401 lines
16 KiB
HTML
401 lines
16 KiB
HTML
<article>
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<style type="text/css">
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svg circle, svg path { fill: none; }
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svg .glyph { stroke: #600; fill: none; }
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svg .vowel { stroke: #044; }
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svg .radical { stroke: #004; }
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svg circle.radical { fill: black; }
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svg .enclosure { stroke: #000; }
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</style>
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<div class="row-fluid">
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<div class="span6 offset3">
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<svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="100%" height="400px" preserveAspectRatio="xMidYMax" id="arena" viewBox="-105 -105 210 210">
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<defs>
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<path id="mound" d="M-10,0 H-8 A9,8 0,0,1 8,0 H10" class="glyph"></path>
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<g id="mound2">
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<path d="M-10,0 H-8 A9,8 0 0,1 8,0 H10" class="glyph"></path>
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<path d="M-6,0 A7,6 0,0,1 6,0" class="glyph"></path>
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</g>
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<path id="omega" d="M-10,0 H-4 A7,7 0,1,1 4,0 H10" class="glyph"></path>
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<g id="omega2">
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<path d="M-10,0 H-4 A7,7 0,1,1 4,0 H10" class="glyph"></path>
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<path d="M-1,-1 A4.5,4.5 0,1,1 1,-1" class="glyph"></path>
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</g>
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<path id="angle" d="M-10,0 H-6 L0,-8 L6,0 H10" class="glyph"></path>
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<g id="angle2">
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<path d="M-10,0 H-6 L0,-8 L6,0 H10" class="glyph"></path>
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<path d="M-4,0 L0,-5.3333 L4,0" class="glyph"></path>
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</g>
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<path id="chalice" d="M-10,0 H-6 A15,15 0,0,1 -10,-6 A15,10 0,0,0 10,-6 A15,15 0,0,1 6,0 H10" class="glyph"></path>
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<g id="chalice2">
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<path d="M-10,0 H-6 A15,15 0,0,1 -10,-6 A15,10 0,0,0 10,-6 A15,15 0,0,1 6,0 H10" class="glyph"></path>
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<path d="M-8.5,-3 A 14,9 0,0,0 8.5,-3" class="glyph"></path>
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</g>
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<path id="loop" d="M-10,0 H-8 C6,0 6,-10 0,-10 C-6,-10 -6,0 6,0 H10" class="glyph"></path>
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<g id="loop2">
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<path d="M-10,0 H-8 C6,0 6,-10 0,-10 C-6,-10 -6,0 6,0 H10" class="glyph"></path>
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<circle r="2" cx="0" cy="-6" class="glyph"></circle>
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</g>
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<path id="weird_up" d="M -4,-4 A 4,6 0,0,0 0,-8 A 4,6 0,0,0 4,-4" class="vowel"></path>
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<path id="weird_down" d="M -4,-8 A 4,6 0,0,0 0,-4 A 4,6 0,0,0 4,-8" class="vowel"></path>
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</svg>
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</div>
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</div>
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<hr>
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<input type="text" value="shoof~l ihs ~ bihg dohrk" />
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<h3>Available Sounds:</h3>
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<p id="sounds_list"></p>
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<script type="text/javascript">
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var svg_ns = "http://www.w3.org/2000/svg";
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var xlink_ns = "http://www.w3.org/1999/xlink";
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function cos_deg (angle) { return Math.cos(angle * Math.PI / 180); }
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function sin_deg (angle) { return Math.sin(angle * Math.PI / 180); }
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function norm (vector) {
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var norm = Math.sqrt(vector.x*vector.x + vector.y*vector.y);
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return {x: vector.x / norm, y: vector.y / norm};
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}
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function sub (a, b) { return {x: a.x-b.x, y: a.y-b.y}; }
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function add (a, b) { return {x: a.x+b.x, y: a.y+b.y}; }
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function mul (a, b) {
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if ("x" in a) { return {x: a.x*b, y: a.y*b}; }
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return a*b;
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}
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// Table is the table of what letters mean what things!
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// Each entry in the table is a list of columnar cells.
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// Each column corresponds to a particular radical configuration.
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// Each cell is a list of strings which will be recognized in parsing.
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var table = {};
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// Main consonants!
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table["mound"] = [ ["m"], ["n"], [], ["ng"]];
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table["omega"] = [ ["p"], ["t"], [], ["k", "c", "q"]];
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table["angle"] = [ ["f", "ph"], ["s"], ["sh"], []];
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table["loop"] = [ ["th"], [], ["ch"], []];
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table["chalice"] = [["w"], ["r"], ["y"], ["h"]];
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// Alternate (mostly, voiced) consonants!
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table["mound2"] = [ [], [], [], []];
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table["omega2"] = [ ["b"], ["d"], [], ["g"]];
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table["angle2"] = [ ["v"], ["z"], ["zh"], []];
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table["loop2"] = [ ["dh"], [], ["j"], []];
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table["chalice2"] = [[], ["l"], [], []];
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// Vowels in the eat/ate/at and oh/ow/aw tracks!
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table["above double"] = [["ee"], ["ay"], ["a"]];
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table["above single"] = [["ih"], ["eh", "e"], ["ah"]];
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table["below"] = [["oh", "o"], ["ow", "ou"], ["aw"]];
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// Vowels on the line!
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table["on the line double"] = [["uh"], ["oo"]];
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table["on the line single"] = [["~"], ["u"]];
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// The weird ones!
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table["weird up"] = [["i"]];
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table["weird down"] = [["oy", "oi"]];
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// These lists simply list out which radicals should be shown.
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// four_rad_options contains the radicals array that should be passed to make glyphs in rows with four columns.
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// three_rad_options contains the radicals array that will be passed to make glyphs in rows with three columns.
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// And so on.
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// These are consumed in make_new_glyph().
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// Basically, each glyph has a number of locations that radicals are placed.
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// If a shape is in the third column of a four-column row, then we look at four_rad_options, and see that the
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// third element is [null, "dot", "dot"]. So that shape will have no radical in the first position, and dots in
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// both the second and third positions.
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var four_rad_options = [];
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four_rad_options.push(["dot", null, null]);
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four_rad_options.push(["line", null, null]);
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four_rad_options.push([null, "dot", "dot"]);
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four_rad_options.push([null, "line", "line"]);
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var three_rad_options = [];
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three_rad_options.push(["line", null]);
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three_rad_options.push([null, null]);
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three_rad_options.push([null, "line"]);
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var two_rad_options = [];
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two_rad_options.push([null, null]);
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two_rad_options.push(["line", "line"]);
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var one_rad_options = [];
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one_rad_options.push([]);
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var rad_options = [one_rad_options, two_rad_options, three_rad_options, four_rad_options];
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// Invert the table of shapes, and the lists of radical options, into a lookup table.
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// The keys are phrases recognized as coding a sound, and the values are objects describing the appearance of the glyph that should result.
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var lookup = {};
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$.each(table, function(shape_name, row) {
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var radical_options = rad_options[row.length - 1];
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$.each(row, function(radical_index, valid_sequences) {
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var current_radicals = radical_options[radical_index];
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$.each(valid_sequences, function(i, phrase) {
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lookup[phrase] = {name: shape_name, radicals: current_radicals};
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});
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});
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});
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var consonant_shapes = "mound omega angle chalice loop ";
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consonant_shapes = consonant_shapes + consonant_shapes.replace(/ /gi, "2 ");
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consonant_shapes = consonant_shapes.split(" ");
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console.log(consonant_shapes);
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var vowel_shapes = "above double,above single,below,on the line double,on the line single,weird up,weird down".split(",");
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// Defines the positions of the radicals for glyphs. Should perhaps be moved to live in the XML?
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// Maybe each symbol could be a group, and then have radical shapes identified by their classes,
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// and then dynamically shown/hidden?
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var consonant_radical_positions = {
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"mound": [{x: 0, y: -8}, {x: -3, y: -7}, {x: 3, y: -7}],
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"omega": [{x: 0, y: -16}, {x: -3, y: -15}, {x: 3, y: -15}],
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"angle": [{x: 0, y: -12}, {x: -3, y: -10}, {x: 3, y: -10}],
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"loop": [{x: 0, y: -14}, {x: -3, y: -14}, {x: 3, y: -14}],
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"chalice": [{x: 0, y: -7}, {x: -3, y: -7}, {x: 3, y: -7}]
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};
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// Ensure that all the doubled glyphs have the same radical positions as their singled counterparts.
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$.each(consonant_shapes, function(i, name) {
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if (name.slice(0, -1) in consonant_radical_positions) {
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consonant_radical_positions[name] = consonant_radical_positions[name.slice(0, -1)];
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}
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});
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var radical_backup = 3.5;
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var radical_length = 3;
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var radical_length_vowel = 6;
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var vowel_radius = 4;
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var inset = 5;
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var word_radius = [14, 14, 14, 16, 20, 24, 28, 32];
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var sentence_radius = 80;
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var the_big_word;
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function new_glyph(symbol_name, radicals) {
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var glyph;
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if ($.inArray(symbol_name, consonant_shapes) != -1) {
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glyph = new_consonant(symbol_name, radicals);
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}
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if ($.inArray(symbol_name, vowel_shapes) != -1) {
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glyph = new_vowel(symbol_name, radicals);
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}
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glyph.name = symbol_name;
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glyph.radicals = radicals;
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return glyph;
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}
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function new_vowel(symbol_name, radicals) {
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var s = {handles: {}, vectors: []};
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s.handles.circle_in = {x: 0, y: 0};
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s.handles.circle_out = {x: 0, y: 0};
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s.handles.radicals = [];
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if (symbol_name == "weird up" || symbol_name == "weird down") {
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s.e = ns_elem('use', svg_ns, {'xlink:href': '#' + symbol_name.replace(" ", "_")}, xlink_ns);
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s.handles.center = {x: 0, y: -6};
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}
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else {
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s.e = ns_elem('g', svg_ns);
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if (symbol_name.indexOf("above") != -1) { s.handles.center = {x: 0, y: -8}; }
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if (symbol_name.indexOf("below") != -1) { s.handles.center = {x: 0, y: 8}; }
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if (symbol_name.indexOf("on the line") != -1) { s.handles.center = {x: 0, y: 0}; }
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s.handles.radicals.push({x: 0, y: s.handles.center.y - vowel_radius});
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s.handles.radicals.push({x: 0, y: s.handles.center.y + vowel_radius});
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var vowel_out = $(ns_elem('circle', svg_ns));
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vowel_out.attr({r: vowel_radius, cx: s.handles.center.x, cy: s.handles.center.y}).attr('class', 'vowel');
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$(s.e).append(vowel_out);
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if (symbol_name.indexOf("double") != -1) {
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var vowel_in = $(ns_elem('circle', svg_ns));
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vowel_in.attr({r: vowel_radius/3, cx: s.handles.center.x, cy: s.handles.center.y}).attr('class', 'vowel');
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$(s.e).append(vowel_in);
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}
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$.each(radicals, function (index, value) {
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if (value != "line") { return true; }
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var start = s.handles.radicals[index]; var d = norm(sub(start, s.handles.center));
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var end = { x: start.x + d.x * radical_length_vowel, y: start.y + d.y * radical_length_vowel};
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var line = ns_elem('path', svg_ns);
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$(line).attr('d', 'M ' + start.x + ', ' + start.y + ' L ' + end.x + ', ' + end.y);
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$(line).attr('class', 'radical')
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$(s.e).append(line);
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});
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}
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$.each(s.handles, function(index, value) { if (index != "radicals") { s.vectors.push(value); } });
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$.each(s.handles.radicals, function(index, value) { s.vectors.push(value); });
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return s;
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}
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function new_consonant(symbol_name, radicals) {
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var s = {e: ns_elem('g', svg_ns), handles: {}, vectors: []};
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s.handles.center = {x: 0, y: 0};
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s.handles.circle_in = {x: -10, y: 0};
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s.handles.circle_out = {x: 10, y: 0};
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s.handles.radicals = {};
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$.extend(true, s.handles.radicals, consonant_radical_positions[symbol_name]);
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$(s.e).append(ns_elem('use', svg_ns, {'xlink:href': '#' + symbol_name}, xlink_ns));
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$.each(radicals, function(index, value) {
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var radical_position = s.handles.radicals[index];
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if (value == "dot") {
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var circle = $(ns_elem('circle', svg_ns));
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circle.attr({r: 1, cx: radical_position.x, cy: radical_position.y});
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circle.attr('class', 'radical');
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$(s.e).append(circle);
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}
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if (value == "line") {
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var d = norm(sub(radical_position, s.handles.center));
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var start = sub(radical_position, mul(d, radical_backup));
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var end = add(radical_position, mul(d, radical_length));
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var line = $(ns_elem('path', svg_ns));
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line.attr('d', 'M' + start.x + ',' + start.y + ' L' + end.x + ',' + end.y);
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line.attr('class', 'radical');
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$(s.e).append(line);
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}
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});
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$.each(s.handles, function(index, value) { if (index != "radicals") { s.vectors.push(value); } });
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$.each(s.handles.radicals, function(i, vector) { s.vectors.push(vector); });
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return s;
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}
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function transform_for_circle(radius, angle, glyph) {
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var group = ns_elem('g', svg_ns);
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$(group).attr('transform', 'rotate(' + (-1*angle) + ') translate(0 ' + radius + ')');
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$(group).append(glyph.e);
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$.each(glyph.vectors, function (name, value) {
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// Translate the vector.
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var translated = {};
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translated.x = value.x;
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translated.y = value.y + radius;
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// Rotate the vector.
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var rotated = {};
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rotated.x = translated.x * cos_deg(-angle) - translated.y * sin_deg(-angle);
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rotated.y = translated.x * sin_deg(-angle) + translated.y * cos_deg(-angle);
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// Change the vector in-place.
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value.x = rotated.x;
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value.y = rotated.y;
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});
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glyph.e = group;
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return glyph;
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}
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function enclose(radius, list_of_glyphs) {
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var length = list_of_glyphs.length;
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angle_step = 360 / length;
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var enclosure = {e: ns_elem('g', svg_ns), children: [], handles: {}, vectors: [] };
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$.each(list_of_glyphs, function (index, glyph) {
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var the_glyph = transform_for_circle(radius, angle_step*index, glyph);
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enclosure.children.push(the_glyph);
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$(enclosure.e).append(the_glyph.e);
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$.each(the_glyph.vectors, function (i, vector) { enclosure.vectors.push(vector); });
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});
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$.each(enclosure.children, function (index) {
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var current = enclosure.children[index];
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var next = enclosure.children[(index+1) % length];
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var npd = "M " + current.handles.circle_out.x + " " + current.handles.circle_out.y;
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var arc = "A" + radius + "," + radius + " 0,0,0 ";
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if (length != 1) {
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npd = npd + arc + next.handles.circle_in.x + "," + next.handles.circle_in.y + " ";
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}
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else {
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npd = npd + arc + "0," + (next.handles.circle_in.y - radius - radius) + " ";
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npd = npd + arc + next.handles.circle_in.x + "," + next.handles.circle_in.y + " ";
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}
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var arc = $(ns_elem('path', svg_ns)).attr('d', npd).attr('class', 'enclosure');
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$(enclosure.e).append(arc);
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});
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$(enclosure.e).attr('transform', 'translate(0 ' + (-radius - inset) + ')');
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$.each(enclosure.vectors, function (i, vector) {
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vector.y = vector.y - radius - inset;
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});
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enclosure.handles.circle_in = {x: 0, y: 0};
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enclosure.handles.circle_out = {x: 0, y: 0};
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enclosure.vectors.push(enclosure.handles.circle_in);
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enclosure.vectors.push(enclosure.handles.circle_out);
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return enclosure;
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}
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function letters_from_string(str) {
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str = str.toLowerCase();
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str = str.replace(/x/g, "ks");
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str = str.replace(/qu/g, "kw");
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str = str.replace(/q/g, "k");
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var tokens = [];
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while (str.length != 0) {
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var results = consume_token(str);
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str = results.str;
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if (results.success) {
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tokens.push(results.token);
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}
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}
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return tokens;
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}
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function consume_token(str) {
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if (str[0] == " ") {
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return consume_token(str.slice(1));
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}
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var out = {success: false};
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var the_tip = str.slice(0,2);
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if (the_tip in lookup) {
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out.success = true;
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out.str = str.slice(2);
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out.token = lookup[the_tip];
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console.log(out);
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console.log(the_tip, out.token);
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}
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else if (the_tip[0] in lookup) {
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out.success = true;
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out.str = str.slice(1);
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out.token = lookup[the_tip[0]];
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}
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return out;
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}
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function interpret_input(str) {
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var words = [];
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$.each(str.split(" "), function (i, word) {
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var tk = letters_from_string(word);
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var glyphs = [];
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$.each(tk, function (i, letter_glyph) {
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glyphs.push(new_glyph(letter_glyph.name, letter_glyph.radicals));
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});
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var r = word_radius[word_radius.length-1];
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if (glyphs.length < word_radius.length) {
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r = word_radius[glyphs.length];
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}
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words.push(enclose(r, glyphs));
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});
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var out = enclose(sentence_radius, words);
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out = transform_for_circle(sentence_radius+inset, 0, out);
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return out;
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}
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$(document).ready(function () {
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function change_word(str) {
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if (the_big_word && the_big_word.e) { $(the_big_word.e).remove(); }
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the_big_word = interpret_input(str);
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$('svg').append(the_big_word.e);
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}
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change_word($('input').val());
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$('input').change(function() { change_word($(this).val()); });
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$('input').keyup(function() { change_word($(this).val()); });
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$('svg').append(the_big_word.e);
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|
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$('#sounds_list').text(Object.keys(lookup).join(", "));
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});
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</script>
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|
<script type="text/javascript">
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|
function ns_elem () { if (typeof arguments[0] === "undefined") { console.log('There was an error in the element assist function. Called with no valid tag name!');} var elem; if (typeof arguments[1] === "string") { elem = document.createElementNS(arguments[1], arguments[0]); for (var i=2; i<arguments.length; i+=2) { if (typeof arguments[i+1] === "undefined") { for (var key in arguments[i]) { elem.setAttribute(key, arguments[i][key]); } break; } else { for (var key in arguments[i]) { elem.setAttributeNS(arguments[i+1], key, arguments[i][key]); } } } } else { elem = document.createElement(arguments[0]); for (var i=1; i<arguments.length; i+=2) { if (typeof arguments[i+1] === "undefined") { for (var key in arguments[i]) { elem.setAttribute(key, arguments[i][key]); } break; } else { for (var key in arguments[i]) { elem.setAttributeNS(arguments[i+1], key, arguments[i][key]); } } } } return elem;}
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</script>
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</article>
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