; original export script by gabriel reis, modified by shoofle .SpriteTiles: db $00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00 db $01,$01,$01,$01,$01,$01,$01,$01,$1f,$1f,$1f,$10,$1f,$10,$1f,$1c db $f0,$f0,$fc,$5c,$fe,$06,$5f,$a3,$ff,$01,$ff,$00,$ff,$00,$ff,$00 db $00,$00,$00,$00,$00,$00,$07,$07,$87,$85,$ff,$fd,$ff,$01,$ff,$01 db $07,$07,$01,$01,$01,$01,$01,$01,$00,$00,$00,$00,$00,$00,$00,$00 db $ff,$00,$ff,$00,$ff,$00,$ff,$80,$ff,$93,$fe,$d2,$7e,$76,$1c,$1c db $ff,$01,$ff,$01,$ff,$01,$ff,$01,$ff,$c9,$7f,$69,$3f,$3b,$0e,$0e db $00,$00,$00,$00,$00,$00,$0e,$0e,$8f,$8b,$ff,$fd,$ff,$01,$ff,$01 db $ff,$00,$ff,$00,$ff,$00,$ff,$80,$ff,$93,$fe,$96,$fc,$dc,$70,$70 db $ff,$01,$ff,$01,$ff,$01,$ff,$01,$ff,$c9,$7f,$4b,$7e,$6e,$38,$38 db $00,$00,$03,$03,$0c,$0c,$10,$10,$20,$20,$20,$20,$40,$40,$40,$40 db $00,$00,$c0,$c0,$30,$30,$08,$08,$04,$04,$04,$04,$02,$02,$02,$02 db $40,$40,$40,$40,$20,$20,$20,$20,$10,$10,$0c,$0c,$03,$03,$00,$00 db $02,$02,$02,$02,$04,$04,$04,$04,$08,$08,$30,$30,$c0,$c0,$00,$00 .SpriteTilesEnd: .Sprites: ; tiles start at 0 db $01, $02, $07 db $04, $05, $09 .SpritesEnd: