<article> <style type="text/css"> svg circle, svg path { fill: none; } svg .glyph { stroke: #600; fill: none; } svg .vowel { stroke: #044; } svg .radical { stroke: #004; } svg circle.radical { fill: black; } svg .enclosure { stroke: #000; } </style> <div class="row-fluid"> <div class="span6 offset3"> <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="100%" height="400px" preserveAspectRatio="xMidYMax" id="arena" viewBox="-105 -105 210 210"> <defs> <path id="mound" d="M-10,0 H-8 A9,8 0,0,1 8,0 H10" class="glyph"></path> <g id="mound2"> <path d="M-10,0 H-8 A9,8 0 0,1 8,0 H10" class="glyph"></path> <path d="M-6,0 A7,6 0,0,1 6,0" class="glyph"></path> </g> <path id="omega" d="M-10,0 H-4 A7,7 0,1,1 4,0 H10" class="glyph"></path> <g id="omega2"> <path d="M-10,0 H-4 A7,7 0,1,1 4,0 H10" class="glyph"></path> <path d="M-1,-1 A4.5,4.5 0,1,1 1,-1" class="glyph"></path> </g> <path id="angle" d="M-10,0 H-6 L0,-8 L6,0 H10" class="glyph"></path> <g id="angle2"> <path d="M-10,0 H-6 L0,-8 L6,0 H10" class="glyph"></path> <path d="M-4,0 L0,-5.3333 L4,0" class="glyph"></path> </g> <path id="chalice" d="M-10,0 H-6 A15,15 0,0,1 -10,-6 A15,10 0,0,0 10,-6 A15,15 0,0,1 6,0 H10" class="glyph"></path> <g id="chalice2"> <path d="M-10,0 H-6 A15,15 0,0,1 -10,-6 A15,10 0,0,0 10,-6 A15,15 0,0,1 6,0 H10" class="glyph"></path> <path d="M-8.5,-3 A 14,9 0,0,0 8.5,-3" class="glyph"></path> </g> <path id="loop" d="M-10,0 H-8 C6,0 6,-10 0,-10 C-6,-10 -6,0 6,0 H10" class="glyph"></path> <g id="loop2"> <path d="M-10,0 H-8 C6,0 6,-10 0,-10 C-6,-10 -6,0 6,0 H10" class="glyph"></path> <circle r="2" cx="0" cy="-6" class="glyph"></circle> </g> <path id="weird_up" d="M -4,-4 A 4,6 0,0,0 0,-8 A 4,6 0,0,0 4,-4" class="vowel"></path> <path id="weird_down" d="M -4,-8 A 4,6 0,0,0 0,-4 A 4,6 0,0,0 4,-8" class="vowel"></path> </svg> </div> </div> <hr> <input type="text" value="shoof~l ihs ~ bihg dohrk" /> <h3>Available Sounds:</h3> <p id="sounds_list"></p> <script type="text/javascript"> var svg_ns = "http://www.w3.org/2000/svg"; var xlink_ns = "http://www.w3.org/1999/xlink"; function cos_deg (angle) { return Math.cos(angle * Math.PI / 180); } function sin_deg (angle) { return Math.sin(angle * Math.PI / 180); } function norm (vector) { var norm = Math.sqrt(vector.x*vector.x + vector.y*vector.y); return {x: vector.x / norm, y: vector.y / norm}; } function sub (a, b) { return {x: a.x-b.x, y: a.y-b.y}; } function add (a, b) { return {x: a.x+b.x, y: a.y+b.y}; } function mul (a, b) { if ("x" in a) { return {x: a.x*b, y: a.y*b}; } return a*b; } // Table is the table of what letters mean what things! // Each entry in the table is a list of columnar cells. // Each column corresponds to a particular radical configuration. // Each cell is a list of strings which will be recognized in parsing. var table = {}; // Main consonants! table["mound"] = [ ["m"], ["n"], [], ["ng"]]; table["omega"] = [ ["p"], ["t"], [], ["k", "c", "q"]]; table["angle"] = [ ["f", "ph"], ["s"], ["sh"], []]; table["loop"] = [ ["th"], [], ["ch"], []]; table["chalice"] = [["w"], ["r"], ["y"], ["h"]]; // Alternate (mostly, voiced) consonants! table["mound2"] = [ [], [], [], []]; table["omega2"] = [ ["b"], ["d"], [], ["g"]]; table["angle2"] = [ ["v"], ["z"], ["zh"], []]; table["loop2"] = [ ["dh"], [], ["j"], []]; table["chalice2"] = [[], ["l"], [], []]; // Vowels in the eat/ate/at and oh/ow/aw tracks! table["above double"] = [["ee"], ["ay"], ["a"]]; table["above single"] = [["ih"], ["eh", "e"], ["ah"]]; table["below"] = [["oh", "o"], ["ow", "ou"], ["aw"]]; // Vowels on the line! table["on the line double"] = [["uh"], ["oo"]]; table["on the line single"] = [["~"], ["u"]]; // The weird ones! table["weird up"] = [["i"]]; table["weird down"] = [["oy", "oi"]]; // These lists simply list out which radicals should be shown. // four_rad_options contains the radicals array that should be passed to make glyphs in rows with four columns. // three_rad_options contains the radicals array that will be passed to make glyphs in rows with three columns. // And so on. // These are consumed in make_new_glyph(). // Basically, each glyph has a number of locations that radicals are placed. // If a shape is in the third column of a four-column row, then we look at four_rad_options, and see that the // third element is [null, "dot", "dot"]. So that shape will have no radical in the first position, and dots in // both the second and third positions. var four_rad_options = []; four_rad_options.push(["dot", null, null]); four_rad_options.push(["line", null, null]); four_rad_options.push([null, "dot", "dot"]); four_rad_options.push([null, "line", "line"]); var three_rad_options = []; three_rad_options.push(["line", null]); three_rad_options.push([null, null]); three_rad_options.push([null, "line"]); var two_rad_options = []; two_rad_options.push([null, null]); two_rad_options.push(["line", "line"]); var one_rad_options = []; one_rad_options.push([]); var rad_options = [one_rad_options, two_rad_options, three_rad_options, four_rad_options]; // Invert the table of shapes, and the lists of radical options, into a lookup table. // The keys are phrases recognized as coding a sound, and the values are objects describing the appearance of the glyph that should result. var lookup = {}; $.each(table, function(shape_name, row) { var radical_options = rad_options[row.length - 1]; $.each(row, function(radical_index, valid_sequences) { var current_radicals = radical_options[radical_index]; $.each(valid_sequences, function(i, phrase) { lookup[phrase] = {name: shape_name, radicals: current_radicals}; }); }); }); var consonant_shapes = "mound omega angle chalice loop "; consonant_shapes = consonant_shapes + consonant_shapes.replace(/ /gi, "2 "); consonant_shapes = consonant_shapes.split(" "); console.log(consonant_shapes); var vowel_shapes = "above double,above single,below,on the line double,on the line single,weird up,weird down".split(","); // Defines the positions of the radicals for glyphs. Should perhaps be moved to live in the XML? // Maybe each symbol could be a group, and then have radical shapes identified by their classes, // and then dynamically shown/hidden? var consonant_radical_positions = { "mound": [{x: 0, y: -8}, {x: -3, y: -7}, {x: 3, y: -7}], "omega": [{x: 0, y: -16}, {x: -3, y: -15}, {x: 3, y: -15}], "angle": [{x: 0, y: -12}, {x: -3, y: -10}, {x: 3, y: -10}], "loop": [{x: 0, y: -14}, {x: -3, y: -14}, {x: 3, y: -14}], "chalice": [{x: 0, y: -7}, {x: -3, y: -7}, {x: 3, y: -7}] }; // Ensure that all the doubled glyphs have the same radical positions as their singled counterparts. $.each(consonant_shapes, function(i, name) { if (name.slice(0, -1) in consonant_radical_positions) { consonant_radical_positions[name] = consonant_radical_positions[name.slice(0, -1)]; } }); var radical_backup = 3.5; var radical_length = 3; var radical_length_vowel = 6; var vowel_radius = 4; var inset = 5; var word_radius = [14, 14, 14, 16, 20, 24, 28, 32]; var sentence_radius = 80; var the_big_word; function new_glyph(symbol_name, radicals) { var glyph; if ($.inArray(symbol_name, consonant_shapes) != -1) { glyph = new_consonant(symbol_name, radicals); } if ($.inArray(symbol_name, vowel_shapes) != -1) { glyph = new_vowel(symbol_name, radicals); } glyph.name = symbol_name; glyph.radicals = radicals; return glyph; } function new_vowel(symbol_name, radicals) { var s = {handles: {}, vectors: []}; s.handles.circle_in = {x: 0, y: 0}; s.handles.circle_out = {x: 0, y: 0}; s.handles.radicals = []; if (symbol_name == "weird up" || symbol_name == "weird down") { s.e = ns_elem('use', svg_ns, {'xlink:href': '#' + symbol_name.replace(" ", "_")}, xlink_ns); s.handles.center = {x: 0, y: -6}; } else { s.e = ns_elem('g', svg_ns); if (symbol_name.indexOf("above") != -1) { s.handles.center = {x: 0, y: -8}; } if (symbol_name.indexOf("below") != -1) { s.handles.center = {x: 0, y: 8}; } if (symbol_name.indexOf("on the line") != -1) { s.handles.center = {x: 0, y: 0}; } s.handles.radicals.push({x: 0, y: s.handles.center.y - vowel_radius}); s.handles.radicals.push({x: 0, y: s.handles.center.y + vowel_radius}); var vowel_out = $(ns_elem('circle', svg_ns)); vowel_out.attr({r: vowel_radius, cx: s.handles.center.x, cy: s.handles.center.y}).attr('class', 'vowel'); $(s.e).append(vowel_out); if (symbol_name.indexOf("double") != -1) { var vowel_in = $(ns_elem('circle', svg_ns)); vowel_in.attr({r: vowel_radius/3, cx: s.handles.center.x, cy: s.handles.center.y}).attr('class', 'vowel'); $(s.e).append(vowel_in); } $.each(radicals, function (index, value) { if (value != "line") { return true; } var start = s.handles.radicals[index]; var d = norm(sub(start, s.handles.center)); var end = { x: start.x + d.x * radical_length_vowel, y: start.y + d.y * radical_length_vowel}; var line = ns_elem('path', svg_ns); $(line).attr('d', 'M ' + start.x + ', ' + start.y + ' L ' + end.x + ', ' + end.y); $(line).attr('class', 'radical') $(s.e).append(line); }); } $.each(s.handles, function(index, value) { if (index != "radicals") { s.vectors.push(value); } }); $.each(s.handles.radicals, function(index, value) { s.vectors.push(value); }); return s; } function new_consonant(symbol_name, radicals) { var s = {e: ns_elem('g', svg_ns), handles: {}, vectors: []}; s.handles.center = {x: 0, y: 0}; s.handles.circle_in = {x: -10, y: 0}; s.handles.circle_out = {x: 10, y: 0}; s.handles.radicals = {}; $.extend(true, s.handles.radicals, consonant_radical_positions[symbol_name]); $(s.e).append(ns_elem('use', svg_ns, {'xlink:href': '#' + symbol_name}, xlink_ns)); $.each(radicals, function(index, value) { var radical_position = s.handles.radicals[index]; if (value == "dot") { var circle = $(ns_elem('circle', svg_ns)); circle.attr({r: 1, cx: radical_position.x, cy: radical_position.y}); circle.attr('class', 'radical'); $(s.e).append(circle); } if (value == "line") { var d = norm(sub(radical_position, s.handles.center)); var start = sub(radical_position, mul(d, radical_backup)); var end = add(radical_position, mul(d, radical_length)); var line = $(ns_elem('path', svg_ns)); line.attr('d', 'M' + start.x + ',' + start.y + ' L' + end.x + ',' + end.y); line.attr('class', 'radical'); $(s.e).append(line); } }); $.each(s.handles, function(index, value) { if (index != "radicals") { s.vectors.push(value); } }); $.each(s.handles.radicals, function(i, vector) { s.vectors.push(vector); }); return s; } function transform_for_circle(radius, angle, glyph) { var group = ns_elem('g', svg_ns); $(group).attr('transform', 'rotate(' + (-1*angle) + ') translate(0 ' + radius + ')'); $(group).append(glyph.e); $.each(glyph.vectors, function (name, value) { // Translate the vector. var translated = {}; translated.x = value.x; translated.y = value.y + radius; // Rotate the vector. var rotated = {}; rotated.x = translated.x * cos_deg(-angle) - translated.y * sin_deg(-angle); rotated.y = translated.x * sin_deg(-angle) + translated.y * cos_deg(-angle); // Change the vector in-place. value.x = rotated.x; value.y = rotated.y; }); glyph.e = group; return glyph; } function enclose(radius, list_of_glyphs) { var length = list_of_glyphs.length; angle_step = 360 / length; var enclosure = {e: ns_elem('g', svg_ns), children: [], handles: {}, vectors: [] }; $.each(list_of_glyphs, function (index, glyph) { var the_glyph = transform_for_circle(radius, angle_step*index, glyph); enclosure.children.push(the_glyph); $(enclosure.e).append(the_glyph.e); $.each(the_glyph.vectors, function (i, vector) { enclosure.vectors.push(vector); }); }); $.each(enclosure.children, function (index) { var current = enclosure.children[index]; var next = enclosure.children[(index+1) % length]; var npd = "M " + current.handles.circle_out.x + " " + current.handles.circle_out.y; var arc = "A" + radius + "," + radius + " 0,0,0 "; if (length != 1) { npd = npd + arc + next.handles.circle_in.x + "," + next.handles.circle_in.y + " "; } else { npd = npd + arc + "0," + (next.handles.circle_in.y - radius - radius) + " "; npd = npd + arc + next.handles.circle_in.x + "," + next.handles.circle_in.y + " "; } var arc = $(ns_elem('path', svg_ns)).attr('d', npd).attr('class', 'enclosure'); $(enclosure.e).append(arc); }); $(enclosure.e).attr('transform', 'translate(0 ' + (-radius - inset) + ')'); $.each(enclosure.vectors, function (i, vector) { vector.y = vector.y - radius - inset; }); enclosure.handles.circle_in = {x: 0, y: 0}; enclosure.handles.circle_out = {x: 0, y: 0}; enclosure.vectors.push(enclosure.handles.circle_in); enclosure.vectors.push(enclosure.handles.circle_out); return enclosure; } function letters_from_string(str) { str = str.toLowerCase(); str = str.replace(/x/g, "ks"); str = str.replace(/qu/g, "kw"); str = str.replace(/q/g, "k"); var tokens = []; while (str.length != 0) { var results = consume_token(str); str = results.str; if (results.success) { tokens.push(results.token); } } return tokens; } function consume_token(str) { if (str[0] == " ") { return consume_token(str.slice(1)); } var out = {success: false}; var the_tip = str.slice(0,2); if (the_tip in lookup) { out.success = true; out.str = str.slice(2); out.token = lookup[the_tip]; console.log(out); console.log(the_tip, out.token); } else if (the_tip[0] in lookup) { out.success = true; out.str = str.slice(1); out.token = lookup[the_tip[0]]; } return out; } function interpret_input(str) { var words = []; $.each(str.split(" "), function (i, word) { var tk = letters_from_string(word); var glyphs = []; $.each(tk, function (i, letter_glyph) { glyphs.push(new_glyph(letter_glyph.name, letter_glyph.radicals)); }); var r = word_radius[word_radius.length-1]; if (glyphs.length < word_radius.length) { r = word_radius[glyphs.length]; } words.push(enclose(r, glyphs)); }); var out = enclose(sentence_radius, words); out = transform_for_circle(sentence_radius+inset, 0, out); return out; } $(document).ready(function () { function change_word(str) { if (the_big_word && the_big_word.e) { $(the_big_word.e).remove(); } the_big_word = interpret_input(str); $('svg').append(the_big_word.e); } change_word($('input').val()); $('input').change(function() { change_word($(this).val()); }); $('input').keyup(function() { change_word($(this).val()); }); $('svg').append(the_big_word.e); $('#sounds_list').text(Object.keys(lookup).join(", ")); }); </script> <script type="text/javascript"> function ns_elem () { if (typeof arguments[0] === "undefined") { console.log('There was an error in the element assist function. Called with no valid tag name!');} var elem; if (typeof arguments[1] === "string") { elem = document.createElementNS(arguments[1], arguments[0]); for (var i=2; i<arguments.length; i+=2) { if (typeof arguments[i+1] === "undefined") { for (var key in arguments[i]) { elem.setAttribute(key, arguments[i][key]); } break; } else { for (var key in arguments[i]) { elem.setAttributeNS(arguments[i+1], key, arguments[i][key]); } } } } else { elem = document.createElement(arguments[0]); for (var i=1; i<arguments.length; i+=2) { if (typeof arguments[i+1] === "undefined") { for (var key in arguments[i]) { elem.setAttribute(key, arguments[i][key]); } break; } else { for (var key in arguments[i]) { elem.setAttributeNS(arguments[i+1], key, arguments[i][key]); } } } } return elem;} </script> </article>