<pclass="thoughts">I really liked Halo: CE. It was a strong game, and I've had a soft spot for the Halo story - I don't think it's particularly deep or told with finesse, but it's <em>fun</em>!</p>
</li>
<li>Halo 2
<divclass="accolades">
<spanclass="difficulty hard">Heroic co-op</span>
</div>
<pclass="thoughts">I've been telling myself I'm going to beat Halo 2 on legendary by myself since the day I beat Halo: CE on legendary. I feel the overwhelming urge to be able to say I've beaten the whole trilogy on the hardest difficulty! On the other hand, it's really goddamn hard.</p>
<spanclass="achievement bad">Gave up after like 30 minutes</span>
</div>
<pclass="thoughts">This game was terrible.</p>
</li>
<li>Resistance: Fall of Man
<divclass="accolades">
<spanclass="difficulty hard">Hard? co-op</span>
</div>
</li>
<li>Resistance 3
<divclass="accolades">
<spanclass="difficulty hard">Hard co-op</span>
</div>
<pclass="thoughts">These games weren't very deep, but they had decent shooting and good weapons. Resistance 2 didn't have co-op, so I didn't play it - I just watched my friend do it.</p>
<pclass="thoughts">This game offered alternate color modes for colorblindness, which is awesome. Shame the dialogue and plot was so literally laughable.
<spanclass="achievement max">Broke one level</span>
</div>
<pclass="thoughts">My pal and I played this over one break, and we couldn't take it seriously. Once we beat it, we spent our hard-earned points on getting infinite ammo for a few weapons - and decided we'd try to unlock infinite ammo for every weapon. We didn't end up doing that, but we did get so practiced at going through one level - which drops the most money for the time you spend in it by <em>far</em> - that we beat the max difficulty time trial by <em>half</em>. The magnum in that game is ridiculously overpowered.</p>
<pclass="thoughts">I feel like including Final Fantasy games that I haven't finished is still reasonable because not finishing a Final Fantasy game involves a similar time commitment as finishing many other games.</p>
<spanclass="achievement max">Climbed the temple</span>
</div>
<pclass="thoughts">I love this game so much I'm not even going to write about it. My thoughts would take up too much space.</p>
</li>
<li>Ico
<pclass="thoughts">Ico was very pretty, and had some of the same quality that Shadow of the Colossus had, but it didn't tie together nearly so well.</p>
</li>
<li>Mirror's Edge
<divclass="accolades">
<spanclass="difficulty normal">Easy</span>
<spanclass="achievement hard">Test of Faith (Pacifist)</span>
</div>
<pclass="thoughts">This game has the best platforming I've had the pleasure of experiencing - and I'm a sucker for good platforming.</p>
</li>
<li>El Shaddai
<divclass="accolades">
<spanclass="difficulty normal">Normal</span>
</div>
<pclass="thoughts">I loved this game from an aesthetic point of view, but I kept waiting for the story to get interesting. I'm still waiting.</p>
</li>
<li>Zeno Clash
<pclass="thoughts">The aesthetic really makes this game stand out.</p>
<spanclass="achievement good">Mind Voyager (each trip to Who Knows Where)</span>
</div>
<pclass="thoughts">Oh gosh this game. I loved it so much. Such a masterpiece of storytelling - two days after getting it I finished it, and two days later I finished my second playthrough. When I design games, this is what I try for - with maybe more female characters.</p>
</li>
<li>Journey
<divclass="accolades">
<spanclass="achievement good">White Cloak</span>
</div>
<pclass="thoughts">The only game I've played or seen with such an emotionally powerful and compelling anonymous multiplayer experience.</p>