the static site generator, generate.ignore.py, is done
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<!doctype html>
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<html>
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<head>
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{% block head %}
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<meta charset="utf-8">
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<title>{% block title %}Writings by Shoofle{% endblock %}</title>
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<script src="/static/jquery.min.js" type="text/javascript"></script>
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<link href="/static/bootstrap/css/bootstrap.css" rel="stylesheet" type="text/css">
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<link href="/static/bootstrap/css/bootstrap-responsive.css" rel="stylesheet" type="text/css">
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<link href="/static/shoofle.css" rel="stylesheet" type="text/css">
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{% endblock %}
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</head>
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<body>
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{% block body -%}
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{%- include target -%}
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{%- endblock %}
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</body>
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</html>
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<!doctype html>
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<html>
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<head>
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{% block head %}
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<meta charset="utf-8">
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<title>{% block title %}Writings by Shoofle{% endblock %}</title>
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<script src="/static/jquery-2.0.3.js" type="text/javascript"></script>
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<link href="/static/bootstrap/css/bootstrap.css" rel="stylesheet" type="text/css">
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<link href="/static/bootstrap/css/bootstrap-responsive.css" rel="stylesheet" type="text/css">
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<link href="/static/shoofle.css" rel="stylesheet" type="text/css">
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<style type="text/css">
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body { transform: scale(0.5); transform-origin: 0% 0% }
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</style>
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{% endblock %}
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</head>
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<body>
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{% block body -%}
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{%- include target -%}
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{%- endblock %}
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</body>
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</html>
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{% extends "articles/article.template.html" %}
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{% block title -%}
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Features for a game-focused programming language or library
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{%- endblock %}
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{% block body -%}
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<p>I like making games but sometimes I spend a lot of time doing stuff that is just annoying. What if a language or environment were designed to make those things easy?</p>
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<hr>
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{%- include "articles/snorlax_evaluation.article.html" -%}
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<hr>
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{%- include "articles/time_integration.article.html" -%}
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<hr>
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{%- include "articles/easy_peasy_state_machinesy.article.html" -%}
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{%- endblock %}
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{% extends "articles/article.template.html" %}
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{% block title -%}
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Features for a game-focused programming language or library
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{%- endblock %}
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{% block body -%}
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<style type="text/css"> body { transform: scale(0.5); transform-origin: 0% 0%; } </style>
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<p>I like making games but sometimes I spend a lot of time doing stuff that is just annoying. What if a language or environment were designed to make those things easy?</p>
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<hr>
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{%- include "articles/snorlax_evaluation.article.html" -%}
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<hr>
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{%- include "articles/time_integration.article.html" -%}
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<hr>
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{%- include "articles/easy_peasy_state_machinesy.article.html" -%}
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{%- endblock %}
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0
finalized/static/WHA.epub
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finalized/static/WHA.epub
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finalized/static/sleepy.html
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finalized/static/sleepy.html
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{% extends "articles/article.template.html" %}
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{% block title -%}
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How should this website be laid out?
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{%- endblock %}
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{% block body -%}
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{%- include "articles/auriga.article.html" -%}
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{%- endblock %}
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{% extends "articles/article.template.html" %}
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{% block title -%}
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Impromptu Soundsystems would be a good name for a band.
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{%- endblock %}
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{% block body -%}
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{%- include "articles/distributed_speakers.article.html" -%}
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{%- endblock %}
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{% extends "articles/article.template.html" %}
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{% block title -%}
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I occasionally play some videogames.
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{%- endblock %}
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{% block body -%}
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{%- include "articles/game_log.article.html" -%}
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{%- endblock %}
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{% extends "articles/article.template.html" %}
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{% block title -%}
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Features for a game-focused programming language or library
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{%- endblock %}
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{% block body -%}
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<p>I like making games but sometimes I spend a lot of time doing stuff that is just annoying. What if a language or environment were designed to make those things easy?</p>
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<hr>
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{%- include "articles/snorlax_evaluation.article.html" -%}
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<hr>
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{%- include "articles/time_integration.article.html" -%}
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<hr>
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{%- include "articles/easy_peasy_state_machinesy.article.html" -%}
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{%- endblock %}
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{% extends "articles/article.template.html" %}
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{% block title -%}
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The Mindjail Engine!
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{%- endblock %}
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{% block body -%}
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{%- include "articles/mindjail_engine.article.html" -%}
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{%- endblock %}
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{% extends "articles/article.template.html" %}
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{% block title -%}
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I have used OAuth, and lived to tell the tale.
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{%- endblock %}
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{% block body -%}
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{%- include "articles/oauth.article.html" -%}
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{%- endblock %}
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{% extends "articles/article.template.html" %}
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{% block title -%}
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Play For X
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{%- endblock %}
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{% block body -%}
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{%- include "articles/play_for_x.article.html" -%}
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{%- endblock %}
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{% extends "articles/article.template.html" %}
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{% block title -%}
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Javascript DDR Clone
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{%- endblock %}
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{% block body -%}
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{%- include "articles/shoof_shoof_revolution.article.html" -%}
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{%- endblock %}
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{% extends "articles/article.template.html" %}
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{% block title -%}
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I spin things around!
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{%- endblock %}
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{% block body -%}
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{%- include "articles/spinning.article.html" -%}
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{%- endblock %}
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{% extends "articles/article.template.html" %}
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{% block title -%}
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Tamari Lattices: very pretty.
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{%- endblock %}
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{% block body -%}
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{%- include "articles/tamari.article.html" -%}
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{%- endblock %}
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{% extends "articles/article.template.html" %}
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{% block title -%}
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contentEditable: Text Editors Made Easy?
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{%- endblock %}
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{% block body -%}
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{%- include "articles/text_editors_with_contenteditable.article.html" -%}
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{%- endblock %}
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generate.py
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generate.py
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import argparse
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import argparse
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parser = argparse.ArgumentParser()
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parser = argparse.ArgumentParser()
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parser.add_argument("destination", help="where to put the rendered site")
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parser.add_argument("-i", "--input", type=Path, help="source materials")
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parser.add_argument("-o", "--output", type=Path, help="where to put the rendered site")
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args = parser.parse_args()
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args = parser.parse_args()
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root_folder = Path(__file__).parent
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source = args.input
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source = root_folder / "source"
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finals = args.output
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finals = root_folder / "finalized"
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if args.destination:
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finals = args.destination()
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env = Environment(
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env = Environment(
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loader=FileSystemLoader(source),
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loader=FileSystemLoader(source),
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# clear out the folder finalized
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# clear out the folder finalized
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shutil.copytree(source, finals)
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# walk the source directory and make all the corresponding files into finalized
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# walk the source directory and make all the corresponding files into finalized
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for path_to_file in (source / "articles").glob("*"):
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rel_path = path_to_file.relative_to(source)
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if ".article.html" in str(path_to_file):
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article_template = env.get_template("articles/article.template.html")
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with open(finals / rel_path, "w") as output:
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article_template = env.get_template("articles/article.template.html")
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for path_to_source in source.glob("**/*"):
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output.write(article_template.render(title="Article", target=str(path_to_file.relative_to(source))))
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rel_path = path_to_source.relative_to(source)
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path_to_output = finals / rel_path
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if ".ignore" in str(rel_path):
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continue
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if path_to_source.is_dir():
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pass
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elif ".article.html" in str(path_to_source):
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path_to_output = path_to_output.parent / path_to_output.name.replace(".article","")
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with open(path_to_output, "w") as output_file:
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os.makedirs(path_to_output.parent, exist_ok=True)
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output_file.write(article_template.render(title="Article", target=str(rel_path)))
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elif ".renderme" in str(path_to_source):
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path_to_output = path_to_output.parent / path_to_output.name.replace(".renderme","")
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with open(path_to_output, "w") as output_file:
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os.makedirs(path_to_output.parent, exist_ok=True)
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output_file.write(env.get_template(rel_path).render())
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elif ".template.html" in str(path_to_source):
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pass
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else:
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os.makedirs(path_to_output.parent, exist_ok=True)
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shutil.copy(path_to_source, path_to_output)
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