
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console.log("moving old table to a temporary");
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console.log(db.prepare(`alter table pages rename to old_pages`).run())
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console.log("creating new page table")
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console.log(createPages.run());
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console.log('iterating over dump pages');
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const insertPage = db.prepare(`insert into pages
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(id, number, title, description, html, lua, time, author, type)
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values (:id, :number, :title, :description, :html, :lua, :time, :author, :type)`);
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pages.forEach((pageData) => {
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let {id, number, description} = pageData;
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console.log(`rendering page number ${number}.${id}`)
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description = description.replace(/<br>/g, "\n");
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const renderedPage = converter.makeHtml(description);
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const highlightedLua = hljs.highlight(description, {language: 'lua'}).value;
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args = { ...pageData, description: description, html: renderedPage, lua: highlightedLua, type: "noun"};
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console.log("inserting args", args);
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insertPage.run(args);
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});
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console.log("getting rid of old table");
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console.log(db.prepare("drop table old_pages").run());
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//throw new Error("blahhh i'm a dracula");
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}
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try {
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db.transaction(migratePages)(filejson["pages"]);
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} catch (error) {
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console.log(error);
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}
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const createAttributesQuery = db.prepare(`
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create table if not exists attributes (
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number integer unique,
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contents json
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)
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`);
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/* an attribute store has:
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number = the object number it's attached to
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contents = a `text` object holding a json store of attributes defined on object #number, containing:
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LOCATION? = the object which contains this object? should this be in the DB or in the json store?
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PROTOTYPE = the number of the prototype for this object, to which we should look for attributes not found here
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ATTRIBUTES? = json object of attached, script-controlled attributes.
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CONTENTS = json array of objectss contained inside this one
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VERBS = json array of objecsts which are verbs on this one
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*/
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function createAttributes() {
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console.log("creating new attribute table")
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console.log(createAttributesQuery.run());
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console.log('iterating over all pages');
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const insertAttribute = db.prepare(`insert into attributes
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(number, contents) values (:number, :contents)`);
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db.prepare(`select * from pages`).all().forEach((pageData) => {
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let { number } = pageData;
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let args = {contents: JSON.stringify({}), number: number};
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console.log("inserting args", args);
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insertAttribute.run(args);
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});
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//throw new Error("blahhh i'm a dracula");
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}
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try {
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db.transaction(createAttributes)();
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} catch (error) {
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console.log(error);
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}
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const createUsers = db.prepare(`
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create table if not exists users (
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id integer primary key,
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name varchar(64) unique,
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password varchar(128),
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character integer
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)
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`);
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/* a user has:
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id = primary key
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name = name string
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password = argon2 hash of their password
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character = object in the game world representing your character
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*/
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function migrateUsers(users) {
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console.log("moving old users");
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console.log(db.prepare("alter table users rename to old_users").run());
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console.log("creating new users table");
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console.log(createUsers.run());
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const insertUser = db.prepare("insert into users (name, password) values (:name, :password)")
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users.forEach((user) => {
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console.log(insertUser.run(user));
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});
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console.log("clearing old table");
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console.log(db.prepare("drop table old_users").run());
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//throw new Error("i'm dracula 2");
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}
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try {
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db.transaction(migrateUsers)(filejson["users"]);
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} catch (error) {
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console.log(error);
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}
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@ -22,6 +22,34 @@ create table if not exists pages (
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author integer
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)
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`);
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/* an object has:
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id = primary key
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number = object identifier number
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title / NAME = a short display name for an object, or the title of a page
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description / TEXT? = the markdown description of an object, or the lua script of the source code of a verb
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html / HTML_MARKDOWN? = the markdown for that object, rendered into html for display as a page
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HTML_LUA? = the lua source code of the object, rendered into html with syntax highlighting?
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time = when this edit was saved
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author = the user id of whoever authored this revision
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TYPE = whether this represents an object or a verb
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*/
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/* an attribute store has:
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number = the object number it's attached to
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contents = a `text` object holding a json store of attributes defined on object #number, containing:
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LOCATION? = the object which contains this object? should this be in the DB or in the json store?
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PROTOTYPE = the number of the prototype for this object, to which we should look for attributes not found here
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ATTRIBUTES? = json object of attached, script-controlled attributes.
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CONTENTS = json array of objectss contained inside this one
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VERBS = json array of objecsts which are verbs on this one
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*/
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const createUsers = db.prepare(`
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create table if not exists users (
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@ -31,7 +59,13 @@ create table if not exists users (
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password varchar(128)
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)
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`);
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/* a user has:
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id = primary key
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name = name string
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password = argon2 hash of their password
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character = object in the game world representing your character
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*/
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function migratePages() {
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console.log("moving old table to a temporary");
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|
@ -10,19 +10,27 @@ function interpret(context, player, command) {
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// may be null if it's executing from a script?
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// player: the id of the player object who typed in the command.
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// may? be null if it's executing from a script? used for output.
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// so arguably
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// command: the full string typed in by the player
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const socket = sockets.get(player)
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const words = command.trim().split(' ');
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socket?.send(`interpreting and executing the received command: ${command}`);
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try {
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socket?.send(`interpreting and executing the received command: ${command}`);
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const verbs = findAvailableVerbs(context, player, command);
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socket?.send(`found these verbs: ${Array.from(verbs.keys()).join(', ')}`)
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//for the moment we'll only allow statements of the form "go north" with implicit subject: the player
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const [first, second, third, ...rest] = words;
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// first word is either a subject or a verb. either way there must be a verb.
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const [first, second, third, ...rest] = words;
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const verb = findVerb(first, context, player);
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console.log(`executing verb ${verb} towards ${player} on ${player} ${second} ${third}`);
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executeVerb(player, verb, player, second, third, ...rest)
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} catch (error) {
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socket?.send(`got an error! ${error.mesage}`);
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}
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/*
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// if the second word is a verb, but the first word is also a verb, what do we do?
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if (second in verbs) {
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// for now, assume that if the second word is a verb, it's the verb we want.
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@ -31,16 +39,54 @@ function interpret(context, player, command) {
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// if the second word is not a verb, then the first word is the verb, and the player is the implied subject.
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executeVerb(player, verbs.get(first), player, second, third, ...rest)
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}
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*/
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}
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|
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function findAvailableVerbs(location, actor, command) {
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function findVerb(word, location, actor) {
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// returns the number of a verb which matches the requested word.
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// check for verbs on actor
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// check for verbs on objects in location
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// check for verbs on location
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const out = new Map();
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out.set("look", 29);
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out.set("warp", 31);
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return out;
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let verb = findVerbOnObject(word, actor);
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if (verb) return verb;
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const actorContents = getAttribute(actor, "contents");
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for (const obj of (actorContents || [])) {
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verb = findVerbOnObject(word, obj);
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if (verb) return verb;
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}
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const locationContents = getAttribute(location, "contents");
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for (const obj of (locationContents || [])) {
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verb = findVerbOnObject(word, obj);
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if (verb) return verb;
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}
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verb = findVerbOnObject(word, location);
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if (verb) return verb;
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|
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return undefined;
|
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}
|
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|
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function findVerbOnObject(word, object) {
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// check for verbs on a single object, and its chain of parents. return a matching verbId, or undefined
|
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if (!word) return undefined;
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|
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let focus = object;
|
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while (focus) {
|
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const focusVerbs = getAttribute(focus, "verbs");
|
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for (const verbId of (focusVerbs || [])) {
|
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const fullVerb = lookUpObject(verbId);
|
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|
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if (!fullVerb) continue;
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|
||||
// test our word against
|
||||
if (word.toLowerCase() == fullVerb.title.toLowerCase()) {
|
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return verbId;
|
||||
}
|
||||
}
|
||||
focus = getAttribute(focus, "parent");
|
||||
}
|
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|
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return undefined;
|
||||
}
|
||||
|
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function executeVerb(outputObject, verbId, subject, object, ...rest) {
|
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@ -56,28 +102,99 @@ function executeVerb(outputObject, verbId, subject, object, ...rest) {
|
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return fullVerb.fn(outputObject, subject, object, ...rest);
|
||||
}
|
||||
|
||||
const objectQuery = db.prepare('select * from pages where id=?');
|
||||
function lookUpObject(id) {
|
||||
const objectQuery = db.prepare('select * from pages where number=? order by time desc');
|
||||
function lookUpObject(number) {
|
||||
return hardCodedObjects(number) || objectQuery.get(number);
|
||||
}
|
||||
|
||||
const attributeQuery = db.prepare(`select * from attributes where number=?`);
|
||||
function lookUpObjectAttributes(number) {
|
||||
return JSON.parse(attributeQuery.get(number).contents);
|
||||
}
|
||||
|
||||
|
||||
function hardCodedObjects(id) {
|
||||
// return objectQuery.get(id);
|
||||
if (id == 30) return {name: "shoofle", contents: "this is a shoofle", location: 1};
|
||||
if (id == 29) return {
|
||||
name: "look",
|
||||
verb: false,
|
||||
contents: "send description of direct object to subject's socket",
|
||||
title: "look",
|
||||
verb: true,
|
||||
description: "send description of direct object to subject's socket",
|
||||
fn: (logReceiver, subject, object, ...rest) => {
|
||||
sockets.get(logReceiver)?.send(`you looked around! subject ${subject} object: ${object} args: ${rest}`);
|
||||
console.log(`${subject} looked at ${object} with args ${rest}, and output was directed to ${logReceiver}`);
|
||||
}
|
||||
}
|
||||
if (id == 31) return {
|
||||
name: "warp",
|
||||
title: "warp",
|
||||
verb: true,
|
||||
contents: "this built-in function changes the player's location, as well as telling their client to move",
|
||||
description: "this built-in function changes the player's location, as well as telling their client to move",
|
||||
fn: (logReceiver, subject, object, ...rest) => {
|
||||
// TODO: change subject's location
|
||||
const objectNum = verifyObjectReference(object);
|
||||
const subjectNum = verifyObjectReference(subject);
|
||||
setAttribute(subjectNum, "location", objectNum);
|
||||
|
||||
sockets.get(logReceiver)?.send(`location change to: ${object}`);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
module.exports = { interpret, sockets, lookUpObject };
|
||||
|
||||
|
||||
|
||||
const pullAttribute = db.prepare(`select * from attributes where number=?`);
|
||||
function getAttribute(obj, attributeName) {
|
||||
const attributeStore = pullAttribute.get(verifyObjectReference(obj));
|
||||
const contents = JSON.parse(attributeStore.contents);
|
||||
|
||||
if (contents.hasOwnProperty(attributeName)) {
|
||||
return contents[attributeName];
|
||||
}
|
||||
|
||||
if (contents.hasOwnProperty("parent")) {
|
||||
return getAttribute(contents.parent, attributeName);
|
||||
}
|
||||
|
||||
return undefined;
|
||||
}
|
||||
|
||||
function hasOwnAttribute(obj, attributeName) {
|
||||
const attributeStore = pullAttribute.get(verifyObjectReference(obj));
|
||||
const contents = JSON.parse(attributeStore.contents);
|
||||
|
||||
return contents.hasOwnProperty(attributeName);
|
||||
}
|
||||
|
||||
const insertAttribute = db.prepare(`update or replace attributes set contents=:contents where number=:number`);
|
||||
function setAttribute(obj, attributeName, value) {
|
||||
const attributeStore = pullAttribute.get(verifyObjectReference(obj));
|
||||
const contents = JSON.parse(attributeStore.contents);
|
||||
|
||||
contents[attributeName] = value;
|
||||
|
||||
insertAttribute.run({...attributeStore, contents: JSON.stringify(contents)});
|
||||
}
|
||||
|
||||
function deleteAttribute(obj, attributeName) {
|
||||
const attributeStore = pullAttribute.get(verifyObjectReference(obj));
|
||||
const contents = JSON.parse(attributeStore.contents);
|
||||
|
||||
delete contents["attributeName"];
|
||||
|
||||
insertAttribute.run({...attributeStore, contents: JSON.stringify(contents)});
|
||||
}
|
||||
|
||||
function verifyObjectReference(obj) {
|
||||
try {
|
||||
if (typeof(obj) === "string") {
|
||||
return Number(obj.replace("#", ""));
|
||||
} else if (typeof(obj) === "number") {
|
||||
return obj;
|
||||
} else if (typeof(obj.number) == "number") {
|
||||
return obj.number;
|
||||
}
|
||||
} catch (error) {
|
||||
throw new Error("Tried to get an attribute from something which wasn't an object");
|
||||
}
|
||||
}
|
||||
|
||||
module.exports = { interpret, sockets, lookUpObject, getAttribute, setAttribute, deleteAttribute, hasOwnAttribute };
|
9
server/package-lock.json
generated
9
server/package-lock.json
generated
@ -21,6 +21,7 @@
|
||||
"graphology-layout": "^0.6.1",
|
||||
"graphology-layout-force": "^0.2.4",
|
||||
"graphology-layout-forceatlas2": "^0.10.1",
|
||||
"highlight.js": "^11.10.0",
|
||||
"jsdom": "^25.0.0",
|
||||
"nodemon": "^3.1.5",
|
||||
"showdown": "^2.1.0"
|
||||
@ -1128,6 +1129,14 @@
|
||||
"node": ">= 0.4"
|
||||
}
|
||||
},
|
||||
"node_modules/highlight.js": {
|
||||
"version": "11.10.0",
|
||||
"resolved": "https://registry.npmjs.org/highlight.js/-/highlight.js-11.10.0.tgz",
|
||||
"integrity": "sha512-SYVnVFswQER+zu1laSya563s+F8VDGt7o35d4utbamowvUNLLMovFqwCLSocpZTz3MgaSRA1IbqRWZv97dtErQ==",
|
||||
"engines": {
|
||||
"node": ">=12.0.0"
|
||||
}
|
||||
},
|
||||
"node_modules/html-encoding-sniffer": {
|
||||
"version": "4.0.0",
|
||||
"resolved": "https://registry.npmjs.org/html-encoding-sniffer/-/html-encoding-sniffer-4.0.0.tgz",
|
||||
|
@ -26,6 +26,7 @@
|
||||
"graphology-layout": "^0.6.1",
|
||||
"graphology-layout-force": "^0.2.4",
|
||||
"graphology-layout-forceatlas2": "^0.10.1",
|
||||
"highlight.js": "^11.10.0",
|
||||
"jsdom": "^25.0.0",
|
||||
"nodemon": "^3.1.5",
|
||||
"showdown": "^2.1.0"
|
||||
|
@ -7,7 +7,8 @@ const db = new sqlite('the_big_db.db', { verbose: console.log });
|
||||
|
||||
const { loginRequired } = require('../authStuff.js');
|
||||
|
||||
const { interpret, sockets, lookUpObject } = require('../interpreter.js');
|
||||
const { interpret, sockets, lookUpObject,
|
||||
getAttribute, setAttribute, hasOwnAttribute, deleteAttribute } = require('../interpreter.js');
|
||||
|
||||
|
||||
|
||||
@ -15,6 +16,7 @@ app.ws('/embody', (ws, req) => {
|
||||
// const { playerObject } = db.prepare('select playerObject from users where id=?').get(req.session.userId)
|
||||
const playerObjectId = 30; // mocked out for now!
|
||||
sockets.set(playerObjectId, ws);
|
||||
ws.send(`location change to: #${getAttribute(playerObjectId, "location")}`);
|
||||
|
||||
ws.on('message', (msg) => {
|
||||
const location = lookUpObject(playerObjectId).location;
|
||||
|
Loading…
Reference in New Issue
Block a user