card browse screen started

This commit is contained in:
Shoofle 2025-01-16 09:53:24 -05:00
parent 4175bfcd69
commit cf5202996c
8 changed files with 380 additions and 503 deletions

View File

@ -4,129 +4,129 @@ Spreads:
db 8 ; length
.onecard
db 1, $31
db 8, "Answer "
db 8, "to query"
db 7, "Reply "
db 7, " "
db 18, " One Card "
db 18, " Draw one card. "
db 18, " Make any query. "
.threecard
db 3, $11, $31, $51
db 8, "Past "
db 8, " "
db 8, "Present "
db 8, " "
db 8, "Future "
db 8, " "
db 7, "Past "
db 7, " "
db 7, "Present"
db 7, " "
db 7, "Future "
db 7, " "
db 18, "Three Card Spread "
db 18, " Old reliable. "
.threecardB
db 3, $12, $52, $30
db 8, "Mind "
db 8, " "
db 8, "Body "
db 8, " "
db 8, "Spirit "
db 8, " "
db 7, "Mind "
db 7, " "
db 7, "Body "
db 7, " "
db 7, "Spirit "
db 7, " "
db 18, "Three Card Spread "
db 18, " Many variations. "
.fivecardSituation
db 5, $10, $50, $12, $52, $31
db 8, "Scenario"
db 8, " "
db 8, "Things "
db 8, "at play "
db 8, "Dangers "
db 8, "afoot "
db 8, "Outcome "
db 8, " "
db 8, "Theme "
db 8, " "
db 7, "Goings "
db 7, "on "
db 7, "Things "
db 7, "at play"
db 7, "Dangers"
db 7, "afoot "
db 7, "Outcome"
db 7, " "
db 7, "Theme "
db 7, " "
db 18, "Situation reading "
db 18, "What's going on? "
.fivecardRelationship
db 5, $01, $61, $20, $31, $42
db 8, "Querent "
db 8, " "
db 8, "Other "
db 8, "person "
db 8, "Past "
db 8, "history "
db 8, "Present "
db 8, "moment "
db 8, "Future "
db 8, "outcomes"
db 7, "Querent"
db 7, " "
db 7, "Other "
db 7, "person "
db 7, "Past "
db 7, "history"
db 7, "Present"
db 7, "moment "
db 7, "Future "
db 7, "outcome"
db 18, " Relationships "
db 18, "5 cards, 2 people."
.sixcard
db 6, $11, $21, $30, $32, $41, $51
db 8, "Querent " ; 01
db 8, " "
db 8, "Problem " ; 11
db 8, " "
db 8, "Logic " ; 20
db 8, "view "
db 8, "Emotion " ; 22
db 8, "view "
db 8, "Path of " ; 31
db 8, "action "
db 8, "Outcome " ; 41
db 8, " "
db 7, "Querent" ; 01
db 7, " "
db 7, "Problem" ; 11
db 7, " "
db 7, "Logic " ; 20
db 7, "view "
db 7, "Emotion" ; 22
db 7, "view "
db 7, "Path of" ; 31
db 7, "action "
db 7, "Outcome" ; 41
db 7, " "
db 18, " Horizontal Cross "
db 18, "For facing issues."
.alexNine
db 9, $01, $10, $12, $20, $22, $30, $32, $41, $61
db 8, "Querent "
db 8, "role "
db 8, "Problems"
db 8, "you know"
db 8, "Problems"
db 8, "hidden "
db 8, "Strength"
db 8, "you know"
db 8, "Strength"
db 8, "unknown "
db 8, "Weakness"
db 8, "you know"
db 8, "Weakness"
db 8, "ignored "
db 8, "Advice "
db 8, " "
db 8, "Outcome "
db 8, " "
db 7, "Querent"
db 7, "role "
db 7, "Woes "
db 7, "known "
db 7, "Woes "
db 7, "hidden "
db 7, "Power "
db 7, "known "
db 7, "Power "
db 7, "unknown"
db 7, "Frailty"
db 7, "known "
db 7, "Frailty"
db 7, "ignored"
db 7, "Advice "
db 7, " "
db 7, "Outcome"
db 7, " "
db 18, " Eight Plus One "
db 18, " What faces you? "
.twelvecard
db 12, $00, $10, $20, $40, $50, $60, $02, $12, $22, $42, $52, $62
db 8, "This " ; 00
db 8, "month "
db 8, "Next " ; 10
db 8, "month "
db 8, "Third " ; 20
db 8, "month "
db 8, "Fourth " ; 30
db 8, "month "
db 8, "Fifth " ; 40
db 8, "month "
db 8, "Sixth " ; 02
db 8, "month "
db 8, "Seventh " ; 12
db 8, "month "
db 8, "Eighth " ; 22
db 8, "month "
db 8, "Ninth " ; 32
db 8, "month "
db 8, "Tenth " ; 42
db 8, "month "
db 8, "Eleventh" ; 42
db 8, "month "
db 8, "Twelfth " ; 42
db 8, "month "
db 7, "This " ; 00
db 7, "month "
db 7, "Next " ; 10
db 7, "month "
db 7, "3rd " ; 20
db 7, "month "
db 7, "4th " ; 30
db 7, "month "
db 7, "5th " ; 40
db 7, "month "
db 7, "6th " ; 02
db 7, "month "
db 7, "7th " ; 12
db 7, "month "
db 7, "8th " ; 22
db 7, "month "
db 7, "9th " ; 32
db 7, "month "
db 7, "10th " ; 42
db 7, "month "
db 7, "11th " ; 42
db 7, "month "
db 7, "12th " ; 42
db 7, "month "
db 18, " One Year Spread "
db 18, " Month by month "
.end
Cards:
db 7 ; length
db 9 ; length
dw TheFool
dw TheMagician
dw TheHighPriestess

View File

@ -1,67 +1,79 @@
; screen variables
DEF vSelectedCardIndex EQU VARIABLES_START
DEF vPreviousCardIndex EQU vSelectedCardIndex + 1
; screen variables already ddefined in screencardread
;DEF vPreviousCardIndex EQU VARIABLES_START
;def vBlocked equ vPreviousCardIndex + 1
ScreenCardRead:
dw CardReadSetup
dw CardReadUpdate
dw CardReadDraw
dw CardReadTeardown
ScreenCardBrowse:
dw CardBrowseSetup
dw CardBrowseUpdate
dw CardBrowseDraw
dw CardBrowseTeardown
CardReadSetup:
; Turn the LCD off
ld hl, rLCDC
bit 7, [hl]
jp z, .screenOff
.busyWait
ld a, [rLY]
cp a, 143
jp c, .busyWait
ld [hl], 0
.screenOff
ld hl, UITiles ; source
ld de, $8000 + $80*16; destination of copy
ld bc, UITilesEnd - UITiles ; length to copy
call CopyRangeUnsafe
CardBrowseSetup:
ld a, 1
ldh [vBlocked], a
ld a, LOW(RunDMA) ; zero out the OAM
ld [vAsyncNext], a
ld a, HIGH(RunDMA)
ld [vAsyncNext+1], a
ld a, LOW(.loadUIMap)
ld [vAsyncAfter], a
ld a, HIGH(.loadUIMap)
ld [vAsyncAfter+1], a
ld hl, LetterTiles ; map the small font into vram at ascii locations
ld de, $8000 + (127 + $21)*16
ld bc, LetterTilesEnd - LetterTiles
call CopyRangeUnsafe
ld a, HIGH(ZEROES)
ld de, $ffc0 ; arguments to the first async call.
call DoInAsyncVBlank
ret
.loadUIMap
ld hl, UITilemap ; origin
ld hl, CardBrowse.UITilemap ; origin
ld de, $9800 ; destination
ld b, 18 ; height
ld c, 10 ; width
call CopyTilesToMapUnsafe
ld c, 20 ; width
ld a, LOW(CopyTilesToMapThreadsafe)
ld [vAsyncNext], a
ld a, HIGH(CopyTilesToMapThreadsafe)
ld [vAsyncNext+1], a
ld hl, ZEROES
ld de, $9800 + 10
ld b, 18
ld c, 10
call CopyTilesToMapUnsafe
ld a, LOW(CardBrowse.LoadCardDataAsync)
ld [vAsyncAfter], a
ld a, HIGH(CardBrowse.LoadCardDataAsync)
ld [vAsyncAfter+1], a
ret
; set LCD and display registers
ld a, %11100100
ld [rBGP], a
ld a, LCDCF_BLK01 | LCDCF_ON | LCDCF_BGON
ld [rLCDC], a
; arguments for the screen
CardBrowseUpdate:
ld hl, vTime
ldh a, [rDELTAT]
ld b, a
ldh a, [vTime]
add a, b
ldh [vTime], a
ldh a, [vTime+1]
adc a, 0
ldh [vTime+1], a ; increment time. when the 16bit time register is greater
; than 4096 ($10_00) then one second has passed. so that's satisfied when
; vTime+1 is equal to or greater than $10
ldh a, [vTime+1]
cp a, $01
jp c, .doneTimer ; if the timer is less than $0100, skip to end
;otherwise reset the timer
ld a, 0
ldh [vSelectedSpreadCard], a
; vCurrentSpread is set by the calling context.
ld a, $FF
ldh [vPreviousCardIndex], a
ld a, 0
ldh [vSelectedCardIndex], a
call LoadCardData
ei
ret ; return from cardreadsetup
ldh [vTime], a
ldh [vTime+1], a
ld hl, SquaresTiles
ldh a, [vFrameCountSquares]
inc a
call ArrayClampLooping
ldh [vFrameCountSquares], a
CardReadUpdate:
.doneTimer
ld hl, rMYBTNP
bit 4, [hl]
jp z, .doneWithB
@ -69,116 +81,72 @@ CardReadUpdate:
call ChangeScene
ret
.doneWithB
ldh a, [vSelectedCardIndex]
bit 3, [hl] ; select the down key
jp z, :+ ; skip the following code if down is not pressed
inc a ; increment when they press down because the deck has card 0 at the top
:
bit 2, [hl] ; select up key %0000_0100
jp z, :+ ; skip the following code if up is not pressed
dec a ; decrement when they press up because the deck has card 0 at the top
:
ld hl, Cards
call ArrayClampLooping
ldh [vSelectedCardIndex], a ; load current selected tile index
ldh a, [vSelectedSpreadCard]
ldh a, [vSelectedCardIndex]
ld hl, rMYBTNP
bit 1, [hl]
jp z, :+ ; skip the following code if left is not pressed
dec a
:
bit 0, [hl]
jp z, :+ ; skip the following code if right is not pressed
bit 3, [hl]
jp z, :+ ; skip the following code if down is not pressed
inc a
:
ldh [vSelectedSpreadCard], a
ldh a, [vCurrentSpread]
ld l, a
ldh a, [vCurrentSpread+1]
ld h, a
ldh a, [vSelectedSpreadCard]
bit 2, [hl]
jp z, :+ ; skip the following code if up is not pressed
dec a
:
ldh [vSelectedCardIndex], a
ld hl, Cards
call ArrayClampLooping
ldh [vSelectedSpreadCard], a
ldh [vSelectedCardIndex], a
ret
CardReadDraw:
; first, we draw the spread minimap
ldh a, [vCurrentSpread]
ld c, a
ldh a, [vCurrentSpread+1]
ld b, a
ld hl, $9800 + (32*12)+11
ldh a, [vSelectedCardInSpread]
call DrawSpreadMinimap
; okay now we draw the deck minimap
ld a, [Cards]
srl a ; divide by two because we're drawing icons for pairs of cards
ld b, a ; length of the cards data
ld hl, $9800+32*4+19 ; start point
ld de, 32 ; stride
CardReadDrawCopyTile:
ld [hl], $81 ; load the tile for "unselected pair of tiles"
add hl, de ; step forward by stride (hl is the address we're drawing to on screen)
dec b ; sets zero flag because it's an 8-bit register
jp nz, CardReadDrawCopyTile ; repeat if there's more cards in the deck to draw
ld [hl], $87 ; draw the cap at the end
; the rest of this stuff deals with drawing the set-out card for the current
; selected card
CardReadDrawSelectedTile:
ldh a, [vSelectedCardIndex]
srl a
ld b, a
ld hl, $9800+32*4+19 ; start point
ld de, 32 ; stride
; if the card we need to draw is in the zeroth spot, jump straight to drawing.
jp z, CardReadDrawDrawSelectedTile
CardReadDrawCountDownTile:
; otherwise, decrement b until we're there
add hl, de
dec b
jp nz, CardReadDrawCountDownTile
CardReadDrawDrawSelectedTile:
ldh a, [vSelectedCardIndex]
and a, 1
; if we're on an odd tile, draw the tile with the top card selected.
; no other tile needs to change.
ld [hl], $82
jp z, CardReadDrawReturn
; otherwise we need to draw the tile with the bottom card selected.
; this is more complicated because the tile underneath needs to change as well.
ld [hl], $90 ; draw the "bottom card is selected"
add hl, de ; look down one tile (de has stride, remember)
ld a, $81
cp a, [hl] ; check if the existing tile at that spot is $81 (cards) or not (end cap)
ld [hl], $91 ; draw the tile of "cards but the card above is selected"
jp z, CardReadDrawReturn ; if that was right, then jump to the end
ld [hl], $92 ; if that was wrong, draw "end cap but the card above is selected"
CardReadDrawReturn:
; check if the current selected tile is different from the previous;
; if it is different, then load new card data
ldh a, [vSelectedCardIndex]
ld hl, vPreviousCardIndex
cp a, [hl]
call nz, LoadCardData ; only load new card data if the selected card has changed
ret z ; if the selected card diddn't change, nothing to do
ldh a, [vBlocked]
cp a, 0
ret nz
ld a, LOW(CardBrowse.LoadCardDataAsync)
ld [vAsyncAfter], a
ld a, HIGH(CardBrowse.LoadCardDataAsync)
ld [vAsyncAfter+1], a
call DoInAsyncVBlank
ret
CardReadTeardown:
ret
LoadCardData:
ld a, [vSelectedCardIndex]
ld [vPreviousCardIndex], a
ld b, 144
call AwaitLine ; wait for vblank before starting to work
ld a, [vSelectedCardIndex]
CardBrowseDraw:
ld hl, SquaresTiles
inc hl
ld b, 0
ld c, a ; load bc from a. coming into this we have the number of the card in the card array in a
ldh a, [vFrameCountSquares]
ld c, a
add hl, bc
add hl, bc
ld c, [hl]
inc hl
ld b, [hl]
ld h, b
ld l, c
ld de, $8000+$100*16 + 1*16
ld bc, (SquaresTileset8 - SquaresTileset7) / 8
call CopyRangeUnsafeBy8s
; the card data is loaded asynchronously, initiated in CardReadUpdate
ret
CardBrowseTeardown:
ret
CardBrowse.LoadCardDataAsync: ; to be called as async
ei
ld a, 1
ldh [vBlocked], a
ldh a, [vSelectedCardIndex]
ldh [vPreviousCardIndex], a
ld b, 0
ld c, a ; load bc from a, the number of the card in the cards list
ld hl, Cards + 1 ; skip the length prefix
add hl, bc
add hl, bc ; add this twice to double the offset because it's two bytes per address
@ -192,21 +160,38 @@ LoadCardData:
ld h, b
ld l, c ; hl now contains the address of the card data.
ld a, LOW(.duringDraw)
ld [vAsyncNext], a
ld a, HIGH(.duringDraw)
ld [vAsyncNext+1], a
ld a, 0
ld [vAsyncAfter], a
ld [vAsyncAfter+1], a
di
nop
nop
ret
.duringDraw
di ; these function calls should be fast so we'll disable interrupts and do them
; synchronously
; hl points to a card struct.
; card struct starts with a sequence of length-prefixed strings in memory
; so when we're done writing one, hl will be correctly placed to read the next
; length-prefixed print doesn't require passing a length
; so all we have to set is the destination for each
ld de, $9800 + 32*1 + 10
ld de, $9800 + 32*11 + 10
call PrintString
ld de, $9800 + 32*2 + 10
ld de, $9800 + 32*12 + 10
call PrintString
ld de, $9800 + 32*6 + 10
ld de, $9800 + 32*14 + 10
call PrintString
ld de, $9800 + 32*7 + 10
ld de, $9800 + 32*15 + 10
call PrintString
ld de, $9800 + 32*8 + 10
ld de, $9800 + 32*16 + 10
call PrintString
ei
; hl now contains the address after all the strings.
; [hl+] and [hl+] read the length first, into bc
@ -218,253 +203,114 @@ LoadCardData:
ld e, a
ld a, [hl+]
ld d, a ; de has source of tile range copy
push hl ; save the pointer to the next bit of card data (tile map)
ld h, d
ld l, e ; source
ld de, $9800 + 32 + 1 ; destination
ld b, 16 ; height
ld c, 8 ; width
call CopyTilesSafe
ei
WaitForSafeCopy:
ld b, 140
call AwaitLine
ldh a, [vSafeCopyCount]
ld b, a
ldh a, [vSafeCopyCount+1]
or a, b
jp nz, WaitForSafeCopy
di
pop hl
ld a, LOW(CopyTilesToMapThreadsafe)
ld [vAsyncNext], a
ld a, HIGH(CopyTilesToMapThreadsafe)
ld [vAsyncNext+1], a
ld a, LOW(.afterCopyTiles)
ld [vAsyncAfter], a
ld a, HIGH(.afterCopyTiles)
ld [vAsyncAfter+1], a
di
nop
nop
ret
.afterCopyTiles
ei
ldh a, [vSelectedCardIndex]
ldh [vPreviousCardIndex], a
ld b, 0
ld c, a ; load bc from a, the number of the card in the cards list
ld hl, Cards + 1 ; skip the length prefix
add hl, bc
add hl, bc ; add this twice to double the offset because it's two bytes per address
; follow the pointer we're looking at
ld a, [hl+]
ld c, a
ld a, [hl+]
ld b, a ; bc has length
ld b, a
ld h, b
ld l, c ; hl now contains the address of the card data.
di
call PassList
call PassList
call PassList
call PassList
call PassList ; skip the strings
ei
inc hl
inc hl ; skip tile map width
inc hl
inc hl ; skip tile map pointer
ld a, [hl+]
ld c, a
ld a, [hl+]
ld b, a ; bc has length of tile data
ld a, [hl+]
ld e, a
ld a, [hl+]
ld d, a ; de has source of tile range copy
; push hl ; we don't need to keep track of hl at this point and our stack is clean.
ld h, d
ld l, e ; hl takes the source
ld de, $8000 ; always load tile data into the same spot in vram
call CopyRangeSafe
ei
WaitForSafeCopy2:
ld b, 140
call AwaitLine
ldh a, [vSafeCopyCount]
ld b, a
ldh a, [vSafeCopyCount+1]
or a, b
jp nz, WaitForSafeCopy2
ld de, $91b0 ; always load tile data into the same spot in vram
ld a, LOW(CopyRangeUnsafe)
ld [vAsyncNext], a
ld a, HIGH(CopyRangeUnsafe)
ld [vAsyncNext+1], a
ld a, LOW(.afterLoadingTiles)
ld [vAsyncAfter], a
ld a, HIGH(.afterLoadingTiles)
ld [vAsyncAfter+1], a
di
nop
nop
ret
.afterLoadingTiles
ei
ld a, 0
ldh [vBlocked], a
ret
ld a, 0
ld [vAsyncNext], a
ld [vAsyncNext+1], a
ld [vAsyncAfter], a
ld [vAsyncAfter+1], a
di
nop
nop
ret
INCLUDE "CopyRangeSafe.inc"
INCLUDE "CopyTilesSafe.inc"
UITiles:
db $00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00
db $0f,$0f,$10,$10,$10,$10,$10,$10,$0f,$0f,$10,$10,$10,$10,$10,$10
db $7f,$7f,$80,$80,$80,$80,$80,$80,$7f,$7f,$10,$10,$10,$10,$10,$10
db $00,$3c,$3c,$7e,$42,$c3,$42,$c3,$42,$c3,$42,$c3,$42,$c3,$42,$c3
db $42,$c3,$42,$c3,$42,$c3,$42,$c3,$42,$c3,$42,$c3,$3c,$7e,$00,$3c
db $00,$3c,$3c,$7e,$42,$c3,$5a,$db,$5a,$db,$5a,$db,$5a,$db,$5a,$db
db $5a,$db,$5a,$db,$5a,$db,$5a,$db,$5a,$db,$42,$c3,$3c,$7e,$00,$3c
db $0f,$0f,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00
db $ce,$f0,$c6,$f8,$0e,$f0,$16,$e8,$5e,$a0,$fe,$00,$fc,$00,$00,$00
db $ce,$f0,$c6,$f8,$ce,$f0,$c6,$f8,$ce,$f0,$c6,$f8,$ce,$f0,$c6,$f8
db $00,$00,$fc,$00,$fe,$00,$ae,$50,$1e,$e0,$06,$f8,$ce,$f0,$c6,$f8
db $00,$00,$3f,$00,$7f,$00,$7a,$05,$68,$17,$70,$0f,$63,$1f,$73,$0f
db $63,$1f,$73,$0f,$60,$1f,$78,$07,$75,$0a,$7f,$00,$3f,$00,$00,$00
db $00,$00,$ff,$00,$ff,$00,$aa,$55,$00,$ff,$00,$ff,$ff,$ff,$ff,$ff
db $63,$1f,$73,$0f,$63,$1f,$73,$0f,$63,$1f,$73,$0f,$63,$1f,$73,$0f
db $ff,$ff,$ff,$ff,$00,$ff,$00,$ff,$55,$aa,$ff,$00,$ff,$00,$00,$00
db $0f,$0f,$10,$10,$10,$10,$10,$10,$7f,$7f,$80,$80,$80,$80,$80,$80
db $7f,$7f,$10,$10,$10,$10,$10,$10,$0f,$0f,$10,$10,$10,$10,$10,$10
db $7f,$7f,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00
UITilesEnd:
LetterTiles:
db $00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00
db $03,$03,$07,$07,$0f,$0f,$0e,$0e,$1c,$1c,$30,$30,$c0,$c0,$c0,$c0
db $24,$24,$6c,$6c,$6c,$6c,$48,$48,$00,$00,$00,$00,$00,$00,$00,$00
db $1a,$1a,$1a,$1a,$7f,$7f,$34,$34,$34,$34,$fe,$fe,$68,$68,$68,$68
db $08,$08,$3c,$3c,$6a,$6a,$68,$68,$3c,$3c,$0a,$0a,$6a,$6a,$3c,$3c
db $63,$63,$a6,$a6,$ac,$ac,$d8,$d8,$1b,$1b,$35,$35,$65,$65,$c6,$c6
db $18,$18,$24,$24,$28,$28,$18,$18,$2c,$2c,$66,$66,$67,$67,$39,$39
db $18,$18,$18,$18,$18,$18,$30,$30,$00,$00,$00,$00,$00,$00,$00,$00
db $04,$04,$0c,$0c,$18,$18,$10,$10,$10,$10,$18,$18,$0c,$0c,$04,$04
db $20,$20,$30,$30,$18,$18,$08,$08,$08,$08,$18,$18,$30,$30,$20,$20
db $00,$00,$08,$08,$28,$28,$1e,$1e,$78,$78,$14,$14,$10,$10,$00,$00
db $00,$00,$00,$00,$18,$18,$18,$18,$7e,$7e,$18,$18,$18,$18,$00,$00
db $00,$00,$00,$00,$00,$00,$00,$00,$0c,$0c,$0c,$0c,$0c,$0c,$18,$18
db $00,$00,$00,$00,$00,$00,$1c,$1c,$38,$38,$00,$00,$00,$00,$00,$00
db $00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$18,$18,$18,$18,$00,$00
db $04,$04,$0c,$0c,$0c,$0c,$18,$18,$18,$18,$30,$30,$30,$30,$20,$20
db $00,$00,$38,$38,$64,$64,$64,$64,$64,$64,$64,$64,$64,$64,$38,$38
db $08,$08,$18,$18,$38,$38,$18,$18,$18,$18,$18,$18,$18,$18,$3c,$3c
db $00,$00,$38,$38,$4c,$4c,$0c,$0c,$0c,$0c,$18,$18,$30,$30,$7c,$7c
db $00,$00,$3c,$3c,$06,$06,$06,$06,$1c,$1c,$06,$06,$06,$06,$3c,$3c
db $00,$00,$04,$04,$26,$26,$26,$26,$3e,$3e,$06,$06,$06,$06,$04,$04
db $00,$00,$7c,$7c,$64,$64,$60,$60,$78,$78,$44,$44,$04,$04,$38,$38
db $00,$00,$20,$20,$30,$30,$30,$30,$3c,$3c,$32,$32,$32,$32,$1c,$1c
db $00,$00,$7c,$7c,$4c,$4c,$0c,$0c,$3e,$3e,$18,$18,$30,$30,$20,$20
db $00,$00,$78,$78,$64,$64,$64,$64,$38,$38,$64,$64,$64,$64,$3c,$3c
db $00,$00,$38,$38,$4c,$4c,$4c,$4c,$3c,$3c,$0c,$0c,$0c,$0c,$18,$18
db $00,$00,$00,$00,$18,$18,$18,$18,$00,$00,$18,$18,$18,$18,$00,$00
db $00,$00,$00,$00,$0c,$0c,$0c,$0c,$00,$00,$0c,$0c,$0c,$0c,$18,$18
db $00,$00,$0c,$0c,$18,$18,$30,$30,$60,$60,$30,$30,$18,$18,$0c,$0c
db $00,$00,$00,$00,$3c,$3c,$3c,$3c,$00,$00,$3c,$3c,$3c,$3c,$00,$00
db $00,$00,$30,$30,$18,$18,$0c,$0c,$06,$06,$0c,$0c,$18,$18,$30,$30
db $38,$38,$6c,$6c,$24,$24,$0c,$0c,$18,$18,$18,$18,$00,$00,$18,$18
db $3c,$3c,$62,$62,$59,$59,$45,$45,$5d,$5d,$5d,$5d,$63,$63,$38,$38
db $00,$00,$38,$38,$34,$34,$32,$32,$3e,$3e,$32,$32,$32,$32,$32,$32
db $00,$00,$7c,$7c,$32,$32,$32,$32,$3c,$3c,$32,$32,$32,$32,$1c,$1c
db $00,$00,$3c,$3c,$72,$72,$62,$62,$60,$60,$60,$60,$62,$62,$3c,$3c
db $00,$00,$f8,$f8,$64,$64,$62,$62,$62,$62,$62,$62,$62,$62,$3c,$3c
db $00,$00,$fc,$fc,$60,$60,$60,$60,$78,$78,$60,$60,$60,$60,$3c,$3c
db $00,$00,$fc,$fc,$60,$60,$60,$60,$78,$78,$60,$60,$60,$60,$20,$20
db $00,$00,$78,$78,$64,$64,$60,$60,$60,$60,$6e,$6e,$64,$64,$3c,$3c
db $00,$00,$40,$40,$62,$62,$62,$62,$7e,$7e,$62,$62,$62,$62,$22,$22
db $00,$00,$10,$10,$18,$18,$18,$18,$18,$18,$18,$18,$18,$18,$08,$08
db $00,$00,$08,$08,$0c,$0c,$0c,$0c,$0c,$0c,$4c,$4c,$6c,$6c,$3c,$3c
db $00,$00,$40,$40,$64,$64,$68,$68,$70,$70,$68,$68,$64,$64,$22,$22
db $00,$00,$20,$20,$30,$30,$30,$30,$30,$30,$30,$30,$32,$32,$1e,$1e
db $00,$00,$3e,$3e,$6a,$6a,$6a,$6a,$6a,$6a,$62,$62,$62,$62,$22,$22
db $00,$00,$72,$72,$6a,$6a,$6a,$6a,$6a,$6a,$66,$66,$62,$62,$22,$22
db $00,$00,$3c,$3c,$66,$66,$62,$62,$62,$62,$62,$62,$32,$32,$1e,$1e
db $00,$00,$f8,$f8,$64,$64,$64,$64,$7c,$7c,$60,$60,$60,$60,$20,$20
db $00,$00,$38,$38,$64,$64,$62,$62,$62,$62,$6a,$6a,$64,$64,$3b,$3b
db $00,$00,$f8,$f8,$64,$64,$64,$64,$7c,$7c,$68,$68,$64,$64,$23,$23
db $00,$00,$38,$38,$64,$64,$60,$60,$38,$38,$04,$04,$64,$64,$38,$38
db $00,$00,$7e,$7e,$5a,$5a,$18,$18,$18,$18,$18,$18,$18,$18,$08,$08
db $00,$00,$40,$40,$62,$62,$62,$62,$62,$62,$62,$62,$62,$62,$3c,$3c
db $00,$00,$40,$40,$62,$62,$62,$62,$62,$62,$24,$24,$34,$34,$18,$18
db $00,$00,$c3,$c3,$62,$62,$62,$62,$6a,$6a,$6a,$6a,$6a,$6a,$34,$34
db $00,$00,$42,$42,$62,$62,$34,$34,$18,$18,$3c,$3c,$66,$66,$42,$42
db $00,$00,$4c,$4c,$4c,$4c,$4c,$4c,$3c,$3c,$0c,$0c,$4c,$4c,$78,$78
db $00,$00,$7e,$7e,$46,$46,$0c,$0c,$18,$18,$30,$30,$62,$62,$7e,$7e
db $7c,$7c,$60,$60,$60,$60,$60,$60,$60,$60,$60,$60,$60,$60,$7c,$7c
db $20,$20,$30,$30,$30,$30,$18,$18,$18,$18,$0c,$0c,$0c,$0c,$04,$04
db $3e,$3e,$06,$06,$06,$06,$06,$06,$06,$06,$06,$06,$06,$06,$3e,$3e
db $18,$18,$3c,$3c,$66,$66,$42,$42,$00,$00,$00,$00,$00,$00,$00,$00
db $00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$7c,$7c,$3e,$3e
db $30,$30,$18,$18,$0c,$0c,$04,$04,$00,$00,$00,$00,$00,$00,$00,$00
db $00,$00,$00,$00,$38,$38,$0c,$0c,$3c,$3c,$4c,$4c,$3a,$3a,$00,$00
db $00,$00,$30,$30,$30,$30,$3c,$3c,$32,$32,$32,$32,$3c,$3c,$00,$00
db $00,$00,$00,$00,$1c,$1c,$30,$30,$30,$30,$30,$30,$1c,$1c,$00,$00
db $00,$00,$0c,$0c,$0c,$0c,$3c,$3c,$4c,$4c,$4c,$4c,$3c,$3c,$00,$00
db $00,$00,$00,$00,$38,$38,$64,$64,$78,$78,$60,$60,$3c,$3c,$00,$00
db $00,$00,$0e,$0e,$18,$18,$3c,$3c,$18,$18,$18,$18,$18,$18,$00,$00
db $00,$00,$00,$00,$3c,$3c,$4c,$4c,$4c,$4c,$3c,$3c,$0c,$0c,$38,$38
db $00,$00,$60,$60,$60,$60,$78,$78,$64,$64,$64,$64,$64,$64,$00,$00
db $00,$00,$10,$10,$00,$00,$38,$38,$18,$18,$18,$18,$3c,$3c,$00,$00
db $00,$00,$08,$08,$00,$00,$0c,$0c,$0c,$0c,$0c,$0c,$2c,$2c,$18,$18
db $00,$00,$60,$60,$68,$68,$68,$68,$70,$70,$68,$68,$64,$64,$00,$00
db $00,$00,$30,$30,$30,$30,$30,$30,$30,$30,$30,$30,$18,$18,$00,$00
db $00,$00,$00,$00,$74,$74,$6a,$6a,$6a,$6a,$6a,$6a,$6a,$6a,$00,$00
db $00,$00,$00,$00,$78,$78,$64,$64,$64,$64,$64,$64,$64,$64,$00,$00
db $00,$00,$00,$00,$38,$38,$64,$64,$64,$64,$64,$64,$38,$38,$00,$00
db $00,$00,$00,$00,$78,$78,$64,$64,$64,$64,$78,$78,$60,$60,$60,$60
db $00,$00,$00,$00,$3c,$3c,$4c,$4c,$4c,$4c,$3c,$3c,$0c,$0c,$0e,$0e
db $00,$00,$00,$00,$1c,$1c,$30,$30,$30,$30,$30,$30,$30,$30,$00,$00
db $00,$00,$00,$00,$38,$38,$60,$60,$38,$38,$0c,$0c,$78,$78,$00,$00
db $00,$00,$30,$30,$78,$78,$30,$30,$30,$30,$30,$30,$1c,$1c,$00,$00
db $00,$00,$00,$00,$64,$64,$64,$64,$64,$64,$64,$64,$3c,$3c,$00,$00
db $00,$00,$00,$00,$64,$64,$64,$64,$64,$64,$28,$28,$10,$10,$00,$00
db $00,$00,$00,$00,$62,$62,$6a,$6a,$6a,$6a,$6a,$6a,$34,$34,$00,$00
db $00,$00,$00,$00,$64,$64,$38,$38,$18,$18,$2c,$2c,$46,$46,$00,$00
db $00,$00,$00,$00,$4c,$4c,$4c,$4c,$4c,$4c,$3c,$3c,$0c,$0c,$38,$38
db $00,$00,$00,$00,$7e,$7e,$0c,$0c,$18,$18,$30,$30,$7e,$7e,$00,$00
db $3c,$3c,$60,$60,$30,$30,$60,$60,$60,$60,$30,$30,$60,$60,$3c,$3c
db $20,$20,$30,$30,$30,$30,$30,$30,$30,$30,$30,$30,$30,$30,$10,$10
db $3c,$3c,$06,$06,$0c,$0c,$06,$06,$06,$06,$0c,$0c,$06,$06,$3c,$3c
db $00,$00,$00,$00,$31,$31,$7b,$7b,$de,$de,$8c,$8c,$00,$00,$00,$00
db $c0,$c0,$a0,$a0,$b8,$b8,$b0,$b0,$da,$da,$12,$12,$1a,$1a,$03,$03
LetterTilesEnd:
BigLetterTiles:
db $00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00
db $ee,$ee,$44,$44,$44,$44,$44,$44,$44,$44,$44,$44,$44,$44,$44,$44
db $7c,$7c,$44,$44,$44,$44,$44,$44,$44,$44,$44,$44,$44,$44,$ee,$ee
db $10,$10,$10,$10,$10,$10,$10,$10,$10,$10,$10,$10,$10,$10,$38,$38
db $38,$38,$10,$10,$10,$10,$10,$10,$10,$10,$10,$10,$10,$10,$10,$10
db $70,$70,$40,$40,$40,$40,$40,$40,$40,$40,$40,$40,$42,$42,$fe,$fe
db $fe,$fe,$42,$42,$40,$40,$40,$40,$40,$40,$40,$40,$40,$40,$40,$40
db $48,$48,$44,$44,$44,$44,$44,$44,$44,$44,$42,$42,$42,$42,$e3,$e3
db $fc,$fc,$42,$42,$42,$42,$42,$42,$42,$42,$7c,$7c,$48,$48,$48,$48
db $42,$42,$42,$42,$42,$42,$42,$42,$42,$42,$42,$42,$42,$42,$3c,$3c
db $3c,$3c,$42,$42,$42,$42,$42,$42,$42,$42,$42,$42,$42,$42,$42,$42
db $20,$20,$20,$20,$20,$20,$20,$20,$20,$20,$20,$20,$20,$20,$70,$70
db $7c,$7c,$22,$22,$22,$22,$22,$22,$22,$22,$3c,$3c,$20,$20,$20,$20
db $38,$38,$44,$44,$44,$44,$44,$44,$44,$44,$44,$44,$44,$44,$ee,$ee
db $10,$10,$28,$28,$28,$28,$28,$28,$28,$28,$28,$28,$28,$28,$28,$28
db $ce,$ce,$44,$44,$64,$64,$54,$54,$54,$54,$54,$54,$54,$54,$54,$54
db $54,$54,$54,$54,$54,$54,$54,$54,$54,$54,$4c,$4c,$44,$44,$e6,$e6
db $fe,$fe,$92,$92,$10,$10,$10,$10,$10,$10,$10,$10,$10,$10,$10,$10
db $7e,$7e,$22,$22,$20,$20,$20,$20,$20,$20,$20,$20,$20,$20,$20,$20
db $38,$38,$20,$20,$20,$20,$20,$20,$20,$20,$20,$20,$20,$20,$70,$70
db $70,$70,$20,$20,$20,$20,$20,$20,$20,$20,$20,$20,$20,$20,$20,$20
db $20,$20,$20,$20,$20,$20,$20,$20,$20,$20,$20,$20,$22,$22,$7e,$7e
db $42,$42,$42,$42,$42,$42,$42,$42,$42,$42,$42,$42,$42,$42,$fc,$fc
db $f8,$f8,$44,$44,$42,$42,$42,$42,$44,$44,$78,$78,$44,$44,$42,$42
db $ee,$ee,$44,$44,$44,$44,$44,$44,$44,$44,$7c,$7c,$44,$44,$44,$44
db $44,$44,$44,$44,$44,$44,$44,$44,$44,$44,$44,$44,$44,$44,$ee,$ee
db $7e,$7e,$22,$22,$20,$20,$20,$20,$20,$20,$38,$38,$20,$20,$20,$20
db $fe,$fe,$42,$42,$40,$40,$40,$40,$40,$40,$70,$70,$40,$40,$40,$40
db $40,$40,$40,$40,$40,$40,$40,$40,$40,$40,$40,$40,$42,$42,$fe,$fe
db $3c,$3c,$42,$42,$42,$42,$42,$42,$40,$40,$40,$40,$40,$40,$40,$40
db $40,$40,$40,$40,$40,$40,$40,$40,$42,$42,$42,$42,$42,$42,$3c,$3c
db $42,$42,$42,$42,$42,$42,$42,$42,$42,$42,$42,$42,$44,$44,$f8,$f8
db $f8,$f8,$44,$44,$42,$42,$42,$42,$42,$42,$42,$42,$42,$42,$42,$42
db $80,$80,$80,$80,$8f,$8f,$8a,$8a,$82,$82,$82,$82,$44,$44,$38,$38
db $38,$38,$44,$44,$82,$82,$82,$82,$82,$82,$80,$80,$80,$80,$80,$80
db $04,$04,$04,$04,$04,$04,$04,$04,$04,$04,$44,$44,$44,$44,$38,$38
db $0e,$0e,$04,$04,$04,$04,$04,$04,$04,$04,$04,$04,$04,$04,$04,$04
db $ee,$ee,$44,$44,$44,$44,$48,$48,$50,$50,$60,$60,$50,$50,$48,$48
db $54,$54,$54,$54,$54,$54,$54,$54,$44,$44,$44,$44,$44,$44,$ee,$ee
db $c6,$c6,$6c,$6c,$54,$54,$54,$54,$54,$54,$54,$54,$54,$54,$54,$54
db $42,$42,$42,$42,$42,$42,$42,$42,$4a,$4a,$4c,$4c,$4c,$4c,$36,$36
db $3c,$3c,$42,$42,$42,$42,$40,$40,$40,$40,$3c,$3c,$02,$02,$02,$02
db $02,$02,$02,$02,$02,$02,$02,$02,$02,$02,$42,$42,$42,$42,$3c,$3c
db $44,$44,$44,$44,$44,$44,$44,$44,$44,$44,$44,$44,$28,$28,$10,$10
db $44,$44,$44,$44,$44,$44,$44,$44,$44,$44,$44,$44,$44,$44,$38,$38
db $44,$44,$54,$54,$54,$54,$54,$54,$54,$54,$54,$54,$54,$54,$28,$28
db $10,$10,$10,$10,$28,$28,$28,$28,$28,$28,$44,$44,$44,$44,$ee,$ee
db $ee,$ee,$44,$44,$44,$44,$28,$28,$28,$28,$28,$28,$10,$10,$10,$10
db $ee,$ee,$44,$44,$44,$44,$28,$28,$10,$10,$10,$10,$10,$10,$10,$10
db $fe,$fe,$82,$82,$04,$04,$04,$04,$08,$08,$08,$08,$08,$08,$10,$10
db $10,$10,$20,$20,$20,$20,$20,$20,$40,$40,$40,$40,$82,$82,$fe,$fe
BigLetterTilesEnd:
UITilemap:
db $8b, $8d, $8d, $8d, $8d, $8d, $8d, $8d, $8d, $8a
db $8e, $80, $80, $80, $80, $80, $80, $80, $80, $89
db $8e, $80, $80, $80, $80, $80, $80, $80, $80, $89
db $8e, $80, $80, $80, $80, $80, $80, $80, $80, $89
db $8e, $80, $80, $80, $80, $80, $80, $80, $80, $89
db $8e, $80, $80, $80, $80, $80, $80, $80, $80, $89
db $8e, $80, $80, $80, $80, $80, $80, $80, $80, $89
db $8e, $80, $80, $80, $80, $80, $80, $80, $80, $89
db $8e, $80, $80, $80, $80, $80, $80, $80, $80, $89
db $8e, $80, $80, $80, $80, $80, $80, $80, $80, $89
db $8e, $80, $80, $80, $80, $80, $80, $80, $80, $89
db $8e, $80, $80, $80, $80, $80, $80, $80, $80, $89
db $8e, $80, $80, $80, $80, $80, $80, $80, $80, $89
db $8e, $80, $80, $80, $80, $80, $80, $80, $80, $89
db $8e, $80, $80, $80, $80, $80, $80, $80, $80, $89
db $8e, $80, $80, $80, $80, $80, $80, $80, $80, $89
db $8e, $80, $80, $80, $80, $80, $80, $80, $80, $89
db $8c, $8f, $8f, $8f, $8f, $8f, $8f, $8f, $8f, $88
UITilemapEnd:
CardBrowse.UITilemap:
db $0e, $0a, $0a, $0a, $0a, $0a, $0a, $0a, $0a, $0f, $09, $02, $02, $02, $02, $02, $02, $02, $08, $01
db $0b, $00, $00, $00, $00, $00, $00, $00, $00, $0c, $03, $00, $00, $00, $00, $00, $00, $00, $04, $01
db $0b, $00, $00, $00, $00, $00, $00, $00, $00, $0c, $03, $00, $00, $00, $00, $00, $00, $00, $04, $01
db $0b, $00, $00, $00, $00, $00, $00, $00, $00, $0c, $03, $00, $00, $00, $00, $00, $00, $00, $04, $01
db $0b, $00, $00, $00, $00, $00, $00, $00, $00, $0c, $03, $00, $00, $00, $00, $00, $00, $00, $04, $01
db $0b, $00, $00, $00, $00, $00, $00, $00, $00, $0c, $03, $00, $00, $00, $00, $00, $00, $00, $04, $01
db $0b, $00, $00, $00, $00, $00, $00, $00, $00, $0c, $03, $00, $00, $00, $00, $00, $00, $00, $04, $01
db $0b, $00, $00, $00, $00, $00, $00, $00, $00, $0c, $06, $05, $05, $05, $05, $05, $05, $05, $07, $01
db $0b, $00, $00, $00, $00, $00, $00, $00, $00, $0c, $01, $01, $01, $01, $01, $01, $01, $01, $01, $01
db $0b, $00, $00, $00, $00, $00, $00, $00, $00, $0c, $01, $01, $01, $01, $01, $01, $01, $01, $01, $01
db $0b, $00, $00, $00, $00, $00, $00, $00, $00, $0c, $02, $02, $02, $02, $02, $02, $02, $02, $02, $02
db $0b, $00, $00, $00, $00, $00, $00, $00, $00, $0c, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
db $0b, $00, $00, $00, $00, $00, $00, $00, $00, $0c, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
db $0b, $00, $00, $00, $00, $00, $00, $00, $00, $0c, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
db $0b, $00, $00, $00, $00, $00, $00, $00, $00, $0c, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
db $0b, $00, $00, $00, $00, $00, $00, $00, $00, $0c, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
db $0b, $00, $00, $00, $00, $00, $00, $00, $00, $0c, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
db $11, $0d, $0d, $0d, $0d, $0d, $0d, $0d, $0d, $10, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
CardBrowse.UITilemapEnd:

View File

@ -12,13 +12,14 @@ CardReadSetup:
ld a, 1
ldh [vBlocked], a
ld [vAsyncAfter+1], a
ld hl, UITilemap ; origin
ld de, $9800 ; destination
ld b, 18 ; height
ld c, 20 ; width
ld a, LOW(CopyTilesToMapThreadsafe)
ld [vAsyncNext], a
ld [vAsyncNext], a
ld a, HIGH(CopyTilesToMapThreadsafe)
ld [vAsyncNext+1], a
@ -130,6 +131,26 @@ CardReadDraw:
ld hl, $9800 + (32*1)+11
ldh a, [vSelectedSpreadCard]
call DrawSpreadMinimap
ldh a, [vCurrentSpread]
ld l, a
ldh a, [vCurrentSpread+1]
ld h, a
call PassList ; skip spread layout
ldh a, [vSelectedSpreadCard]
or a, a
.loopThroughSpreadPositions
jp z, .foundSpreadPositionDescription
call PassList
call PassList
dec a
jp .loopThroughSpreadPositions
.foundSpreadPositionDescription
ld de, $9800 + 32*5 + 11
call PrintString
ld de, $9800 + 32*6 + 11
call PrintString
; the card data is loaded asynchronously, initiated in CardReadUpdate
ret

View File

@ -230,18 +230,16 @@ MainMenuUpdate:
jp .doneWithMenuSelect
.option1
ld a, 0
ld [vSelectedSpreadIndex], a
ldh [vSelectedSpreadIndex], a
ld hl, ScreenSpreadSelect
call ChangeScene
ret
.option2
jp .doneWithMenuSelect
.option3
ld hl, vCurrentSpread
ld [hl], LOW(Spreads.threecard)
inc hl
ld [hl], HIGH(Spreads.threecard)
ld hl, ScreenCardRead
ld a, 0
ldh [vSelectedCardIndex], a
ld hl, ScreenCardBrowse
call ChangeScene
ret
.doneWithMenuSelect

View File

@ -9,7 +9,6 @@ ScreenSpreadSelect:
SpreadSelectSetup:
ld a, 0
ldh [vSelectedSpreadIndex], a
ldh [vPreviousSpreadIndex], a
ldh [vSelectedSpreadCard], a
ldh [vPreviousSpreadCard], a

View File

@ -1,8 +1,14 @@
; FF80 CALL
; FF81 LOW
; FF82 HIGH
; FF83 RET
; pattern repeats for the first 16 bytes so we can have some call vectors for the scene system
; infinite thanks to:
; gbdev.io and the pandocs for everything
; alex for consulting on tarot endlessly
; moss for keeping me from working sixteen hours a day and burning out
; yuri for letting me bounce ideas off you at all times
; 0xc100 CALL
; 0xc101 LOW - SCENE_SETUP points to this
; 0xc102 HIGH
; 0xc103 RET
; 0xc104 CALL ...
DEF SCENE_SETUP EQU $c101
DEF SCENE_UPDATE EQU SCENE_SETUP + 4 ; call then ret is 3+1 bytes
DEF SCENE_DRAW EQU SCENE_UPDATE + 4
@ -70,6 +76,12 @@ EntryPoint:
ld bc, LetterTilesEnd - LetterTiles
call CopyRangeUnsafe
; initialize app-wide variables
ld a, 0
ldh [vSelectedSpreadIndex], a
ldh [vSelectedCardIndex], a
; move on to framework stuff
; set up the scene and interrupt vectors
ld hl, Instructions
@ -433,6 +445,7 @@ INCLUDE "CopyTilesSafe.inc"
INCLUDE "ScreenMainMenu.inc"
INCLUDE "ScreenSpreadSelect.inc"
INCLUDE "ScreenCardRead.inc"
INCLUDE "ScreenCardBrowse.inc"
INCLUDE "CardLibrary.inc"

Binary file not shown.

View File

@ -34,21 +34,21 @@ tileset:
BackgroundCopyCopy:
db $0e, $0a, $0a, $0a, $0a, $0a, $0a, $0a, $0a, $0f, $01, $01, $01, $01, $01, $01, $01, $01, $01, $01
db $0e, $0a, $0a, $0a, $0a, $0a, $0a, $0a, $0a, $0f, $09, $02, $02, $02, $02, $02, $02, $02, $08, $01
db $0b, $00, $00, $00, $00, $00, $00, $00, $00, $0c, $03, $00, $00, $00, $00, $00, $00, $00, $04, $01
db $0b, $00, $00, $00, $00, $00, $00, $00, $00, $0c, $03, $00, $00, $00, $00, $00, $00, $00, $04, $01
db $0b, $00, $00, $00, $00, $00, $00, $00, $00, $0c, $03, $00, $00, $00, $00, $00, $00, $00, $04, $01
db $0b, $00, $00, $00, $00, $00, $00, $00, $00, $0c, $03, $00, $00, $00, $00, $00, $00, $00, $04, $01
db $0b, $00, $00, $00, $00, $00, $00, $00, $00, $0c, $03, $00, $00, $00, $00, $00, $00, $00, $04, $01
db $0b, $00, $00, $00, $00, $00, $00, $00, $00, $0c, $03, $00, $00, $00, $00, $00, $00, $00, $04, $01
db $0b, $00, $00, $00, $00, $00, $00, $00, $00, $0c, $06, $05, $05, $05, $05, $05, $05, $05, $07, $01
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