centering that splash glyph...

main
Shoofle 4 years ago
parent 66d00b094e
commit df17120744
  1. 8
      articles/circle_script.article.html

@ -12,6 +12,12 @@ table > img {
width: 50%; width: 50%;
height: 50%; height: 50%;
} }
.hero-example {
width: 60%;
display: block;
margin-left: auto;
margin-right: auto;
}
.example-glyph { .example-glyph {
width: 20%; width: 20%;
display: block; display: block;
@ -31,7 +37,7 @@ table > img {
</style> </style>
<h3>An introduction to Circle Script (Version... 3?)</h3> <h3>An introduction to Circle Script (Version... 3?)</h3>
<p>Circle script is a writing system that I made up. The fundamental gimmick of it is that words and sentences in it form circles.</p> <p>Circle script is a writing system that I made up. The fundamental gimmick of it is that words and sentences in it form circles.</p>
<img src="splash-example.svg" alt="A large glyph composed of nested circles." /> <img src="splash-example.svg" alt="A large glyph composed of nested circles." class="hero-example" />
<p>It's largely decorative, has vague intentions at being phonetic, and I like using it in art! The other primary use case is writing cute notes to people I like.</p> <p>It's largely decorative, has vague intentions at being phonetic, and I like using it in art! The other primary use case is writing cute notes to people I like.</p>
<h4>Here's the overview of how to read circle script:</h5> <h4>Here's the overview of how to read circle script:</h5>
<p>To read circle script, you start at whatever spot is marked with a little line segment outside the circle, parallel to it. If that's not present, you can usually start at the bottom. Walk around the circle widdershins (counterclockwise) and decode each shape and glyph you encounter, turning them into sounds.</p> <p>To read circle script, you start at whatever spot is marked with a little line segment outside the circle, parallel to it. If that's not present, you can usually start at the bottom. Walk around the circle widdershins (counterclockwise) and decode each shape and glyph you encounter, turning them into sounds.</p>

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