day 10 finally
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@ -1,3 +1,71 @@
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fun main() {
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import Instruction.Type.*
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println("Hello World!")
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import java.io.File
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const val limit = 300;
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data class Instruction(val type: Type, val value: Int) {
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enum class Type {
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NOOP,
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ADDX
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}
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}
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fun main() {
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val instructions = MutableList<Instruction>(0) { Instruction(NOOP, 0) };
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val cyclesOfInterest = setOf(20, 60, 100, 140, 180, 220)
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for (line in File("c.input").readLines()) {
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if (line.isEmpty()) continue;
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val s = line.split(" ");
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if (s[0] == "noop") {
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instructions.add(Instruction(NOOP, 0));
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}
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if (s[0] == "addx") {
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instructions.add(Instruction(ADDX, s[1].toInt()));
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}
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}
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for (i in instructions) {
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println("$i")
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}
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var signalSum = 0;
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var cycle = 0;
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var pc = 0;
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var x = 1;
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var command = instructions[cycle];
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var currentTimer = 0;
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while (cycle < limit) {
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// At the start of the first cycle, the noop instruction begins execution.
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if (cycle % 40 == 0) print("\n")
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if (currentTimer == 0) {
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command = instructions[pc % instructions.count()]
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when (command.type) {
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NOOP -> currentTimer = 1
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ADDX -> currentTimer = 2
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}
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}
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// During the first cycle, X is 1.
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val spriteLocations = setOf(x-1, x, x+1)
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if (cycle % 40 in spriteLocations) print("#")
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else print(".")
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//println("during cycle ${cycle+1}, we're executing $command the register is $x")
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signalSum += (cycle+1) * x
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// After the first cycle, the noop instruction finishes execution, doing nothing.
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currentTimer -= 1
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if (currentTimer == 0) {
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// if the timer is at zero, we execute the existing command.
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when (command.type) {
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NOOP -> {}
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ADDX -> x += command.value
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}
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pc++
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}
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cycle += 1
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}
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println("after all is said and done,, the sum is $signalSum")
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}
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}
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